Hank Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour 14 bolts a +0 robe a potion of magic a +0 club a +0 leather armour a +0 hunting sling 68 arrows a +0 club a +0 dagger a cursed -2 club a +0 whip a +0 hand axe a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 whip a +0 whip of freezing a cursed +0 robe Level 2 of the Dungeon (0, 0, D:2) a scroll of immolation a +0 dagger a +0 club a +0 short sword a +0 trident a +0 whip a +0 dagger a +0 dagger 43 arrows a +0 club 38 bolts a +0 dagger a +0 club a +0 flail Level 3 of the Dungeon (18, -36, D:3) a +0 falchion a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 trident 13 sling bullets a +0 leather armour a +0 flail a +0 leather armour a +0 short sword a +0 hand axe a +0 dagger a +0 whip a +0 leather armour a +0 ring mail a +0 dagger a +0 leather armour a +0 whip a +0 trident a +0 short sword a +0 hand axe a +0 pair of gloves a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 quarterstaff a +0 helmet a +0 robe a +1 whip of freezing an uncursed staff of earth the cursed -3 helmet of the Skies Above {rPois Regen+} It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. a +2 robe of positive energy a +0 scythe a +0 leather armour 12 arrows Level 5 of the Dungeon [Shop] Fares's Serpentskin Sales a +0 chain mail of poison resistance (119 gold) 15 poisoned darts (84 gold) Sif Muna's Papyrus of Envenoming (644 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Poisonous Vapours Poison/Air 2 yes c - Mephitic Cloud Conjuration/Poison/Air 3 yes d - Ignite Poison Fire/Transmutation/Poison 3 yes e - Olgreb's Toxic Radiance Poison 4 yes 14 poisoned darts (78 gold) (0, 0, D:5) a +0 whip a +0 leather armour a +0 club a +0 leather armour a +0 hand axe a +0 robe a +0 leather armour 3 potions of ambrosia a +0 helmet 14 sling bullets a +3 whip of draining a +0 dagger a +0 robe 284 stones a +0 scale mail a +2 war axe Level 6 of the Dungeon (11, 43, D:6) 11 poisoned darts a +0 short sword a +0 robe 63 stones a +0 falchion 15 sling bullets a +0 chain mail Level 7 of the Dungeon (40, 20, D:7) a +0 plate armour a +0 giant spiked club a +0 leather armour a cursed +0 club a +0 dire flail a +0 mace a cursed +0 ring mail a +0 war axe a +0 falchion a +0 mace a +0 flail of pain a +0 whip a +0 dagger a +0 short sword a +0 rapier a +0 robe a cursed amulet of inaccuracy a wand of random effects (24) 2 potions of attraction the +0 ring mail "Plog" {rC+} It protects you from cold. a +0 dagger 46 arrows a +0 ring mail 60 stones Level 8 of the Dungeon (1, 10, D:8) a +0 robe a +3 whip a +0 club a +0 halberd a +0 giant club a +0 robe a +0 giant spiked club a cursed -3 war axe a +0 quarterstaff a +0 giant club a +0 ring mail a +0 ring mail a +0 club a wand of random effects (15) 29 stones a +0 giant spiked club a +0 giant club a +0 robe a +0 dagger a +0 dagger a +0 whip Level 9 of the Dungeon (56, -25, D:9) a +0 hand axe a +0 flail a +0 dagger a +0 robe a cursed -3 dagger a +0 trident a +0 leather armour a +0 mace a +0 ring mail a +0 war axe a +0 plate armour a +0 mace a +0 club 40 stones a +0 dagger a +0 shortbow a +0 mace 48 arrows Level 10 of the Dungeon (56, 38, D:10) a cursed +0 morningstar the +4 scale mail of Darkness {rF++ Int+2 Dex+3 Slay-3} It affects your intelligence (+2). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It greatly protects you from fire. 4 large rocks a +0 ring mail 2 potions of lignification a +0 scale mail a +0 giant spiked club a +0 giant club a +0 robe a +0 robe a +0 dagger a +0 giant spiked club a +0 dagger of speed a scroll of immolation an uncursed amulet of regeneration an uncursed ring of teleportation a wand of random effects (20) a +0 scale mail a +0 shortbow 74 stones a +0 robe a +0 chain mail a potion of degeneration a +0 flail 61 arrows a +0 long sword a +0 dagger Level 11 of the Dungeon (57, 13, D:11) a potion of brilliance a +2 buckler a +0 giant club a +0 mace a +0 scale mail a +0 giant club a +0 dire flail a +0 flail a potion of degeneration a +0 whip a +0 dagger a +3 flail of pain a +0 scale mail a +0 leather armour a +0 falchion a +0 club a +0 robe a +0 dagger a +2 halberd of protection a +0 dagger 12 poisoned darts a +0 leather armour a +0 robe a +0 dagger a +0 dagger a +0 quarterstaff a +0 club a +0 club a +0 hand axe a +0 chain mail a +0 long sword a +0 chain mail a +0 great mace a +0 pair of gloves a scroll of noise a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 trident 11 bolts a potion of lignification a +0 hand crossbow a +0 flail a +0 flail 29 stones Level 12 of the Dungeon (13, 8, D:12) the +0 hunting sling of the Wolf {venom, rElec rN++ Int-5 Dex-5} It poisons the ammo it fires. It affects your intelligence (-5). It affects your dexterity (-5). It insulates you from electricity. It greatly protects you from negative energy. a +0 war axe a +0 short sword a +2 chain mail of poison resistance a cursed +0 dagger a +0 ring mail a cursed +0 plate armour a +4 chain mail a +0 ring mail a +0 halberd a +0 glaive a +0 giant club a +0 flail a +0 falchion a +0 plate armour a +0 leather armour a +0 scale mail a +0 leather armour a +0 leather armour a cursed -1 war axe a cursed -1 mace a cursed -2 hand axe a +0 mace a +0 chain mail a +0 hand axe a +0 club a +0 club a cursed -3 mace a +0 chain mail a +0 chain mail a +0 plate armour a cursed -2 giant spiked club a +0 chain mail 15 stones a +0 robe a +2 trident of protection a +0 dagger a +0 hand axe a +0 hand axe a +2 halberd of venom a cursed -1 great mace a +0 flail a +0 battleaxe a +1 mace of draining a +0 flail (46, 11, D:12) an ugly thing corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) a book of Summonings (1, -1, D:13) an uncursed staff of cold (7, 5, D:13) 16 gold pieces (9, 9, D:13) a stone (9, 10, D:13) a stone (10, 11, D:13) a stone (10, 12, D:13) a stone (11, 8, D:13) 8 gold pieces (11, 13, D:13) a stone (12, 14, D:13) a +0 short sword (still there?) 2 stones (still there?) the Ecumenical Temple