HangedMan Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -25, D:1) a +0 dagger (10, 8, D:1) 3 poisoned darts (14, -8, D:1) a +0 club (16, 24, D:1) a +0 dagger a +0 flail (17, -18, D:1) a +0 dagger (32, 9, D:1) 5 large rocks (45, -17, D:1) a +0 sling (46, -17, D:1) a +0 dagger (47, 2, D:1) a +0 dagger (53, -3, D:1) a +0 spear Level 2 of the Dungeon [Shop] Cudgheako's Book Shoppe a book of Debilitation (336 gold) a book of the Moon (480 gold) a book of Transmutation (336 gold) a Young Poisoner's Handbook (240 gold) a book of Blood (336 gold) a book of Dreams (288 gold) a book of the Warp (504 gold) [Shop] Liq Ned's Distillery a potion of mutation (104 gold) a potion of resistance (130 gold) a potion of might (52 gold) a potion of haste (130 gold) a potion of invisibility (104 gold) a potion of invisibility (104 gold) [Shop] Xyniss's Book Shop an Everburning Encyclopedia (456 gold) a book of Conjurations (240 gold) the Quarto of the Congregated Autopsy (432 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Animate Dead Necromancy 4 c - Dispel Undead Necromancy 4 d - Summon Forest Summoning/Translocation 5 a Trismegistus Codex (336 gold) Great Wizards, Vol. VII (360 gold) a book of Cantrips (192 gold) the Incunable of the Singularity (576 gold) Spells Type Level a - Blink Translocation 2 b - Manifold Assault Translocation 4 c - Dispersal Translocation 6 d - Disjunction Translocation 8 (13, 30, D:2) a +0 club (19, 36, D:2) a +0 sling a +0 club (24, 7, D:2) a +0 plate armour (28, 4, D:2) a +0 dagger (28, 32, D:2) a +0 whip (31, -2, D:2) a +1 dagger of draining (31, 5, D:2) a +0 mace (32, 5, D:2) a +0 dagger (38, 35, D:2) 9 stones (45, 9, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -12, D:3) a +0 sling (10, -11, D:3) a +0 robe (12, -7, D:3) 7 stones (19, -4, D:3) a +0 robe (57, -4, D:3) a +0 ring mail a +0 whip Level 4 of the Dungeon (0, 0, D:4) 8 stones (0, 16, D:4) a +0 leather armour (6, -2, D:4) 6 stones (6, 22, D:4) 5 stones (6, 23, D:4) 10 stones (7, 23, D:4) 5 stones (8, 20, D:4) 5 stones (8, 22, D:4) 5 stones (23, 8, D:4) a +0 hand axe (25, 1, D:4) a +0 robe (25, 32, D:4) a +0 dagger 5 poisoned darts (28, 1, D:4) a +0 leather armour a +0 hand axe (31, -8, D:4) a +0 leather armour (31, 1, D:4) a +0 robe a +0 dagger (32, 3, D:4) a +0 leather armour a +1 rapier of draining (33, 1, D:4) 4 stones a +4 scale mail of cold resistance a +0 short sword (35, 8, D:4) a +0 ring mail a +0 club (48, 11, D:4) a +0 ring mail (49, 23, D:4) a blade talisman (52, -10, D:4) a +0 club a +0 leather armour (53, -10, D:4) a +0 dagger a +2 leather armour of fire resistance a +0 club a +0 chain mail (54, 1, D:4) a +0 whip Level 5 of the Dungeon [Shop] Lufar's Antique Weapon Shop a +0 short sword (87 gold) a +0 battleaxe (188 gold) a +0 rapier of protection (197 gold) a +0 long sword (101 gold) a +0 war axe (101 gold) a +1 halberd of freezing (411 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1212 gold) Str+7: It affects your strength (+7). a +0 long sword of flaming (240 gold) a +0 great mace (188 gold) a +2 heavy sling (426 gold) (4, -13, D:5) a +0 war axe (4, -8, D:5) a +0 flail (9, -18, D:5) a +0 whip (13, -26, D:5) a +0 leather armour (21, -5, D:5) a +0 club (25, -27, D:5) a +0 scythe a +0 robe (33, -6, D:5) a +0 halberd (33, -5, D:5) a +0 flail (37, -15, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 flail (1, 1, D:6) a +0 morningstar (1, 2, D:6) a +0 chain mail a +0 whip (2, 1, D:6) a +0 chain mail a +0 dagger (2, 19, D:6) a +0 hand axe a +0 leather armour (2, 38, D:6) 2 poisoned darts (13, 19, D:6) a +0 whip a +0 leather armour (33, 11, D:6) a +0 scale mail a +0 club (35, 11, D:6) a +0 chain mail a +0 dire flail (37, 8, D:6) a +0 cloak (37, 11, D:6) a +0 leather armour a stone a +0 mace (47, 23, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 trident (7, 20, D:7) a +0 sling (18, 16, D:7) a +0 dagger (19, 10, D:7) 6 javelins (22, 24, D:7) a +0 short sword (33, 18, D:7) a +0 robe a +0 dagger (37, 17, D:7) a +0 dagger a curare-tipped dart (37, 29, D:7) a +0 trident (38, 27, D:7) a +0 war axe a +0 orcbow a +0 plate armour (38, 31, D:7) a +0 robe a +0 dagger (39, 13, D:7) a +0 robe (39, 31, D:7) a +0 short sword (40, 15, D:7) a +0 quarterstaff (41, 3, D:7) a +0 orcbow (41, 16, D:7) a throwing net (42, 17, D:7) a +0 ring mail a +0 war axe (42, 22, D:7) a +0 robe a +0 dagger (42, 23, D:7) a +0 dagger a +0 club (44, 31, D:7) a +0 robe (45, 14, D:7) a stone (48, 18, D:7) 13 gold pieces (48, 19, D:7) a potion of mutation (48, 22, D:7) a +0 great sword (50, 17, D:7) a potion of curing Level 8 of the Dungeon [Shop] Yggemuja's Jewellery Shoppe a beast talisman (340 gold) the ring "Keelelaa" {Ice rCorr Slay+6} (1067 gold) [ring of ice] Ice: It enhances your ice magic. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring of Ymuagh {MP+9 Slay+2} (601 gold) [ring of magical power] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). MP+9: It affects your magic capacity (+9). a ring of poison resistance (340 gold) a ring of the Octopus King {Fly HP+2 AC+2 EV+2 SH+2} (916 gold) [ring of flight] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). Fly: It grants you flight. SH+2: It affects your SH (+2). a +6 ring of dexterity (612 gold) a ring of willpower (425 gold) (0, 0, D:8) a +0 club (0, 21, D:8) a +4 halberd a +0 robe (3, 32, D:8) a +4 morningstar of flaming +0 steam dragon scales (4, 25, D:8) a +0 short sword (18, -10, D:8) a blade talisman (20, -5, D:8) 4 poisoned darts (22, 22, D:8) a +0 short sword 10 stones (23, 21, D:8) a +0 short sword (23, 22, D:8) a +0 whip 3 stones a +0 short sword 2 poisoned darts (23, 23, D:8) a +2 scimitar of flaming a ring of see invisible (24, 23, D:8) a +0 whip (28, 15, D:8) 9 stones (30, 28, D:8) a +0 whip a +0 robe a +0 mace (31, 28, D:8) a +0 robe a +0 great sword (35, 8, D:8) a +0 robe (36, 16, D:8) a -2 mace (39, 21, D:8) a -1 mace (39, 22, D:8) a -2 mace (41, 20, D:8) a -2 war axe a -3 long sword a -2 short sword a -1 eveningstar (44, 30, D:8) a +0 ring mail a +0 quarterstaff a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 whip (0, 1, D:9) a +0 kite shield a +0 scale mail (2, -1, D:9) a +0 whip (2, 0, D:9) a +0 leather armour a +0 spear a +0 halberd (3, -4, D:9) a +0 spear (3, 0, D:9) a +0 halberd (20, 18, D:9) a +0 ring mail (22, 20, D:9) a +0 flail (24, 22, D:9) a +0 robe a +0 dagger (37, 17, D:9) a +0 buckler (40, 12, D:9) a +0 shortbow (43, 30, D:9) 4 javelins (43, 43, D:9) a +0 short sword a +0 orcbow of freezing a +0 plate armour (44, 31, D:9) 2 throwing nets (45, 39, D:9) a +0 dagger a +0 robe (46, 5, D:9) an amulet of regeneration Level 10 of the Dungeon (1, -25, D:10) a +0 ring mail (5, -25, D:10) a +0 short sword (6, -24, D:10) a +0 dagger a +0 ring mail a +2 mace of protection a +0 ring mail (7, -46, D:10) a +0 leather armour a +0 mace (7, -40, D:10) a +0 helmet (7, 1, D:10) a +0 pair of gloves (13, -45, D:10) a +0 robe a +0 dagger (15, -24, D:10) 6 stones (16, -44, D:10) a +0 dagger a +0 ring mail a +0 flail a +0 dagger (20, -46, D:10) 2 stones (25, -38, D:10) a +0 ring mail (39, -6, D:10) a +0 robe (46, -43, D:10) a +0 robe (53, -37, D:10) the +1 robe of the Wilderness {Dex+6 Stlth+} Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (60, -21, D:10) a +0 long sword (61, -6, D:10) 3 stones (62, -19, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (14, 2, D:11) a ring of resist corrosion (24, -3, D:11) a +0 ring mail (28, -13, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (40, 1, Lair:1) a manual of Maces & Flails (40, 8, Lair:1) 19 gold pieces