Hanibal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 3, D:1) a rat corpse (skeletalised by now) (47, 5, D:1) 11 poisoned needles (38, 7, D:1) a +0 shield (41, 7, D:1) a cursed -3 club (45, 9, D:1) a goblin corpse (-4, 10, D:1) a +0 short sword (20, 10, D:1) a +0 robe (27, 12, D:1) 2 stones (43, 13, D:1) a +0 club (50, 15, D:1) a +0 short sword (2, 16, D:1) a hobgoblin corpse (skeletalised by now) (34, 16, D:1) a +0 whip (17, 17, D:1) a +0 robe (33, 17, D:1) a stone (49, 18, D:1) a +0 club (10, 23, D:1) a rat corpse (skeletalised by now) (28, 24, D:1) a +0 leather armour (39, 25, D:1) 8 gold pieces (22, 27, D:1) 21 arrows (24, 29, D:1) a potion of curing (31, 32, D:1) 23 stones (20, 34, D:1) a scroll of recharging (36, 34, D:1) a +0 club (18, 35, D:1) a +0 leather armour (20, 40, D:1) 10 gold pieces (36, 44, D:1) 20 poisoned bolts (40, 44, D:1) a +0 dagger (47, 45, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 0, D:2) an uncursed amulet of regeneration (-15, 3, D:2) 20 arrows (-4, 5, D:2) a potion of might (0, 5, D:2) a stone (-4, 7, D:2) 17 gold pieces (-8, 8, D:2) a stone (-7, 8, D:2) a +0 dagger (-6, 8, D:2) a +0 hunting sling a +0 club 30 stones a goblin corpse Level 3 of the Dungeon (0, 0, D:3) a cursed -2 ring of intelligence