Hanibal Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, 2, D:1) 16 bolts (2, 3, D:1) a +0 ring mail (-3, 4, D:1) a +0 dagger 5 stones (2, 4, D:1) 16 stones (10, 4, D:1) a cursed -2 club (32, 7, D:1) 5 fruits (47, 16, D:1) a +0 dagger (45, 24, D:1) 25 sling bullets (44, 25, D:1) a stone (47, 25, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 10 stones (5, 1, D:2) a cursed -3 trident (31, 3, D:2) 18 stones (41, 4, D:2) a +0 leather armour (0, 5, D:2) 16 stones (18, 6, D:2) 5 stones (24, 11, D:2) a +0 hand axe (36, 12, D:2) a +0 whip (40, 12, D:2) a +0 ring mail (-4, 13, D:2) a +0 dagger (8, 14, D:2) a +0 short sword (8, 15, D:2) a +0 club (30, 25, D:2) a +0 dagger (22, 28, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of loudness (-4, 2, D:3) 18 stones (-26, 7, D:3) 16 stones (11, 7, D:3) a +0 mace (-24, 13, D:3) a +0 club a +0 ring mail a +0 mace (11, 17, D:3) a +0 club (25, 19, D:3) a stone (6, 20, D:3) a +0 hand axe (14, 28, D:3) a cursed +0 club a +0 hunting sling 18 sling bullets (17, 34, D:3) a +0 spear (-10, 35, D:3) 27 stones (11, 41, D:3) a +0 dagger a +0 blowgun 8 poisoned needles (11, 44, D:3) a poisoned needle (17, 44, D:3) 18 arrows (1, 46, D:3) a +0 hand axe a +0 animal skin (13, 47, D:3) a +0 whip (11, 49, D:3) 24 stones (-6, 50, D:3) a cursed +0 leather armour (-5, 50, D:3) a +0 robe (-6, 51, D:3) a +0 short sword 9 stones (-6, 52, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Yrasit's Antique Weapon Shoppe a +0 club (21 gold) the cursed +3 broad axe of Jacrasch {freeze, Int+7} (189 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It has a curse placed upon it. a +0 blowgun (52 gold) a +0 flail (73 gold) a +0 quarterstaff (84 gold) a +0 dagger (42 gold) a +1 flail of crushing (73 gold) a +0 short sword (63 gold) the +7 lajatang of Order {silver, rMut} (1314 gold) It protects you from mutation. a +4 glaive of venom (136 gold) (0, 0, D:4) a +0 giant club (22, 2, D:4) 28 stones (2, 5, D:4) a +0 flail (1, 7, D:4) a +0 club a +0 falchion a +0 hand axe a +0 chain mail (1, 8, D:4) a +0 halberd (0, 9, D:4) a +0 spear (13, 9, D:4) a +0 mace (-20, 12, D:4) 2 tomahawks (-3, 18, D:4) 19 poisoned arrows (-1, 21, D:4) a +0 scimitar (-11, 27, D:4) a +0 club (19, 50, D:4) a +0 ring mail (11, 51, D:4) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (20, 52, D:4) a +0 flail a +0 scale mail (12, 54, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 21 sling bullets of flame (3, 2, D:5) a +0 leather armour (18, 3, D:5) the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (7, 7, D:5) a -2 falchion (-17, 16, D:5) a +0 centaur barding (9, 18, D:5) a bread ration (-15, 24, D:5) a scroll of noise an uncursed amulet of the gourmand (-13, 24, D:5) 19 sling bullets (25, 27, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (21, 0, D:6) 14 bolts (-1, 3, D:6) a +0 dagger (11, 15, D:6) a +0 leather armour (13, 24, D:6) a +0 club (13, 25, D:6) a +0 club a +0 ring mail (9, 26, D:6) a +3 war axe (13, 26, D:6) a +0 whip (7, 27, D:6) a bread ration (6, 37, D:6) 2 javelins Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (17, 11, D:7) 19 bolts (32, 17, D:7) 15 poisoned arrows (43, 22, D:7) an arrow (45, 22, D:7) a +0 shortbow 19 arrows (29, 28, D:7) a +0 quarterstaff (10, 41, D:7) a +0 spear (12, 41, D:7) a +0 whip (13, 41, D:7) a +6 vampiric spear a +0 ring mail (13, 42, D:7) a +0 club (13, 43, D:7) a +0 club (33, 43, D:7) a +0 hand axe (-5, 45, D:7) a bread ration (18, 45, D:7) a plain deck of summoning (-12, 51, D:7) a +0 whip a +0 leather armour (-12, 52, D:7) a +0 club (-13, 53, D:7) a +0 short sword (-12, 53, D:7) a +0 whip (4, 57, D:7) 17 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +3 dagger of chaos a +0 robe (14, 3, D:8) a +0 robe a +0 dagger a +5 giant club a +0 robe of magic resistance (15, 3, D:8) a +0 dagger (42, 3, D:8) a +0 robe a +0 dagger (16, 4, D:8) a +0 scale mail a +0 dagger a +0 chain mail (42, 5, D:8) a +0 robe a cursed -1 dagger (44, 6, D:8) a +0 robe a +0 dagger (13, 7, D:8) 17 stones (42, 8, D:8) 19 arrows (36, 16, D:8) an arrow (35, 17, D:8) 2 arrows (37, 18, D:8) 4 arrows a +0 shortbow (40, 29, D:8) a +0 whip (34, 36, D:8) a +0 dagger a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 club (13, 1, D:9) 10 sling bullets (-1, 10, D:9) a cursed -1 hand axe (0, 11, D:9) a +2 dire flail of protection a +0 plate armour (-4, 13, D:9) a +0 mace a +0 leather armour (16, 15, D:9) a +0 giant club (-13, 21, D:9) 16 stones (16, 22, D:9) a +0 chain mail a +0 dire flail (13, 26, D:9) a yak corpse (13, 32, D:9) a +0 giant spiked club a +0 giant club (24, 40, D:9) 4 fruits (25, 41, D:9) 4 fruits (26, 41, D:9) 3 stones (26, 43, D:9) 4 fruits (24, 46, D:9) 3 slices of pizza (25, 46, D:9) 3 slices of pizza Level 10 of the Dungeon (0, 0, D:10) 5 arrows (-15, 5, D:10) an arrow (-18, 6, D:10) an arrow (-15, 6, D:10) an arrow (-12, 6, D:10) a +0 arbalest (-18, 8, D:10) a +0 shortbow 13 arrows (-10, 8, D:10) a +0 robe a cursed +1 trident (-19, 9, D:10) a +0 spear (-18, 9, D:10) a +0 spear a +0 scale mail (-17, 9, D:10) a +0 spear (-10, 9, D:10) a +0 robe a +2 mace (-9, 9, D:10) a +0 robe a +1 scimitar a +3 great sword of freezing a +0 robe a +0 short sword a cursed +0 robe (-8, 9, D:10) a +0 robe a +0 hand axe a +1 morningstar a +0 robe (-18, 10, D:10) 2 large rocks a +0 flail (-10, 10, D:10) a +0 robe a +0 flail (-12, 11, D:10) a +0 leather armour (-9, 11, D:10) a +0 robe a +0 great sword (-29, 12, D:10) a +0 leather armour (-13, 12, D:10) a +0 leather armour (-22, 13, D:10) 27 arrows (-31, 19, D:10) a +0 giant spiked club 22 stones (-12, 23, D:10) 5 stones (-12, 24, D:10) a stone (-11, 24, D:10) 4 stones (-5, 24, D:10) a +0 quarterstaff (-8, 25, D:10) a stone (-8, 26, D:10) a +0 club 13 stones (-6, 26, D:10) a stone (-5, 26, D:10) a stone (-32, 31, D:10) 3 exploding tomahawks (-33, 32, D:10) an exploding tomahawk (-30, 33, D:10) 2 exploding tomahawks (-44, 34, D:10) a +0 leather armour a +0 animal skin (6, 35, D:10) a bread ration (-29, 36, D:10) a +0 rapier (-1, 37, D:10) 25 stones (8, 42, D:10) 19 bolts (-40, 47, D:10) a +0 dagger a +0 robe a +0 mace a +0 ring mail (-39, 47, D:10) a +0 club (-40, 48, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) 10 gold pieces (-2, 4, D:11) a +0 plate armour