Hanibal Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (-7, 10, D:1) a cursed +0 spear (-34, 26, D:1) 24 stones (-2, 26, D:1) 31 stones (13, 36, D:1) a +0 hand axe (1, 40, D:1) a +0 ring mail (-5, 51, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (-3, 3, D:2) 12 poisoned needles (-18, 13, D:2) a +0 club (-11, 22, D:2) a +0 robe (-14, 24, D:2) 8 needles of confusion (-27, 27, D:2) 30 bolts (-20, 32, D:2) a +0 club (-12, 55, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 32 stones (-34, 6, D:3) a +0 hand axe (-7, 8, D:3) a +0 hunting sling (-33, 9, D:3) a stone (-15, 16, D:3) a +0 dagger (-1, 16, D:3) a +0 club (-5, 17, D:3) a stone (-6, 18, D:3) a stone (-27, 19, D:3) a +0 dagger (-7, 19, D:3) a stone (-28, 20, D:3) a +0 whip (-15, 21, D:3) a +0 club a +0 hunting sling 16 stones (-14, 21, D:3) a +0 dagger (-13, 21, D:3) a +0 club a +0 dagger a +2 dagger of draining a +0 war axe (-30, 22, D:3) a +0 club (-13, 22, D:3) a +0 short sword a cursed +0 animal skin a +0 helmet (-14, 23, D:3) a +0 dagger a +0 club (-13, 23, D:3) a +0 club (-12, 23, D:3) a +0 hand axe a +0 leather armour (-32, 25, D:3) 22 sling bullets (-11, 25, D:3) a +0 short sword (11, 31, D:3) 15 arrows (7, 32, D:3) a +0 war axe (8, 33, D:3) a +0 flail a +0 leather armour (9, 33, D:3) a +0 mace (2, 34, D:3) 22 bolts Level 4 of the Dungeon [Shop] Entefrus's Weapon Boutique the +15 heavy crossbow "Sniper" {velocity, SInv} (1411 gold) Any bolt fired from it inflicts extra damage. It lets you see invisible. a +0 rapier (56 gold) a cursed -2 hunting sling (1 gold) a +0 spear (42 gold) a +0 dagger (28 gold) 5 needles of confusion (35 gold) 24 stones (33 gold) (0, 3, D:4) a +0 giant club (-2, 5, D:4) 7 poisoned needles (30, 11, D:4) a +0 leather armour (17, 17, D:4) a +0 scale mail (-9, 19, D:4) 5 javelins of returning (0, 26, D:4) 17 stones (31, 26, D:4) a +0 rapier (11, 28, D:4) a +0 ring mail (24, 28, D:4) a +0 dagger (-11, 29, D:4) a +0 hunting sling (-1, 33, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Deulat's Armour Emporium a +0 pair of gloves (49 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) the +3 chain mail of Ynoizilui {Str+4 Int-4} (291 gold) It affects your strength (+4). It affects your intelligence (-4). a +0 gold dragon armour (880 gold) a +0 robe (7 gold) a +0 shield (49 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) (0, 0, D:5) a +0 plate armour (35, 2, D:5) 20 stones (14, 8, D:5) 15 bolts (35, 8, D:5) a +0 whip a +0 short sword (35, 9, D:5) a +0 club a +0 ring mail (24, 11, D:5) a +0 dagger (25, 11, D:5) a +0 dagger a +0 robe (1, 12, D:5) a +0 ring mail (25, 15, D:5) a +0 hand axe a +0 club a +0 leather armour (13, 17, D:5) a +1 hat 13 poisoned needles (16, 21, D:5) a +0 flail (-6, 28, D:5) 12 arrows (17, 28, D:5) 15 arrows (15, 32, D:5) 10 bolts (6, 35, D:5) a +0 robe (36, 36, D:5) a cursed -2 shortbow (21, 38, D:5) 19 arrows (12, 40, D:5) a +0 short sword (27, 40, D:5) an arrow (5, 41, D:5) a +0 club (27, 42, D:5) a +0 shortbow 22 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 robe (-25, 5, D:6) a +0 great sword (-18, 7, D:6) a +0 ring mail (-6, 11, D:6) 17 arrows (13, 18, D:6) a +0 pair of gloves a +0 scale mail (16, 19, D:6) a +0 ring mail (-6, 24, D:6) 26 arrows (-3, 25, D:6) a +0 shortbow 20 arrows (0, 25, D:6) an arrow (1, 25, D:6) an arrow (2, 26, D:6) an arrow (-28, 30, D:6) a +0 mace (-24, 31, D:6) a +0 falchion a +0 leather armour of fire resistance (12, 33, D:6) a +0 trident (16, 47, D:6) a +1 trident a +0 robe (-34, 48, D:6) a +0 leather armour (13, 48, D:6) a cursed +0 mace a +0 robe (14, 48, D:6) a +0 war axe a cursed +0 robe a +0 long sword a +0 robe (15, 48, D:6) a +3 falchion a +0 robe (16, 50, D:6) a +0 war axe (-20, 53, D:6) 19 stones Level 7 of the Dungeon [Shop] Mamyat's Distillery a potion of beneficial mutation (420 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) 2 potions of curing (72 gold) a potion of curing (36 gold) a potion of might (48 gold) (47, 3, D:7) a +0 dagger a +0 robe (5, 4, D:7) a +0 rapier of venom (2, 10, D:7) a +0 mace (43, 11, D:7) a +0 leather armour (1, 12, D:7) a +4 quarterstaff of chaos (31, 17, D:7) 25 bolts (45, 35, D:7) a +0 club a cursed +0 ring mail (31, 36, D:7) a sling bullet (0, 37, D:7) a +0 trident a +0 robe (33, 37, D:7) a sling bullet (6, 38, D:7) 14 poisoned needles (35, 38, D:7) a +2 quarterstaff of crushing a +0 hunting sling 27 sling bullets a +3 leather armour of fire resistance (5, 40, D:7) a +0 giant club a +0 giant club a +0 mace a +0 chain mail (37, 41, D:7) a +0 scale mail (1, 45, D:7) a +0 dagger (47, 45, D:7) a +0 hand axe a +0 scale mail (22, 46, D:7) a +0 long sword (47, 46, D:7) a +0 mace a +0 plate armour (48, 46, D:7) a +0 mace (46, 50, D:7) 16 poisoned needles (51, 54, D:7) an uncursed ring of poison resistance (44, 56, D:7) 9 stones (43, 57, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (27, 0, D:8) 15 stones (11, 8, D:8) a +0 leather armour (-25, 11, D:8) a +0 falchion (6, 11, D:8) a +0 falchion (-7, 12, D:8) a +0 spear (-4, 16, D:8) the +0 leather armour "Xooquel" {rF- rC+++ MR- SInv} It makes you vulnerable to fire. It renders you almost immune to cold. It affects your resistance to hostile enchantments. It lets you see invisible. (-7, 25, D:8) 29 stones (2, 31, D:8) 3 arrows (2, 32, D:8) an arrow (2, 34, D:8) a +0 shortbow 20 arrows (2, 39, D:8) a +0 large shield Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (26, 0, D:9) a +0 chain mail (-3, 5, D:9) a +0 cloak (-1, 5, D:9) a +1 dagger of draining a +0 robe a +0 club a +0 leather armour (0, 5, D:9) a +0 hand axe (15, 5, D:9) 21 stones (-16, 30, D:9) a +0 ring mail a +0 dagger (-17, 31, D:9) a +0 trident a cursed +0 ring mail (-16, 31, D:9) a +0 club a +0 leather armour a +0 hand axe Level 11 of the Dungeon [Shop] Veukuemu's Antique Armour Emporium a +0 plate armour (575 gold) the +5 plate armour "Weimam" {rC- rN+ MR+ Dex+4} (700 gold) It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 helmet (112 gold) a +0 ring mail of cold resistance (100 gold) a +0 robe (17 gold) a +2 leather armour of positive energy (50 gold) the +18 shield of the gong {rElec rN+ MR+ EV-5} (2432 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 0, D:11) a +0 long sword (-2, 1, D:11) a +0 long sword (-13, 3, D:11) 11 stones (3, 3, D:11) a +0 long sword (-8, 4, D:11) a +0 giant club (-8, 5, D:11) a +0 dagger a +0 robe a cursed -3 dagger (-6, 5, D:11) a +0 long sword (-2, 5, D:11) a book of Dreams (2, 5, D:11) a +0 long sword (-9, 6, D:11) a +0 long sword a +0 ring mail (-8, 6, D:11) a troll hide (-1, 6, D:11) a +0 chain mail (unseen) (-7, 7, D:11) a +0 long sword (-2, 9, D:11) a cursed +0 long sword (-4, 10, D:11) a +0 long sword (-2, 11, D:11) 20 gold pieces (10, 17, D:11) a throwing net (8, 21, D:11) a +0 giant club (8, 22, D:11) a +0 giant club (-25, 49, D:11) a +0 pair of boots the Ecumenical Temple