Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16915544648316125112 11 HangedMan the Magician (level 2, -2/17 HPs) Began as an Octopode Hedge Wizard on June 22, 2024. Killed from afar by a white imp (12 damage) ... with a puff of frost ... on level 3 of the Dungeon. The game lasted 00:00:57 (335 turns). HangedMan the Magician (Octopode Hedge Wizard) Turns: 335, Time: 00:00:57 Health: -2/17 AC: 1 Str: 9 XL: 2 Next: 29% Magic: 2/6 EV: 13 Int: 16 God: Gold: 23 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . g - +0 trident rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons g - a +0 trident (weapon) Armour b - a +0 hat (worn) Scrolls a - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} f - a scroll of brand weapon {unknown} h - a scroll of vulnerability {unknown} Potions c - a potion of magic d - a potion of lignification {unknown} i - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.2 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (100% to hit) The magic dart hits the white imp. The white imp is moderately wounded. The white imp completely misses you. Unknown command. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (moderately wounded, 100% to hit) The magic dart hits the white imp. The white imp is moderately wounded. The white imp barely misses you. Unknown command. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (moderately wounded, 100% to hit) The magic dart hits the white imp. The white imp is heavily wounded. The white imp closely misses you. Unknown command. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. An endoplasm comes into view. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You die... J.... .... ... ... #.# ## #g# .. #. .######## #5##.# #.. ........####.@..# ##.. #######........)# #..# ###.#.....### ## #..## #...####......... #..## #.### #.##### #.. #..## ####.# #..# #.## #...) #....# #..# #...##...# #.##### #..# #..#..#. #.....####..# #....#. You could see a white imp, an endoplasm (wandering) and a hobgoblin. Vanquished Creatures 2 ball pythons A goblin (D:3) A hobgoblin (D:3) 5 bats A frilled lizard (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 88 | D:1 | Found a faded altar of an unknown god. 248 | D:3 | Reached XP level 2. HP: 13/17 MP: 0/6 335 | D:3 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_corners, hellmonk_ecumenical_altar_run_dry, nicolae_shop_vocational D:2: layout_basic, basic_altar, serial_shops, shop D:3: layout_rooms, uniq_pargi, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Trident || 11 Constrict || 1 Punch || 1 Tentacles || 1 Cast: Magic Dart || 16 Armour: Skin || 8 Dodge: Dodged || 12