Hastur Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (13, -10, D:1) a +0 dagger (19, -18, D:1) a +0 leather armour (21, -25, D:1) a +0 whip (21, 11, D:1) a +0 whip (22, -22, D:1) a +0 spear (23, 13, D:1) a +0 club (28, -23, D:1) a +0 pair of gloves (32, 4, D:1) 6 boomerangs (40, 26, D:1) a +0 club Level 2 of the Dungeon (7, -21, D:2) a +0 mace (8, -44, D:2) a +0 club (21, -25, D:2) a +0 club (23, -5, D:2) a cursed +0 ring mail (26, -37, D:2) a +0 robe (31, -34, D:2) a cursed -2 hunting sling (46, -23, D:2) a +0 leather armour Level 3 of the Dungeon (1, -6, D:3) 12 sling bullets (12, -13, D:3) a +0 club (13, -7, D:3) a +0 leather armour a +0 whip (16, 3, D:3) a +0 giant spiked club (21, -14, D:3) a +0 dagger (29, -13, D:3) a +0 ring mail (31, -6, D:3) a +0 short sword (33, -9, D:3) a +0 scale mail (43, 13, D:3) a +0 hand axe (44, 15, D:3) a +0 hand axe (50, -9, D:3) a +0 chain mail a +0 short sword (50, 1, D:3) a +0 dagger (51, 6, D:3) a +0 club (54, 4, D:3) a +0 hunting sling (56, 11, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hitiuwud's Gadget Boutique a wand of disintegration (12) (208 gold) a wand of paralysis (7) (117 gold) a wand of paralysis (6) (104 gold) a tin of tremorstones (3/3) (520 gold) a phantom mirror (390 gold) a wand of digging (2) (156 gold) a condenser vane (2/2) (260 gold) [Shop] Xeoqylei's Antique Armour Shoppe a +1 pair of gloves of dexterity (346 gold) a cursed -2 plate armour (210 gold) the +4 ring mail "Tecahamp" {rC+ MR+} (915 gold) It protects you from cold. It affects your resistance to hostile enchantments. a +0 robe (14 gold) a +0 leather armour of poison resistance (126 gold) a +0 pair of gloves (94 gold) a +0 plate armour (483 gold) a +2 leather armour of positive energy (336 gold) the +3 ring mail of the Special Prophets {Rampage rC+ Regen+} (693 gold) It protects you from cold. It increases your rate of regeneration. It bestows one free step when moving towards enemies. a +0 plate armour (483 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) [Shop] Jounliuc's Distillery a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of magic (112 gold) a potion of lignification (42 gold) a potion of magic (112 gold) 2 potions of heal wounds (140 gold) a potion of stabbing (56 gold) a potion of ambrosia (112 gold) a potion of magic (112 gold) a potion of lignification (42 gold) [Shop] Veqoahe's Book Shop a book of Cantrips (260 gold) a book of Geomancy (455 gold) a Young Poisoner's Handbook (520 gold) a book of Conjurations (390 gold) a book of Flames (455 gold) Sif Muna's Catalogue of Displaced Curses (1066 gold) Spells Type Level Known a - Apportation Translocation 1 no b - Confusing Touch Hexes 3 yes c - Teleport Other Translocation 3 no d - Passage of Golubria Translocation 4 no e - Dispersal Translocation 6 no a book of Minor Magic (260 gold) the Volume of the Traveller and the Snowflakes (975 gold) Spells Type Level Known a - Gell's Gravitas Translocation 3 yes b - Hailstorm Conjuration/Ice 4 no c - Passage of Golubria Translocation 4 no d - Summon Forest Summoning/Translocation 5 no a manual of Slings (1435 gold) the Guide on Dusty Battle Magic (780 gold) Spells Type Level Known a - Sticky Flame Conjuration/Fire 4 no b - Fireball Conjuration/Fire 5 no c - Lightning Bolt Conjuration/Air 5 no d - Statue Form Transmutation/Earth 6 no a book of Misfortune (260 gold) [Shop] Fiusoz's Armour Emporium a +0 robe (9 gold) a +0 plate armour (299 gold) a +0 robe (9 gold) a +0 buckler (58 gold) a +2 robe of fire resistance (230 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) (0, 0, D:4) a +0 club a +0 ring mail (1, 11, D:4) 27 bolts (2, -22, D:4) a scroll of random uselessness (2, 5, D:4) a +0 mace 5 boomerangs (8, -4, D:4) a +0 club (12, -28, D:4) a scroll of random uselessness (12, -6, D:4) a +0 dagger a +0 leather armour (14, -6, D:4) a +0 short sword (35, -29, D:4) a +0 leather armour (62, -28, D:4) 26 arrows Level 5 of the Dungeon (0, 0, D:5) an uncursed staff of conjuration (4, -12, D:5) a +0 rapier (5, -1, D:5) a scroll of random uselessness (9, -30, D:5) a +0 dagger a +0 robe (9, -2, D:5) a +0 war axe (11, -3, D:5) an arrow (13, -4, D:5) 13 arrows a +0 shortbow of freezing (14, -3, D:5) an arrow (20, 2, D:5) 13 arrows (34, -13, D:5) a +0 ring mail (38, -32, D:5) a +0 whip (39, -34, D:5) a +0 dagger a +0 robe (40, -32, D:5) a +0 club a +0 leather armour (41, -10, D:5) a +0 flail (42, -12, D:5) a +0 club (43, -12, D:5) a +0 shortbow a +0 long sword (44, -13, D:5) a +4 hand axe of flaming a +0 scale mail a +0 mace (44, -2, D:5) a +0 club (49, 4, D:5) a +0 dagger (49, 7, D:5) 3 arrows (50, -45, D:5) 18 bolts (50, 6, D:5) 3 arrows (50, 7, D:5) an arrow (52, 6, D:5) 3 arrows (52, 7, D:5) 7 arrows a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (0, 1, D:6) a +0 chain mail (1, -22, D:6) an arrow (1, -21, D:6) 2 arrows (2, 4, D:6) a +0 dagger a +0 scale mail (6, -32, D:6) a +0 leather armour (10, -19, D:6) a +0 leather armour (14, -19, D:6) 4 arrows (15, -19, D:6) 2 arrows (16, -23, D:6) an arrow (17, -22, D:6) an arrow (18, -12, D:6) a scroll of random uselessness (26, -10, D:6) a +0 giant club (28, -4, D:6) 4 large rocks (29, -35, D:6) a +0 hunting sling (29, -31, D:6) a +0 halberd (32, -30, D:6) a +0 flail (32, -26, D:6) a +0 robe a cursed +0 long sword (32, -25, D:6) a +0 robe a +0 hand axe (40, -18, D:6) 17 sling bullets (42, -22, D:6) a cursed +0 war axe a +0 robe Level 7 of the Dungeon [Shop] Caska's Antique Weapon Shoppe a +0 whip of venom (135 gold) the +5 falchion "Qywuo" {speed, *Noise Fragile rC+++ rN++} (2089 gold) Attacks with this weapon are significantly faster. It renders you almost immune to cold. It greatly protects you from negative energy. It may make noises in combat. It will be destroyed if unequipped. a +2 triple sword of protection (648 gold) a +1 quarterstaff of draining (383 gold) a +0 shortbow of freezing (199 gold) the +8 dagger "Luebef" {pain, *Corrode +Rage Str+5 Stlth+} (1706 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It lets you go berserk. It may corrode you when you take damage. It makes you more stealthy. a +2 vorpal spear (445 gold) a +1 battleaxe of electrocution (626 gold) (0, 0, D:7) a +0 robe (9, -1, D:7) a cursed +0 robe (12, 1, D:7) a cursed -2 spear (14, 16, D:7) a +0 falchion (18, 5, D:7) a +0 spear (20, -2, D:7) 14 gold pieces (22, -11, D:7) 17 bolts (22, -10, D:7) 17 bolts (23, -6, D:7) 34 stones (28, 2, D:7) a +3 leather armour (30, 3, D:7) a +0 giant club a +0 giant club (39, 15, D:7) a +0 leather armour (39, 26, D:7) 15 arrows (54, 17, D:7) a cursed -3 giant club a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 15 gold pieces (6, 7, D:8) 12 gold pieces (6, 12, D:8) 20 bolts (7, 15, D:8) 6 gold pieces a +0 short sword a +0 scale mail (9, 19, D:8) 6 gold pieces (11, 18, D:8) a throwing net (11, 20, D:8) 8 gold pieces (12, 20, D:8) 8 gold pieces (18, 22, D:8) a +0 whip (19, 21, D:8) a +0 long sword (20, 19, D:8) a +0 quarterstaff (20, 20, D:8) a +0 club (25, 7, D:8) a +0 buckler (27, 12, D:8) a +0 rapier (33, 4, D:8) a scroll of remove curse (34, 12, D:8) a scroll of magic mapping (40, 14, D:8) a potion of lignification (54, 15, D:8) a cursed -3 giant club (60, 22, D:8) a +0 dagger a +0 robe (60, 25, D:8) a +0 leather armour a wand of random effects (26) (60, 26, D:8) a +0 dagger a +0 robe (60, 27, D:8) a +0 trident a +0 chain mail the Ecumenical Temple