Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 271993132901772432 30 HangedMan the Magician (level 3, 0/21 HPs) Began as an Octopode Hedge Wizard on June 23, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:53 (728 turns). HangedMan the Magician (Octopode Hedge Wizard) Turns: 728, Time: 00:01:54 Health: 0/21 AC: 1 Str: 9 XL: 3 Next: 18% Magic: 7/7 EV: 13 Int: 18 God: Gold: 72 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . h - +0 spear rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -2), attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons h - a +0 spear (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of immolation {unknown} e - a scroll of silence {unknown} g - a scroll of identify {unknown} i - 3 scrolls of noise {unknown} Potions a - 2 potions of haste {unknown} c - a potion of magic f - a potion of attraction j - 2 potions of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting * Level 2.5 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Blink Tloc 12% N/A 16% 2 Call Imp Summ 12% N/A 16% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start resting. Magic restored. You climb downwards. The bat misses you. x2; The adder closely misses you. x2 The hobgoblin closely misses you. There is a stone staircase leading up here. The bat hits you but does no damage. The adder bites you. The hobgoblin closely misses you. The bat hits you. The adder misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is lightly wounded. The bat misses you. The bat closely misses you. The bat barely misses you. The adder bites you but does no damage. The hobgoblin hits you. You closely miss the adder. Your grab misses the adder. The adder is lightly wounded. The bat hits you but does no damage. The adder bites you. The hobgoblin hits you. The adder closely misses you. The bat misses you. You hit the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is heavily wounded. The bat barely misses you. The bat hits you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder. Your grab misses the adder. You squeeze the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The bat misses you. The hobgoblin misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 It was a potion of attraction. You feel attractive to monsters. You die... #.#.#..# #.# #########.#....###.# ...................# #########.####.....# # ...#......##### # # #.#....#.# #.# ##......#.####### #.#.......#..#.##....# ................@.##.# ###.#####+#..#..bg.#.# ..#............#.#.#.# #.# #.............#.# ........>..........#.# ..###......#####..##.# ..# #.....## #.....# ........### #.#### ##.#.... .# You could see a hobgoblin and a bat. Vanquished Creatures An adder (D:2) An endoplasm (D:2) 3 giant cockroaches 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:2) A kobold (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 419 | D:1 | Reached XP level 2. HP: 15/17 MP: 6/6 728 | D:2 | Reached XP level 3. HP: 1/21 MP: 7/7 728 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, dk_noncrumbling_2, minmay_misc_feat_rugged, st_stairs_6, minmay_ruptured D:2: layout_basic, chequers_serial_rivers_room_a, uniq_jessica D:3: layout_basic, gammafunk_ghost_icy, hellmonk_ecumenical_altar_run_dry, minmay_misc_feat_more_columns, st_stairs_13, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.3 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 7 Constrict || 8 Tentacles || 5 Spear || 27 Punch || 1 Cast: Magic Dart || 17 Use: Potion || 1 Stab: Sleeping || 2 Armour: Skin || 27 Dodge: Dodged || 36