Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 7179347041146302549 21 Hanibal the Slasher (level 2, -4/23 HPs) Began as a Coglin Gladiator on Apr 26, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:17 (689 turns). Hanibal the Slasher (Coglin Gladiator) Turns: 689, Time: 00:02:18 Health: -4/23 AC: 4 Str: 14 XL: 2 Next: 87% Magic: 2/2 EV: 11 Int: 7 God: Gold: 26 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword {Hua} rCold . . . f - +0 dagger {Ikko} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Hua} f - a +0 dagger (offhand) {Ikko} Missiles d - 3 throwing nets (quivered) e - 3 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of vulnerability {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} k - 2 scrolls of noise {unknown} n - a scroll of blinking {unknown} o - a scroll of enchant armour {unknown} Potions h - a potion of ambrosia {unknown} l - 2 potions of curing {unknown} m - a potion of berserk rage {unknown} Skills: + Level 2.3 Fighting + Level 3.2 Long Blades - Level 1.7 Throwing + Level 0.7 Armour - Level 2.6 Dodging + Level 1.5 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence D:2 Jessica Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found a dagger and a beast talisman. Found an escape hatch in the ceiling. There is a stone staircase leading up here. There are monsters nearby! You barely miss Terence with your +0 long sword. You hit Terence but do no damage. Terence says, "Rest in peace." Terence misses you. Terence hits you with a +0 mace. Jessica gestures wildly while chanting. Jessica seems to speed up. You climb upwards. There is a stone staircase leading down here. You hit Terence but do no damage. You barely miss Terence with your +0 long sword. Terence hits you with a +0 mace. You are too injured to fight recklessly! Terence attacks as he pursues you! Terence hits you with a +0 mace. You slash Terence with your +0 long sword! Terence is heavily wounded. You closely miss Terence with your +0 dagger. Terence hits you with a +0 mace. You closely miss Terence with your +0 dagger. Terence is heavily wounded. You barely miss Terence with your +0 long sword. Terence shouts, "Get ready for death!" Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence with your +0 long sword. Terence is heavily wounded. You hit Terence but do no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence with your +0 long sword. Terence is heavily wounded. You barely miss Terence with your +0 dagger. Terence hits you with a +0 mace. You die... Terence says, "Rest in peace." #.............# #.#...# #.............###.#...###### ##..........................# ................#.#.#.####.## ................#.#...# #.# ................#.##### #.# ##..............#...# #.# ##..............###.######.## .'..............@@.>........# ##.............####.######### ################ #.# .....# #.# .....##### #.# .........## #.# .....###..# #.# .....# ##'# #.# .....# #.# #.# You could see Terence. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 4 quokkas (D:1) A kobold (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hanibal the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 100 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 121 | D:1 | Reached skill level 1 in Evocations 676 | D:2 | Noticed Terence 676 | D:2 | Noticed Jessica 689 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic D:2: layout_rooms, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_clump_medium, infiniplex_forest_clump_small, infiniplex_forest_clump_medium, infiniplex_forest_end_1, infiniplex_forest_lined_2, infiniplex_forest_straight_3, infiniplex_forest_end_1, infiniplex_forest_clump_curved, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Evocations | 1 | 1.5 Fighting | | 2.3 Long Blades | | 3.2 Throwing | | 1.7 Armour | | 0.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Long sword || 39 Dagger || 36 Armour: Leather armour || 26 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 692 | 684 | 8 | 0 | 556 | 2 | 346.0 | Dungeon | 692 | 684 | 8 | 0 | 556 | 2 | 346.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 688 daAuts D:2: 4 daAuts