Hanibal the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) the +27 Lear's hauberk (20, 1, D) a book of Unlife (21, 1, D) the +8 chain mail "Huhatyte" {rF+} It protects you from fire. (22, 1, D) an uncursed staff of energy (23, 1, D) a lantern of shadows (24, 1, D) a crystal ball of energy (26, 1, D) a +1 great mace of holy wrath (27, 1, D) a +0 morningstar of holy wrath (28, 1, D) a +3 leather armour of fire resistance (29, 1, D) an uncursed staff of summoning (35, 1, D) the +1 plate armour of the Rose {rElec rCorr Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It protects you from acid and corrosion. (37, 1, D) an uncursed staff of death (38, 1, D) a +0 rapier (39, 1, D) an uncursed amulet of guardian spirit (40, 1, D) an uncursed staff of death (41, 1, D) a +2 long sword of holy wrath (42, 1, D) a plain deck of defence (49, 1, D) the +3 falchion of Peyr {slice, *Corrode rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It may corrode your equipment when you take damage. (52, 1, D) the Collected Works on the Mountains Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Passwall Transmutation/Earth 3 c - Petrify Transmutation/Earth 4 (61, 1, D) a book of Beasts (63, 1, D) a cursed -2 ring of protection (67, 1, D) a +0 short sword (68, 1, D) the +12 blowgun of the Hand {evade, MR+ Stlth+} It affects your evasion (+5 to EV). It affects your resistance to hostile enchantments. It makes you more stealthy. (69, 1, D) an uncursed staff of air (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (7, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +0 shield a +0 scale mail a +0 war axe (21, 2, D) the +5 short sword of Wondrous Power {pierce, rPois MR+} It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. (23, 2, D) the Almanac of the Stars Spells Type Level a - Regeneration Charms/Necromancy 3 b - Spectral Weapon Hexes/Charms 3 c - Portal Projectile Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Ring of Flames Charms/Fire 7 (24, 2, D) a +1 dagger of speed (25, 2, D) an uncursed staff of air (26, 2, D) an uncursed staff of energy (27, 2, D) a +4 glaive of freezing (28, 2, D) a +2 chain mail of magic resistance (29, 2, D) a +2 war axe of chopping (30, 2, D) a +0 trident (36, 2, D) a +3 scale mail of cold resistance (37, 2, D) a +2 vampiric war axe (38, 2, D) a book of Frost (39, 2, D) an uncursed staff of poison (40, 2, D) a book of Debilitation (41, 2, D) the Compendium of Toxins Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Spider Form Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Alistair's Intoxication Transmutation/Poison 4 e - Poisonous Cloud Conjuration/Poison/Air 6 (51, 2, D) a book of Transfigurations (54, 2, D) a phial of floods (55, 2, D) a +3 quarterstaff of crushing (62, 2, D) an uncursed staff of air (73, 2, D) an uncursed staff of cold (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (20, 3, D) a +6 ring of strength 2 potions of brilliance 3 potions of berserk rage (74, 3, D) a +0 dagger a +0 robe (75, 3, D) a +0 falchion (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (61, 4, D) a +0 short sword (62, 4, D) a +0 scimitar (63, 4, D) a +0 short sword (unseen) (67, 4, D) a +0 long sword (68, 4, D) a +0 short sword a +0 chain mail (69, 4, D) a +3 flail of protection (4, 5, D) a +5 battleaxe a +5 broad axe (41, 5, D) a +0 blowgun a +0 short sword of draining 2 curare-tipped needles the cursed ring "Xitaeth" {MR+ Dex-3} [ring of dexterity] It affects your dexterity (-3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 5, D) a +0 short sword (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (39, 6, D) a +1 short sword of freezing a +0 ring mail (40, 6, D) a +0 scythe a +0 robe (41, 6, D) the +6 short sword of Fragile Peace {pain, -Tele rC+ SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It lets you see invisible. It prevents most forms of teleportation. a +0 leather armour a wand of slowing (16) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (38, 7, D) 7 large rocks (39, 7, D) a +6 battleaxe of venom a +2 chain mail of fire resistance a +0 long sword a +0 scale mail (4, 8, D) a +5 shadow dragon armour a +5 plate armour (22, 8, D) a +1 demon whip of flaming (unseen) (38, 8, D) a +4 scimitar of flaming a +0 robe (39, 8, D) a curare-tipped needle (23, 9, D) a +3 halberd of draining a +0 plate armour (39, 9, D) a +2 demon whip of venom a +1 plate armour of cold resistance a +0 shield of reflection a large rock (62, 9, D) a +1 battleaxe of freezing (63, 9, D) an uncursed amulet of faith (70, 9, D) a +4 arbalest of flaming (71, 9, D) a +0 halberd of chopping (21, 10, D) a +0 war axe (unseen) (62, 10, D) the cursed +1 battleaxe of Nemelex Xobeh's Whim {venom, Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). It has a curse placed upon it. (70, 10, D) the +8 mace of Xuxtoiso {flame, +Rage MR+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you go berserk. (71, 10, D) a manual of Unarmed Combat (2, 13, D) a lantern of shadows (3, 13, D) Iskenderun's Handbook of Conjuration Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Throw Icicle Conjuration/Ice 4 d - Fireball Conjuration/Fire 5 e - Bolt of Fire Conjuration/Fire 6 (4, 13, D) a sack of spiders (5, 13, D) a sack of spiders (6, 13, D) an uncursed staff of power (9, 13, D) a book of Necromancy (10, 13, D) a +3 giant club (12, 13, D) a book of Callings (49, 13, D) a +1 hunting sling of flaming (52, 13, D) Enemyi's Grimoire of the Dislocated Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Portal Projectile Translocation 3 c - Warp Weapon Charms/Translocation 5 d - Shadow Creatures Summoning 5 e - Summon Demon Summoning 5 (53, 13, D) the +5 quarterstaff "Kooriwot" {crush, Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). (55, 13, D) a +2 morningstar of protection (71, 13, D) a +0 flail a +0 robe (2, 14, D) a +0 spear (4, 14, D) a stone of tremors (5, 14, D) a lantern of shadows (6, 14, D) a book of the Dragon (10, 14, D) a +0 animal skin (50, 14, D) a book of Transfigurations (51, 14, D) an uncursed amulet of stasis (52, 14, D) a +1 whip of distortion (53, 14, D) a book of Party Tricks (55, 14, D) an uncursed amulet of the gourmand (2, 15, D) a book of Spatial Translocations (3, 15, D) a cursed -2 ring of strength (4, 15, D) an uncursed staff of conjuration (6, 15, D) a +0 longbow of freezing (7, 15, D) a box of beasts (8, 15, D) a +2 scale mail of fire resistance (9, 15, D) a plain deck of summoning (10, 15, D) the +10 hunting sling "Ryxzaed" {venom, rElec Dex+2 Stlth+} It poisons the ammo it fires. It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. (11, 15, D) a disc of storms (12, 15, D) a +2 scale mail of magic resistance (35, 15, D) a +1 great mace of protection (36, 15, D) a book of Death (37, 15, D) a +0 morningstar of holy wrath (38, 15, D) the cursed +1 chain mail of Niyl {MP+9 Int-4 Dex-5 Stlth+} It affects your intelligence (-4). It affects your dexterity (-5). It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (39, 15, D) a +1 rod of destruction (12/12) (41, 15, D) a book of Dreams (42, 15, D) a box of beasts (43, 15, D) the ring "Ishot" {Fire +Blink Int-4 Dex+4 Stlth+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (-4). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It lets you blink. It makes you more stealthy. (4, 16, D) a +2 short sword of electrocution a cursed +0 robe (6, 16, D) an uncursed staff of fire a +1 robe of resistance (35, 16, D) the Incunabulum of Earth and Moulding Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Ice Form Ice/Transmutation 4 d - Petrify Transmutation/Earth 4 e - Shatter Earth 9 (36, 16, D) a +4 battleaxe of chopping (37, 16, D) a +2 ring of evasion (38, 16, D) the amulet "Caegolaf" {Inacc rElec Dex+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+2). It insulates you from electricity. (39, 16, D) an uncursed staff of death (40, 16, D) a +0 great sword of slicing (41, 16, D) a +2 great sword of slicing (42, 16, D) a book of Flames (43, 16, D) Katikk's Compendium of the Glacial Oath Spells Type Level a - Corona Hexes 1 b - Freeze Ice 1 c - Summon Ice Beast Ice/Summoning 4 d - Mass Confusion Hexes 6 e - Discord Hexes 8 (2, 17, D) a +0 lightning rod (11/11) a +0 robe (3, 17, D) a +0 rapier a +0 animal skin (19, 17, D) an uncursed staff of power (20, 17, D) a +1 spear of piercing (21, 17, D) a +0 helmet of intelligence (22, 17, D) an uncursed staff of air (24, 17, D) an uncursed staff of air (26, 17, D) an uncursed staff of cold (27, 17, D) a +2 trident of protection (28, 17, D) the +4 dagger "Saxy" {drain, MR++} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (29, 17, D) a sack of spiders (61, 17, D) an uncursed staff of wizardry (63, 17, D) a +4 ring of strength a +1 dagger of electrocution (72, 17, D) a +4 scimitar of pain (1, 18, D) a +2 robe of cold resistance (unseen) (3, 18, D) an uncursed staff of air a +0 robe (4, 18, D) a +0 antimagic broad axe a +0 robe the ring of Ceaghiv {SustAt Str-5 Int+5} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (-5). It affects your intelligence (+5). (19, 18, D) a +0 trident (20, 18, D) a book of Changes (21, 18, D) a +0 rapier (22, 18, D) a +0 robe (23, 18, D) a +0 rapier (24, 18, D) a +2 spear of freezing (25, 18, D) a +4 ring mail of magic resistance (27, 18, D) an uncursed staff of earth (28, 18, D) a +1 spear of venom (62, 18, D) a +1 dire flail of protection (63, 18, D) an uncursed staff of wizardry (72, 18, D) the +6 short sword "Nycrul" {flame, +Inv MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It lets you turn invisible. (73, 18, D) a +7 quick blade (-1, 19, D) a +0 robe of magic resistance (1, 19, D) a cursed -1 quarterstaff (unseen) (2, 19, D) an uncursed staff of poison (unseen) (5, 19, D) a +0 robe (22, 19, D) the amulet "Esass" {rCorr MR- Int+6} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your intelligence (+6). It affects your resistance to hostile enchantments. (25, 19, D) a fan of gales (-1, 20, D) a +0 hand axe a +3 chain mail of fire resistance a cursed -1 flail a +0 animal skin (0, 20, D) a cursed -1 broad axe a +0 animal skin (1, 20, D) the +8 rapier of Meom Kuwk {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. a +0 robe a +0 buckler a +0 war axe a +0 animal skin (-1, 21, D) the +3 broad axe "Foffuth" {drain, +Blink Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It lets you blink. (unseen) (1, 21, D) a +0 hand axe a +0 animal skin (4, 21, D) a +2 flail of venom a +1 troll leather armour (19, 21, D) a cursed -3 spear (20, 21, D) a +2 spear of piercing (unseen) (63, 21, D) a +7 trident of piercing (0, 22, D) a +0 demon whip of venom (unseen) (1, 22, D) a +0 quarterstaff (unseen) (37, 22, D) a +3 scythe of venom (72, 22, D) a +0 mace a +0 robe (0, 23, D) a +2 quick blade (unseen) (20, 23, D) a javelin (unseen) (21, 23, D) a +1 vampiric trident (unseen) (22, 23, D) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. 19 javelins a +0 leather armour (23, 23, D) a +0 demon trident of flaming (unseen) (25, 23, D) 2 large rocks (20, 24, D) a +2 vampiric demon trident a +0 robe (21, 24, D) 2 javelins 2 poisoned javelins a large rock a +0 long sword of slicing a +0 robe of magic resistance (22, 24, D) a +2 quarterstaff of protection a +0 leather armour a +2 trident of protection a +0 leather armour 2 large rocks a +2 dire flail of holy wrath a +0 robe (23, 24, D) a javelin of returning a +3 rapier of venom a +0 robe (19, 25, D) a large rock (20, 25, D) a javelin (22, 25, D) a +5 spear of freezing the +7 longbow of Kefef {flame, rPois rC+ Str+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from cold. It protects you from poison. 10 javelins of returning a +0 leather armour a +2 rapier of speed a +0 leather armour 10 poisoned javelins a large rock a javelin (49, 25, D) an uncursed staff of earth (50, 25, D) the Tome of Earthen Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Leda's Liquefaction Hexes/Earth 4 d - Petrify Transmutation/Earth 4 e - Shatter Earth 9 (51, 25, D) a fan of gales (52, 25, D) a +2 leather armour of magic resistance (53, 25, D) the +6 chain mail "Hiwufov" {Regen+ Stlth+} It increases your rate of regeneration. It makes you more stealthy. (54, 25, D) the +1 halberd "Hoxzaqac" {flame, rN+ MP+9 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from negative energy. It affects your magic capacity (+9). (55, 25, D) a +0 battleaxe (17, 26, D) a large rock (37, 26, D) a potion of blood (50, 26, D) a lantern of shadows (51, 26, D) a +0 short sword (53, 26, D) a crystal ball of energy (54, 26, D) a +2 robe (62, 27, D) a cursed staff of summoning (63, 27, D) a +2 long sword of freezing (64, 27, D) a +2 rapier of freezing (69, 27, D) a +0 trident (72, 27, D) the cursed +2 whip "Tafrackoep" {drain, -Tele rElec Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. (73, 27, D) a +4 dire flail of protection (62, 28, D) the Papyrus of Assistive Displacement Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Teleport Other Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Passage of Golubria Translocation 4 f - Warp Weapon Charms/Translocation 5 (64, 28, D) a +0 hunting sling of flaming (71, 28, D) a +1 war axe of flaming (73, 28, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (34, 29, D) a +1 robe (35, 29, D) a +0 ring mail (38, 29, D) a book of Enchantments (39, 29, D) a book of Cantrips (40, 29, D) a +0 scimitar (41, 29, D) a +0 flail (42, 29, D) a plain deck of defence (43, 29, D) a +0 hand axe (44, 29, D) a +0 leather armour (35, 30, D) an uncursed staff of conjuration (36, 30, D) the Tome of Aid and Feathers Spells Type Level a - Infusion Charms 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Spectral Weapon Hexes/Charms 3 e - Haste Charms 6 (38, 30, D) the +7 plate armour of the Other Side {Dex+4} It affects your dexterity (+4). (39, 30, D) a +1 mace of draining (40, 30, D) a +0 scimitar of slicing (41, 30, D) a plain deck of changes (42, 30, D) a +0 flail of crushing (43, 30, D) an uncursed ring of stealth (52, 30, D) a +0 hand axe (51, 31, D) a +0 spear (still there?) a +3 long sword of draining (still there?) (52, 31, D) a +2 scimitar of holy wrath a +0 robe a +0 battleaxe (53, 31, D) a +0 long sword (1, 32, D) a book of the Dragon (3, 32, D) an uncursed staff of poison (4, 32, D) the +8 quarterstaff of Abomination {drain, rPois Str-4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It protects you from poison. It lets you see invisible. (5, 32, D) a Grand Grimoire (6, 32, D) a lamp of fire (7, 32, D) a plain deck of changes (8, 32, D) the Reference Book on Assistive Beguiling Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Confusing Touch Hexes 2 c - Spectral Weapon Hexes/Charms 3 d - Cause Fear Hexes 4 e - Warp Weapon Charms/Translocation 5 (9, 32, D) a +0 hunting sling of flaming (10, 32, D) an uncursed ring of positive energy (11, 32, D) the cursed +1 lajatang "Homuq" {slice, *Drain MP+9 Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your magic capacity (+9). It causes draining when unequipped. It has a curse placed upon it. (12, 32, D) a cursed staff of fire (13, 32, D) a +8 lightning rod (11/11) (1, 33, D) an uncursed staff of energy (2, 33, D) a +1 ring mail of fire resistance (6, 33, D) an uncursed staff of fire (8, 33, D) a +0 plate armour of poison resistance (9, 33, D) an uncursed staff of summoning (10, 33, D) the cursed +1 long sword "Funis" {vamp, rF++ rC+ rN+ Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+4). It greatly protects you from fire. It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (11, 33, D) Niurgh Qizxoi's Reference Book on Summoning Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 c - Spellforged Servitor Conjuration/Summoning 7 (12, 33, D) a manual of Summonings (13, 33, D) a book of Cantrips (19, 33, D) a +4 rod of clouds (14/14) (20, 33, D) a book of the Earth (21, 33, D) an uncursed staff of wizardry (22, 33, D) a +0 trident (25, 33, D) an uncursed staff of power (26, 33, D) a +3 greatsling of velocity (27, 33, D) a book of Fire (28, 33, D) a +0 scimitar (29, 33, D) a +0 hand axe (38, 33, D) a +2 bardiche of protection a +0 arbalest 26 bolts a +0 plate armour of fire resistance (39, 33, D) a +2 glaive of venom a +0 chain mail (40, 33, D) a +0 long sword a +4 chain mail of poison resistance (1, 34, D) an uncursed staff of cold (2, 34, D) a lamp of fire (3, 34, D) an uncursed staff of earth (4, 34, D) a +0 robe (5, 34, D) a Grand Grimoire (6, 34, D) 2 potions of haste (7, 34, D) an uncursed staff of conjuration (9, 34, D) a +4 war axe of venom (10, 34, D) an uncursed staff of air (11, 34, D) a legendary deck of changes (12, 34, D) a +1 dagger of protection (13, 34, D) a +3 scale mail of fire resistance (20, 34, D) a book of Air (21, 34, D) a stone of tremors (22, 34, D) a +1 ring mail of fire resistance (24, 34, D) an uncursed staff of cold (25, 34, D) a +0 short sword (26, 34, D) a phial of floods (29, 34, D) a +1 robe of positive energy (38, 34, D) a +0 war axe a cursed +0 chain mail an uncursed staff of summoning a +2 scimitar of slicing a +0 leather armour a +0 great sword a +0 plate armour of magic resistance (39, 34, D) a +4 flail of protection a +0 ring mail a +0 hand axe (21, 35, D) the cursed +1 leather armour of Sin {+Blink Int+3} It affects your intelligence (+3). It lets you blink. It has a curse placed upon it. (22, 35, D) a plain deck of changes (23, 35, D) an uncursed staff of air (24, 35, D) a +0 long sword of holy wrath (25, 35, D) an uncursed staff of power (26, 35, D) a book of Fire (27, 35, D) a plain deck of wonders (38, 35, D) a +0 great sword a +0 chain mail the +6 hand crossbow "Rowkuc" {flame, Str+4 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It lets you see invisible. a +0 mace a +0 leather armour (40, 35, D) a +0 club a +0 leather armour a +1 great mace of crushing a +0 chain mail a +1 war axe of electrocution a +0 plate armour a +0 hand axe a +2 robe of positive energy a +0 club a +0 club (39, 36, D) a bolt (39, 37, D) a bolt (48, 37, D) a +2 demon trident of flaming (50, 37, D) an uncursed staff of earth (52, 37, D) an uncursed staff of death (54, 37, D) a lantern of shadows (59, 37, D) a +0 double sword of holy wrath (60, 37, D) the +8 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (61, 37, D) a +7 mace of venom (62, 37, D) a +2 trident of piercing (63, 37, D) a +0 shield of protection (69, 37, D) an uncursed staff of power (70, 37, D) a box of beasts (71, 37, D) a stone of tremors (72, 37, D) an uncursed ring of sustain attributes (73, 37, D) a phial of floods (74, 37, D) a +2 ring of dexterity a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (49, 38, D) a +6 vampiric broad axe (50, 38, D) an uncursed staff of wizardry (51, 38, D) a +1 shadow dragon armour (52, 38, D) a book of Debilitation (53, 38, D) the +9 spear "Uxtakloh" {vamp, Str+3 Stlth-} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It makes you less stealthy. (59, 38, D) an uncursed ring of poison resistance (60, 38, D) the +5 rapier "Embalmer" {pierce, rPois rC++ Int+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It greatly protects you from cold. It protects you from poison. It lets you see invisible. (62, 38, D) a +1 ring mail of fire resistance (71, 38, D) a +0 morningstar of holy wrath (72, 38, D) a +3 rapier of draining (73, 38, D) a +0 trident (17, 39, D) a +0 halberd (53, 39, D) Acsiken's Volume of Flying Good Luck Spells Type Level a - Repel Missiles Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Spectral Weapon Hexes/Charms 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Deflect Missiles Charms/Air 6 the Reference Book on Battle Magic Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Dazzling Spray Conjuration/Hexes 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Fulminant Prism Conjuration/Hexes 4 the Disquisition on Icy Bewitchment Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Metabolic Englaciation Hexes/Ice 5 e - Darkness Hexes 6 a book of Spatial Translocations the Catalogue of Shape Shifting and Displacement Spells Type Level a - Blink Translocation 2 b - Sticks to Snakes Transmutation 2 c - Passwall Transmutation/Earth 3 d - Passage of Golubria Translocation 4 e - Alistair's Intoxication Transmutation/Poison 4 f - Blade Hands Transmutation 5 (17, 40, D) the +3 long sword of the People {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). a +0 cloak (17, 41, D) a +0 hand axe a +0 flail (18, 41, D) the +6 great mace "Guhec" {crush, Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). a +0 long sword a +0 cloak an uncursed amulet of resist corrosion a +0 dire flail a +0 war axe (18, 42, D) a +0 flail a +0 scimitar a +0 scimitar (60, 42, D) a +2 trident of venom (71, 42, D) a +0 trident a throwing net (18, 43, D) a +0 long sword the +8 great sword "Toibit" {drain, *Confuse SInv Stlth+} A truly terrible weapon, it drains the life of those it strikes. It lets you see invisible. It may confuse you when you take damage. It makes you more stealthy. (52, 43, D) a +0 scale mail (70, 43, D) a +0 shortbow 7 arrows a +0 trident (71, 43, D) the +12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. (6, 44, D) a +2 scythe of protection (70, 44, D) a +0 shortbow 23 arrows (71, 44, D) an arrow a throwing net (7, 45, D) a cursed -1 flail (unseen) (8, 45, D) a +2 scythe of slicing (8, 46, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (unseen) (32, 48, D) a +5 storm dragon armour a +5 ice dragon armour a +5 gold dragon armour a +5 fire dragon armour a +5 crystal plate armour (19, 49, D) a +2 short sword of venom (21, 49, D) an uncursed staff of death (22, 49, D) a book of Party Tricks (23, 49, D) a +4 hunting sling of freezing (26, 49, D) the +11 spear of a ziggurat {venom, +Rage rC- Dex+8} It poisons the flesh of those it strikes. It affects your dexterity (+8). It makes you vulnerable to cold. It lets you go berserk. (27, 49, D) a +1 ring mail of fire resistance (28, 49, D) a +0 chain mail (30, 49, D) a +0 chain mail (32, 49, D) a +2 cloak of poison resistance (34, 49, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (38, 49, D) an uncursed amulet of faith (39, 49, D) a +1 dagger of venom (40, 49, D) a +1 pair of boots of stealth (41, 49, D) 3 scrolls of recharging 4 scrolls of amnesia 4 scrolls of blinking (42, 49, D) an uncursed amulet of warding (43, 49, D) a +4 war axe of freezing (44, 49, D) an uncursed staff of earth (45, 49, D) a stone of tremors (47, 49, D) a plain deck of defence (48, 49, D) an uncursed staff of conjuration (50, 49, D) an uncursed staff of summoning (51, 49, D) a +3 ring of dexterity (52, 49, D) an uncursed ring of see invisible (53, 49, D) an uncursed ring of protection from fire (54, 49, D) a +3 quarterstaff of protection (19, 50, D) a +2 mace of crushing (21, 50, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you to nearby monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (22, 50, D) a +0 shield (24, 50, D) an uncursed staff of fire (25, 50, D) a +2 robe of resistance (27, 50, D) a +0 long sword (28, 50, D) a +2 troll leather armour (29, 50, D) a +2 long sword of electrocution (30, 50, D) a +3 leather armour of poison resistance (31, 50, D) a +0 glaive (32, 50, D) an uncursed staff of air (33, 50, D) a +0 chain mail (39, 50, D) a +7 short sword of venom (40, 50, D) a sack of spiders (41, 50, D) a plain deck of defence (42, 50, D) a +5 quick blade (44, 50, D) a lantern of shadows (45, 50, D) a book of Annihilations (46, 50, D) a lantern of shadows (47, 50, D) a +0 flail of protection (48, 50, D) an uncursed amulet of rage (49, 50, D) the +6 morningstar of Rytapom {crush, +Rage rElec rF- rC+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you go berserk. (51, 50, D) a +3 dagger of venom (52, 50, D) a +4 scale mail of poison resistance (53, 50, D) a +2 scale mail of cold resistance (54, 50, D) an uncursed staff of cold (0, 51, D) an uncursed staff of poison (1, 51, D) a sack of spiders (2, 51, D) a book of Changes (3, 51, D) a +0 trident (4, 51, D) a book of Changes (5, 51, D) a +0 scimitar (6, 51, D) an uncursed staff of fire (7, 51, D) a box of beasts (8, 51, D) a +3 leather armour of cold resistance (9, 51, D) an uncursed staff of summoning (10, 51, D) the Disquisition on Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Forest Summoning/Translocation 5 e - Aura of Abjuration Summoning 5 (11, 51, D) a book of Geomancy (12, 51, D) an uncursed staff of earth (13, 51, D) a +4 lightning rod (13/13) (18, 51, D) the ring of Zurr {*Drain rC+ Str+3 Dex+2 Stlth-} [ring of loudness] It affects your strength (+3). It affects your dexterity (+2). It protects you from cold. It causes draining when unequipped. It makes you less stealthy. (19, 51, D) an uncursed ring of stealth (20, 51, D) an uncursed staff of power (22, 51, D) an uncursed amulet of warding (23, 51, D) a +2 hand crossbow of flaming (27, 51, D) the Collected Works on Calling and Displacement Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Recall Summoning/Translocation 3 d - Summon Demon Summoning 5 e - Summon Forest Summoning/Translocation 5 (28, 51, D) an uncursed staff of energy (33, 51, D) a +4 scale mail of cold resistance (34, 51, D) an uncursed staff of power (38, 51, D) an uncursed ring of flight (39, 51, D) a +1 whip of draining (40, 51, D) a +0 scimitar of holy wrath (41, 51, D) a phial of floods (42, 51, D) a +0 dagger of venom (46, 51, D) a +2 shortbow of flaming (47, 51, D) a +0 short sword (48, 51, D) the cursed +2 hunting sling of the Unkillable {freeze, rElec rPois Str+2 Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (50, 51, D) a +2 hunting sling (51, 51, D) an uncursed ring of magical power (52, 51, D) a +1 short sword of speed (53, 51, D) a +3 hunting sling of evasion (54, 51, D) a +3 trident of protection (1, 52, D) a +0 scimitar of protection (2, 52, D) a book of the Warp (3, 52, D) a +0 hand axe (5, 52, D) an ornate deck of wonders (6, 52, D) a +1 rapier of venom (7, 52, D) the +8 morningstar of Doubt {crush, rN+ MP-9 Str+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from negative energy. It affects your magic capacity (-9). It lets you see invisible. (8, 52, D) the Almanac of Summoning and Enchantment Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Lightning Spire Summoning/Air 4 d - Summon Mana Viper Hexes/Summoning 5 e - Summon Hydra Summoning 7 (9, 52, D) a +2 hunting sling of flaming (10, 52, D) Iskenderun's Almanac of Confrontation Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Freezing Cloud Conjuration/Ice/Air 6 (11, 52, D) a +2 ring mail of fire resistance (12, 52, D) a disc of storms (13, 52, D) a stone of tremors (41, 52, D) 3 bread rations (44, 52, D) an uncursed ring of wizardry a box of beasts (45, 52, D) a +0 pair of gloves of dexterity (46, 52, D) a manual of Shields (48, 52, D) a +2 robe of magic resistance (0, 53, D) an uncursed amulet of regeneration (1, 53, D) a book of the Earth (2, 53, D) a +0 hand axe of venom (3, 53, D) a +2 robe of fire resistance (4, 53, D) a +0 halberd (5, 53, D) an uncursed staff of summoning (6, 53, D) an uncursed staff of poison (7, 53, D) an uncursed ring of ice (8, 53, D) the Handbook of Warped Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Shroud of Golubria Charms/Translocation 2 c - Portal Projectile Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Freezing Cloud Conjuration/Ice/Air 6 (9, 53, D) an uncursed staff of conjuration (10, 53, D) a +5 shortbow of evasion (11, 53, D) a manual of Charms (12, 53, D) a plain deck of defence (13, 53, D) an ornate deck of summoning (14, 53, D) a +2 troll leather armour (47, 53, D) the ring of Orthodoxy {+Fly rF- Str+4 Dex+2} [ring of flight] It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to fire. It lets you fly. (17, 54, D) a +0 great mace (unseen) (20, 54, D) a +2 great sword of slicing (unseen) (22, 54, D) a +0 dire flail (unseen) (17, 55, D) a +0 great mace (unseen) (18, 55, D) a +2 long sword of holy wrath a +0 plate armour (19, 55, D) a +0 dire flail (unseen) (21, 55, D) a +0 arbalest (unseen) (4, 56, D) a +0 halberd (unseen) (5, 56, D) a +0 long sword (unseen) (19, 56, D) a +0 battleaxe (unseen) (21, 56, D) a +0 long sword (unseen) (3, 57, D) a +0 war axe (17, 57, D) a +0 great mace (unseen) (18, 57, D) a +6 morningstar of protection a +2 shortbow of flaming a +0 plate armour (19, 57, D) a +0 dire flail (unseen) (22, 57, D) a +0 arbalest (unseen) (37, 57, D) a +1 mace of protection (still there?) a shadow dragon corpse (skeletalised by now) (still there?) (40, 57, D) a shadow dragon corpse (5, 58, D) a +0 halberd (6, 58, D) a +0 glaive of chopping (17, 58, D) a +0 battleaxe (unseen) (18, 58, D) a +3 long sword of distortion a +0 plate armour 2 large rocks a +0 great mace a +0 chain mail (19, 58, D) 2 large rocks (unseen) (40, 58, D) a +0 scythe of flaming (3, 59, D) a +0 vampiric bardiche (4, 59, D) a +0 long sword a +0 cloak (17, 59, D) 4 bolts 11 large rocks (18, 59, D) a +0 great sword a +0 chain mail an uncursed ring of poison resistance 6 large rocks a +0 battleaxe a +0 chain mail (19, 59, D) a +0 bardiche (unseen) (3, 60, D) a +0 glaive a +0 cloak (4, 60, D) a +6 flail of protection 3 scrolls of brand weapon the +10 dagger "Soazoeph" {distort, MR+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your resistance to hostile enchantments. a +0 mace (5, 60, D) a +0 short sword a cursed -2 hand axe a +2 short sword of draining a +0 morningstar (6, 60, D) a +0 trident (unseen) (17, 60, D) 2 large rocks (unseen) (18, 60, D) a +0 arbalest (unseen) (64, 60, D) a +2 quarterstaff of crushing (unseen) (3, 61, D) a +1 long sword of holy wrath a +0 cloak a +0 rapier of draining (18, 61, D) a +2 battleaxe of freezing (unseen) (17, 62, D) a large rock (67, 64, D) a +2 long sword of electrocution (67, 65, D) a +3 scimitar of flaming (unseen) (67, 66, D) a +2 scimitar of holy wrath (unseen)