Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 882733521508566288 23 HangedMan the Magician (level 2, 0/17 HPs) Began as an Octopode Hedge Wizard on June 22, 2024. Incinerated by a bombardier beetle (2 damage) ... with a burning spray ... on level 4 of the Dungeon. The game lasted 00:01:06 (577 turns). HangedMan the Magician (Octopode Hedge Wizard) Turns: 577, Time: 00:01:06 Health: 0/17 AC: 1 Str: 9 XL: 2 Next: 95% Magic: 2/6 EV: 13 Int: 16 God: Gold: 79 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: on fire, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of silence {unknown} Potions c - a potion of magic e - 2 potions of curing {unknown} f - a potion of haste {unknown} g - a potion of mutation {unknown} j - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.8 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (100% to hit) The magic dart hits the bombardier beetle but does no damage. The liquid fire burns you! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. The liquid fire burns you! The bombardier beetle misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (lightly wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is lightly wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You hit the bombardier beetle. You grab the bombardier beetle. You squeeze the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You constrict the bombardier beetle. The bombardier beetle closely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (moderately wounded, constricted by you, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! You die... ########## #........# #.######.# #.# #.# #.# #.# #####.# #.# #.....# #@# #.....#......B.# #.....#........# #.....#.......... #.....######.#.#.# #####......... #.#.### ...).............J.. ##############.###.## You could see a bombardier beetle and an endoplasm (asleep). Vanquished Creatures An adder (D:2) 3 goblins 2 hobgoblins 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 4 frilled lizards (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 186 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 519 | D:4 | Noticed a bombardier beetle 571 | D:4 | Noticed a bombardier beetle 577 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, minmay_lizard_pond D:2: layout_rooms, hellmonk_ecumenical_altar_arch_garden, minmay_tromino_v4_b, uniq_sigmund D:3: layout_rooms, lemuel_coloured_pillars_altar, ebering_ghost_rock_garden D:4: layout_basic, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 14 Constrict || 4 Tentacles || 3 Cast: Magic Dart || 33 Stab: Distracted || 1 Armour: Skin || 7 Dodge: Dodged || 13