Hank Level 1 of the Dungeon (0, 0, D:1) a +6 whip (0, 10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, 28, D:1) a +0 dagger (21, 15, D:1) a bat skeleton (21, 16, D:1) a rat skeleton (22, -1, D:1) a ball python skeleton (30, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 16, D:1) a quokka corpse (skeletalised by now) (41, 44, D:1) a hobgoblin corpse (skeletalised by now) (44, -8, D:1) a +0 short sword (46, 10, D:1) a +0 robe (56, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (56, -7, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -1, D:2) the +4 helmet "Niwiggif" {Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (3, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 8, D:2) an amulet of magic regeneration (10, 22, D:2) a +0 short sword (10, 23, D:2) a +0 short sword (17, 12, D:2) a hobgoblin skeleton (18, 40, D:2) a +0 helmet (25, 47, D:2) a bat corpse (skeletalised by now) (26, 9, D:2) a +0 whip (26, 19, D:2) a +0 club a +0 sling (27, 8, D:2) a +0 club (27, 25, D:2) a hobgoblin skeleton (28, 22, D:2) a +0 short sword (28, 25, D:2) a +0 dagger a rat skeleton a goblin skeleton (28, 30, D:2) a +0 whip (29, 28, D:2) a hobgoblin corpse (skeletalised by now) (30, 30, D:2) a rat corpse (skeletalised by now) (43, 23, D:2) a rat corpse (skeletalised by now) (45, 23, D:2) a rat corpse (skeletalised by now) (50, 31, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 41, D:3) a hobgoblin corpse (skeletalised by now) (5, 39, D:3) a rat corpse (skeletalised by now) (5, 44, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (7, 44, D:3) a +0 robe of willpower (8, -2, D:3) a +0 ring mail a +0 dagger (9, -5, D:3) 2 scrolls of amnesia (10, -1, D:3) a +0 leather armour a +0 whip an orc skeleton (11, -2, D:3) a +0 ring mail a +0 dagger an orc skeleton (12, 4, D:3) the orb of Agnosticism {guile, rElec rC+ Dex-3 Summ} Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rElec: It insulates you from electricity. Summ: It increases the power of your Summonings spells. (14, 26, D:3) a frilled lizard skeleton (21, 2, D:3) a +0 club an orc skeleton (25, -6, D:3) a +0 robe (32, 25, D:3) an iguana skeleton (35, -3, D:3) a ball python corpse (skeletalised by now) (39, -4, D:3) a ball python corpse (skeletalised by now) (49, 16, D:3) a +0 club a +0 war axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, 29, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 32, D:4) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 6, D:4) a +0 sling (33, -1, D:4) a +0 robe (38, 29, D:4) a +0 leather armour a +0 flail an orc skeleton (39, 19, D:4) an adder skeleton (39, 26, D:4) a +0 robe a +0 dagger an orc skeleton (39, 27, D:4) a +0 leather armour a +0 dagger an orc skeleton (40, 9, D:4) a +0 robe a +0 dagger (40, 19, D:4) a +0 robe a +0 dagger (44, 24, D:4) a +0 club (47, 23, D:4) a +0 club (49, 14, D:4) a +0 whip a gnoll skeleton Level 5 of the Dungeon [Shop] Vipudima's Distillery a potion of brilliance (44 gold) a potion of mutation (88 gold) a potion of attraction (33 gold) (9, 2, D:5) a +0 ring mail a +0 flail an orc skeleton (9, 3, D:5) a +0 dagger a +0 robe a +0 dagger (10, 3, D:5) a +0 robe a +0 dagger (15, 3, D:5) the human skeleton of Prince Ribbit (22, -1, D:5) a +0 short sword (22, 18, D:5) a +0 whip (23, 0, D:5) a +0 leather armour a +3 short sword (23, 19, D:5) a +0 spear a gnoll skeleton (24, -2, D:5) a +0 scale mail a +0 dagger (26, 0, D:5) a +0 dagger a +1 robe of willpower (26, 22, D:5) a +0 halberd of flaming (42, 20, D:5) a +0 trident (47, 17, D:5) a +0 robe Level 6 of the Dungeon [Shop] Pimo's Antique Weapon Shoppe the +5 great sword "Agusaitt" {holy, rN+} (1389 gold) rN+: It protects you from negative energy. the +0 longbow of Disintegration {drain, rPois Dex+2} (785 gold) Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. a +0 long sword (101 gold) a +0 war axe (101 gold) a +0 hand axe (87 gold) a +2 whip of pain (527 gold) a +0 club (29 gold) a +0 spectral quarterstaff (348 gold) a +0 dagger (58 gold) (0, 0, D:6) an adder skeleton (2, 31, D:6) a +0 falchion (8, 17, D:6) a hound skeleton (11, 29, D:6) a potion of lignification a scroll of amnesia (15, 12, D:6) a bullfrog skeleton (20, 36, D:6) a hound skeleton (28, 29, D:6) the serpent talisman of Patience {rF+ rC- Dex+2 Stlth+} [serpent talisman] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (28, 35, D:6) a +0 robe (32, 5, D:6) a scroll of vulnerability a potion of brilliance (35, 47, D:6) a +0 trident (36, 14, D:6) a +3 heavy spear (36, 16, D:6) a +0 flail a gnoll skeleton (37, 16, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (5, 20, D:7) a +0 helmet (8, 1, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (11, -14, D:7) a +0 robe (12, 11, D:7) a +0 leather armour (18, 6, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 club a hound skeleton (19, 6, D:7) a +0 plate armour a +0 scimitar (21, -4, D:7) a +0 falchion a +0 robe (21, -3, D:7) a +0 hand axe a +0 robe a +2 dagger a +0 robe (21, -2, D:7) a +3 halberd a +0 robe (27, -13, D:7) a +0 club a gnoll skeleton (30, -13, D:7) a +0 buckler (31, -13, D:7) a +0 club a +0 ring mail a +2 heavy trident a gnoll skeleton a gnoll skeleton (32, -14, D:7) a +0 spear a gnoll skeleton (33, -16, D:7) a +0 club a +0 giant club an ogre skeleton (33, -15, D:7) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (33, -14, D:7) a +0 whip a gnoll corpse (skeletalised by now) (39, -13, D:7) a +0 whip of electrocution a gnoll skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (3, 13, D:8) a +0 club (8, 28, D:8) a potion of degeneration a potion of attraction a ring of fire (10, 24, D:8) a +0 leather armour (11, 9, D:8) a +0 kite shield (14, 31, D:8) a +0 flail an orc skeleton (18, 4, D:8) a bullfrog skeleton (19, 43, D:8) a staff of cold (26, 23, D:8) a +0 trident a +0 scale mail a gnoll skeleton (28, 13, D:8) a scroll of noise (33, 4, D:8) 3 scrolls of vulnerability (39, 46, D:8) +0 steam dragon scales a steam dragon skeleton (45, 53, D:8) a scroll of butterflies Level 9 of the Dungeon (0, 0, D:9) a +0 club a wolf skeleton (7, -2, D:9) a wolf skeleton (7, -1, D:9) a +0 club an orc skeleton (7, 4, D:9) a +0 short sword an orc skeleton (8, 5, D:9) an elephant skeleton (8, 6, D:9) an elephant skeleton (9, 18, D:9) a +0 club a +0 whip a +0 robe a +0 dagger a bullfrog skeleton an orc skeleton an orc skeleton (9, 19, D:9) a +0 short sword (10, -17, D:9) a +0 falchion a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 17, D:9) a +0 scale mail a +0 flail a +0 scale mail (14, -2, D:9) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (17, 22, D:9) a +0 hand axe a +0 leather armour a +0 hand axe (18, 21, D:9) a +0 giant club (18, 22, D:9) a +0 club an orc corpse (skeletalised by now) (33, 22, D:9) a +0 ring mail a +0 club an orc skeleton (40, 21, D:9) a +0 robe a +4 spectral giant club (53, 25, D:9) a +0 trident Level 10 of the Dungeon [Shop] Epyurad's Distillery a potion of haste (110 gold) a potion of invisibility (88 gold) a potion of enlightenment (55 gold) a potion of attraction (33 gold) a potion of enlightenment (55 gold) a potion of resistance (110 gold) (0, 0, D:10) a yak skeleton (12, 0, D:10) a +0 war axe (24, 1, D:10) 2 scrolls of noise a ring of protection from cold a ring of fire a +0 chain mail (26, 11, D:10) a +0 dagger a +0 robe an orc skeleton (27, 9, D:10) a +0 short sword (27, 10, D:10) a +0 whip (27, 11, D:10) a +0 mace a +0 leather armour (27, 12, D:10) a +0 hand axe a +0 leather armour an orc skeleton (29, 8, D:10) a +0 dagger a +0 robe a +1 short sword of speed a kobold skeleton (30, -8, D:10) a +0 mace (31, -9, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (46, 30, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) 12 gold pieces (12, 2, D:11) a scroll of teleportation (18, -16, D:11) a manticore skeleton (33, -17, D:11) a +0 dire flail a +0 giant club (33, -9, D:11) a manticore corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 28 gold pieces a +0 dagger a boomerang a +0 leather armour an orc corpse (1, -1, Orc:1) a +0 leather armour a +0 club an orc corpse (skeletalised by now) (1, 0, Orc:1) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 halberd a +0 club an orc corpse (skeletalised by now) (1, 1, Orc:1) a +0 flail an orc corpse (2, -1, Orc:1) a +0 dagger of venom a +0 leather armour a +0 club an orc skeleton (2, 1, Orc:1) a +0 dagger an orc corpse (skeletalised by now) (3, -1, Orc:1) a +0 giant spiked club an ogre skeleton (3, 0, Orc:1) a +0 giant club an ogre corpse (3, 1, Orc:1) a +0 hand axe a +0 long sword an orc corpse (4, 1, Orc:1) a +0 robe a +0 dagger an orc skeleton Level 2 of the Orcish Mines (0, 0, Orc:2) 28 gold pieces (7, -5, Orc:2) a +0 dagger a +0 leather armour a +0 club an orc corpse (8, -5, Orc:2) a +1 falchion of flaming (still there?) an orc skeleton (still there?) (8, -3, Orc:2) a +0 war axe a +0 leather armour a +0 mace a +0 giant club a +0 dire flail an orc skeleton (9, -5, Orc:2) 8 gold pieces a +0 hand axe an orc corpse (skeletalised by now) (9, -3, Orc:2) a +0 leather armour a +2 heavy mace a +0 leather armour a +0 mace an orc corpse (10, -2, Orc:2) a +0 short sword an orc corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (0, 22, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance the elf skeleton of Fannar (2, 17, Lair:1) a +0 scale mail (16, 11, Lair:1) a cane toad skeleton (17, 11, Lair:1) an elephant skeleton (25, 39, Lair:1) a +0 scale mail (32, 32, Lair:1) a ring of magical power (33, 4, Lair:1) a water moccasin corpse (skeletalised by now) Level 2 of the Lair of Beasts (3, -13, Lair:2) the +2 robe of Grace {+Blink Archmagi} +Blink: It lets you blink. Archmagi: It increases the power of your magical spells. (3, 11, Lair:2) a hydra corpse (skeletalised by now) (6, 1, Lair:2) a +0 helmet (14, -1, Lair:2) a wolf corpse (skeletalised by now) (15, -2, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (16, -2, Lair:2) a wolf corpse (skeletalised by now) (16, 15, Lair:2) a black mamba skeleton (17, -5, Lair:2) a water moccasin corpse (skeletalised by now) (18, -2, Lair:2) a yak corpse (skeletalised by now) (18, -1, Lair:2) a yak corpse (skeletalised by now) (29, 0, Lair:2) a poisoned dart