Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6278402674662511341 294 HangedMan the Conjurer (level 6, -19/36 HPs) Began as an Octopode Conjurer on June 24, 2024. Demolished by Duvessa ... wielding a +0 rapier (20 damage) ... on level 5 of the Dungeon. The game lasted 00:06:54 (3945 turns). HangedMan the Conjurer (Octopode Conjurer) Turns: 3945, Time: 00:06:54 Health: -19/36 AC: 1 Str: 7 XL: 6 Next: 34% Magic: 0/13 EV: 13 Int: 22 God: Gold: 279 SH: 0 Dex: 10 Spells: 3/14 levels left rFire . . . b - staff of conjuration rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . t - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 279 gold pieces. Inventory: Magical Staves b - a staff of conjuration (weapon) Jewellery t - a ring of wizardry (left tentacle) Wands k - a wand of polymorph (3) p - a wand of paralysis (9) Scrolls e - a scroll of teleportation {unknown} f - 6 scrolls of identify {unknown} h - 2 scrolls of blinking {unknown} i - 2 scrolls of enchant armour {unknown} j - a scroll of immolation {unknown} n - a scroll of brand weapon {unknown} o - a scroll of fog {unknown} s - a scroll of revelation {unknown} Potions a - a potion of magic c - a potion of degeneration {unknown} d - a potion of brilliance {unknown} g - a potion of resistance {unknown} l - 2 potions of curing m - 3 potions of attraction {unknown} r - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 4.9 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 88% 2d7 1% 2 x - Fulminant Prism Conj/Alch 13% 3d9 13% 4 X - Iskenderun's Mystic Conj/Tloc 26% 2d7 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Apportation Tloc 10% N/A 4% 1 Necrotise Necr 20% 1d5 4% 1 Summon Small Mammal Summ 20% N/A 4% 1 Stone Arrow Conj/Erth 52% 3d10 4% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 12% 3 Lehudib's Crystal Spear Conj/Erth 13% 10d4 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Annotations: D:5 Duvessa, Pikel Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits Duvessa. Duvessa is severely wounded. Duvessa is knocked back by the mystic blast. You hear a howl! You hear a bark! Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 rapier and wearing a +0 ring mail of positive energy (severely wounded, berserk, 87% to hit) Okay, then. A howler monkey comes into view. Duvessa attacks as she pursues you! Duvessa misses you. Duvessa closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 rapier and wearing a +0 ring mail of positive energy (severely wounded, berserk, 87% to hit) You feel a surge of power! The searing ray hits Duvessa. Duvessa is severely wounded. (Press . to maintain the ray.) The howler monkey howls! Duvessa hits you with a +0 rapier!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The howler monkey hoots and howls with incredible vigour! You hear a shout! Unknown command. The searing ray hits Duvessa. Duvessa is severely wounded. Duvessa closely misses you. Duvessa hits you with a +0 rapier!! Ouch! That really hurt! You die... ...#######.###.##.# #.†.....(.........# #..#######......### ...# #.##.#.## #'## #.#.###)## ...## #..## ##.## ....## #.## ##.# .....## #..## ##e## ......####.>.###@#####.. ......+.......#...>..h.. ......####...).#######.# .....## ##.#.## ....## ###.# ...## #.# #'## #.# #.# ..# #.# ### You could see Duvessa (berserk) and a howler monkey (catching breath). Vanquished Creatures A kobold brigand (D:4) Dowan (D:5) A hound (D:5) An iguana (D:5) A mummy (D:4) 3 adders 2 dart slugs 8 orcs 7 ball pythons 4 endoplasms 4 giant cockroaches 3 goblins 7 hobgoblins 2 jackals (D:1) 2 quokkas (D:3) 8 bats 5 frilled lizards A hobgoblin zombie (D:4) 3 kobolds (D:1) A kobold zombie (D:4) 2 orc zombies (D:4) 5 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 394 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 958 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/7 961 | D:1 | Learned a level 2 spell: Searing Ray 2042 | D:3 | Reached XP level 4. HP: 23/27 MP: 3/9 2164 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3333 | D:4 | Noticed a kobold brigand 3337 | D:4 | Reached XP level 5. HP: 31/31 MP: 6/10 3420 | D:4 | Killed a kobold brigand 3421 | D:4 | Reached skill level 5 in Conjurations 3685 | D:5 | Entered Level 5 of the Dungeon 3685 | D:5 | Noticed Pikel 3685 | D:5 | Noticed a lemure 3685 | D:5 | Noticed a lemure 3685 | D:5 | Noticed a lemure 3685 | D:5 | Noticed a lemure 3685 | D:5 | Found a staircase to the Ecumenical Temple. 3733 | D:5 | Learned a level 4 spell: Fulminant Prism 3804 | D:5 | Reached XP level 6. HP: 30/36 MP: 6/13 3929 | D:5 | Noticed Duvessa 3929 | D:5 | Noticed Dowan 3938 | D:5 | Killed Dowan 3944 | D:5 | HP: 1/36 [Duvessa/+0 rapier (18)] 3945 | D:5 | Demolished by Duvessa Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, st_stairs_10 D:2: layout_rooms D:3: layout_loops_cross, minmay_misc_feat_nine_boxes D:4: layout_loops_ring, hex_tiny, minmay_mini_ossuary D:5: layout_loops_corners, minmay_temple_entry_crystal_x, nicolae_take_the_stairs, uniq_duvessa, uniq_edmund, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.9 Conjurations | 5 | 5.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 64 | 47 || 111 Searing Ray | | 10 || 10 Iskenderun's Myst | | 1 || 1 Use: Potion | | 1 || 1 Armour: Skin | 1 | 6 || 7 Dodge: Dodged | 3 | 9 || 12