Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8628880569234227202 15 HangedMan the Magician (level 2, 0/17 HPs) Began as an Octopode Hedge Wizard on June 22, 2024. Frozen to death by an endoplasm (1 damage) ... on level 3 of the Dungeon. The game lasted 00:01:09 (463 turns). HangedMan the Magician (Octopode Hedge Wizard) Turns: 463, Time: 00:01:10 Health: 0/17 AC: 1 Str: 9 XL: 2 Next: 50% Magic: 1/6 EV: 13 Int: 16 God: Gold: 60 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls e - a scroll of fear {unknown} g - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions c - a potion of magic d - a potion of curing {unknown} f - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.4 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 17% 2 Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Summon Lightning Spire Summ/Air 4% N/A 83% 4 Airstrike Air 1% 2d(1-17) 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc hits you with a +0 short sword. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the orc. You grab the orc. The orc is heavily wounded. You constrict the orc. The orc misses you. You hit the orc but do no damage. You squeeze the orc, but do no damage. The orc is almost dead. You constrict the orc. You kill the orc! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Unknown command. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... ###### ......# #....###.....#♣ #...B...J.....♣ ♣♣ #.....###.#♣##♣ .♣ ##....## #.J♣♣ .♣ ....J.#####♣.♣ .♣ .........K.♣.♣♣♣♣.♣ ..J...#####♣..♣♣..♣ ......#### ♣♣♣.♣@♣ ........... ♣.J.♣ ..#######.♣ ♣.⌠.♣ ..# ♣...♣ ... ..# ..... ♣... ..# ♣.8_8.. ♣.... ..# ♣♣♣♣♣♣♣♣..... .J######## #..... ..(....J.# .# #... You could see an endoplasm. Vanquished Creatures A ribbon worm (D:2) An orc (D:3) 2 bats 3 endoplasms 2 ball pythons A kobold (D:1) A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 196 | D:2 | Reached XP level 2. HP: 11/17 MP: 1/6 449 | D:3 | Found a faded altar of an unknown god. 463 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, serial_park_tiny_2 D:2: layout_basic, minmay_quadrilaterals D:3: layout_rooms, shapermc_ecumenical_altar_totnotflames, chequers_serial_rivers_room_a Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 17 Tentacles || 2 Constrict || 2 Cast: Magic Dart || 29 Armour: Skin || 13 Dodge: Dodged || 11