Hanibal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (26, 4, D:1) a +0 cloak (-35, 10, D:1) a +0 dagger (-24, 12, D:1) 20 stones (-12, 16, D:1) a +0 short sword (-24, 18, D:1) 2 stones (-19, 18, D:1) a stone (-1, 25, D:1) a +0 scale mail (-34, 26, D:1) a +0 dagger (-29, 27, D:1) a +0 mace (-10, 34, D:1) a +0 club (-1, 36, D:1) a +0 dagger of flaming (1, 43, D:1) 6 exploding tomahawks Level 2 of the Dungeon (0, 0, D:2) 5 needles of sleeping (-12, 2, D:2) a +0 dagger (-32, 6, D:2) a +0 mace (-10, 6, D:2) 10 stones (-29, 8, D:2) a +1 rapier of venom (6, 9, D:2) a +0 dagger (-21, 10, D:2) a +0 club (-11, 17, D:2) a +0 hunting sling (-3, 22, D:2) a +0 dagger (-26, 25, D:2) a +0 club (15, 27, D:2) a +0 dagger (13, 38, D:2) a +0 club (18, 50, D:2) a cursed -2 giant spiked club Level 3 of the Dungeon (0, 0, D:3) a stone (0, 1, D:3) a stone (1, 2, D:3) a stone (2, 5, D:3) a +0 club (-2, 13, D:3) a +0 leather armour (-18, 17, D:3) 9 poisoned needles (20, 18, D:3) a +0 mace (2, 20, D:3) a cursed -3 short sword (3, 20, D:3) a +0 club (-40, 23, D:3) a +0 falchion (-35, 26, D:3) 10 bolts (-40, 27, D:3) a +0 club (-35, 27, D:3) the +8 ice dragon armour "Isuolle" {rF- rC++ rN+ MR- Str+6} It affects your strength (+6). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (-40, 31, D:3) a +0 leather armour (-36, 31, D:3) a goblin corpse (-9, 31, D:3) a +0 short sword 4 stones (-12, 33, D:3) a stone (-13, 35, D:3) a +0 club