Dungeon Crawl Stone Soup version 0.19-a0-1676-g39ae8cc (webtiles) character file. 6 Hanibal the Magician (level 1, 0/13 HPs) Began as a Mummy Wizard on Sept 23, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:53 (495 turns). Hanibal the Magician (Mummy Wizard) Turns: 495, Time: 00:01:54 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 75% Magic: 0/4 EV: 12 Int: 17 God: Gold: 21 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 1.2 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal misses you. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is lightly wounded. The jackal misses you. The jackal bites you. You die... #.####.####### #.. #..###.## #.. ##..#...# #.b ##......## #.# #### #..##'#..# #.# ..... #.###.##.####### ##...#.'.><.'.......# #§....h###.##.......s #..≈§≈≈h@##'#.g≈≈≈≈..# #.≈≈≈≈§≈......≈≈≈≈≈≈.# #.≈≈≈§§≈......≈≈≈≈≈≈.. #.≈≈§§≈§§.....≈≈≈≈≈≈.. ...≈≈≈§§§.##...≈≈≈≈..# ##!......####.......## ##.###### ######.## #. ## You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hanibal the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 74 | D:1 | Reached skill level 1 in Conjurations 495 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_pits Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.2 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 3.1 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 12 Armor: Robe || 10 Dodge: Dodged || 12