Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16067227388854898689 11 HangedMan the Magician (level 2, -3/17 HPs) Began as an Octopode Hedge Wizard on June 22, 2024. Slain by a gnoll ... wielding a +2 spear of flaming (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (485 turns). HangedMan the Magician (Octopode Hedge Wizard) Turns: 485, Time: 00:00:34 Health: -3/17 AC: 1 Str: 9 XL: 2 Next: 29% Magic: 1/6 EV: 13 Int: 16 God: Gold: 15 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery e - a ring of magical power Scrolls d - a scroll of brand weapon {unknown} f - a scroll of revelation {unknown} Potions c - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.2 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 spear of flaming (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 spear of flaming (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 spear of flaming (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll hits you from afar with a +2 spear of flaming. The gnoll burns you. The gnoll hits you with a +2 spear of flaming. * * * LOW HITPOINT WARNING * * * The gnoll burns you. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +2 spear of flaming. You die... #l#g####.♣♣♣.♣.P# #........P♣.♣PP# ###....#..♣...P# ####.##.)...## #.###.##.##### #.# #........# #l# ########.# #g# #.# #@# #.# #.# #.# #.# #.# #.# ######.# #.# ##...##.# #.# #.....#.# ...###.......## ..............# ...####...###.# You could see a gnoll and a frilled lizard. Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 5 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 284 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 485 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_loops_ring, chequers_ecumenical_altar_simple_redux, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_lined_2, infiniplex_forest_corner_2, infiniplex_forest_clump_medium, infiniplex_forest_straight_3, infiniplex_forest_lined_1 Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 3 Constrict || 1 Cast: Magic Dart || 28 Armour: Skin || 3 Dodge: Dodged || 2