Hat Level 1 of the Dungeon (0, 0, D:1) 14 stones (1, 9, D:1) 17 stones (4, -10, D:1) a +0 dagger (5, -2, D:1) a +0 spear (11, 3, D:1) a +0 leather armour (13, -14, D:1) a +0 dagger (14, 30, D:1) a +0 club (15, 30, D:1) a +0 club (20, -9, D:1) a +0 dagger (23, -4, D:1) a cursed -1 club (23, -3, D:1) 21 stones (29, -11, D:1) 8 stones (34, 3, D:1) a +0 dagger (34, 25, D:1) a +0 short sword (42, -8, D:1) a stone (42, 8, D:1) a cursed -2 dagger (42, 15, D:1) 2 throwing nets (44, -8, D:1) 2 stones (45, -8, D:1) a stone (46, -8, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 18, D:2) 11 bolts (8, -10, D:2) a +0 club (12, 23, D:2) a cursed -2 scythe (14, 0, D:2) a +0 dagger (19, -11, D:2) 2 poisoned tomahawks (23, 0, D:2) 25 sling bullets (28, 12, D:2) a stone (29, 3, D:2) a +0 dagger (29, 13, D:2) a stone (30, -8, D:2) 7 stones (31, -11, D:2) a +0 robe (31, 14, D:2) 2 stones (31, 15, D:2) a +0 club (32, 9, D:2) a +0 leather armour (32, 14, D:2) 19 arrows (38, -5, D:2) 16 sling bullets Level 3 of the Dungeon (0, 0, D:3) a cursed +0 quarterstaff (4, -7, D:3) a +0 dagger 2 stones (12, 11, D:3) a +0 club (13, 15, D:3) a +0 ring mail (21, -11, D:3) a +0 hand axe (29, -17, D:3) a tomahawk (30, -18, D:3) 2 tomahawks (31, -18, D:3) a +0 mace a +0 ring mail a +0 trident (32, -18, D:3) a +0 mace (33, -5, D:3) a +0 leather armour (36, -11, D:3) a +0 long sword a +0 robe (39, -8, D:3) a +2 dagger of freezing a +0 robe (40, -8, D:3) a +3 trident a +0 robe (43, -6, D:3) a +3 dagger a +0 robe a +3 long sword a +0 robe 16 poisoned needles (43, 12, D:3) a +0 club a +0 club (44, -18, D:3) 8 stones (45, -19, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Kimewk's General Store a ration (65 gold) 2 potions of curing (78 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (508 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. 25 sling bullets (162 gold) 18 stones (23 gold) a ration (65 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) [Shop] Nopiotit's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:4) 31 bolts (4, 0, D:4) 22 stones (8, -13, D:4) a +0 flail a +0 leather armour (9, -12, D:4) a +0 dagger a +0 leather armour (9, -11, D:4) a +0 falchion (21, -8, D:4) a +0 leather armour (21, 1, D:4) a +0 scale mail (22, -35, D:4) 20 stones (34, -21, D:4) a +0 hand axe a +0 dagger a +0 robe (36, -18, D:4) a stone (37, -18, D:4) a stone (37, -3, D:4) a +0 short sword (39, -18, D:4) a stone (40, -19, D:4) a stone (43, -20, D:4) a +0 trident 16 stones a +0 leather armour (48, -11, D:4) a +0 dagger (59, -45, D:4) a +0 robe Level 5 of the Dungeon (6, -2, D:5) a cursed -1 club (7, 20, D:5) a +0 falchion a cursed -1 club 4 tomahawks (7, 21, D:5) a cursed +0 dagger a +0 robe (7, 22, D:5) a tomahawk (11, 5, D:5) a +2 buckler (32, 28, D:5) 13 bolts (40, -4, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 20, D:5) a +0 dagger (unseen) (43, 24, D:5) Sif Muna's Disquisition on Self-Improvement Spells Type Level a - Infusion Charms 1 (44, 1, D:5) 19 bolts (47, 4, D:5) a +1 dagger of venom a +0 robe (49, 3, D:5) a +0 dagger (50, 29, D:5) a +0 hand axe a +0 leather armour a +0 club a +0 mace a +0 leather armour (54, -6, D:5) 13 sling bullets (57, -6, D:5) a tomahawk (57, -5, D:5) a tomahawk the +8 falchion "Erphoa" {speed, rPois rC+} Attacks with this weapon are significantly faster. It protects you from cold. It protects you from poison. a +0 robe a +2 dagger of venom a +0 robe (62, 15, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Noyh's Jewellery Emporium an uncursed ring of protection from cold (350 gold) an uncursed ring of fire (350 gold) the ring of the Peasants {-Tele +Fly rN++ Str-2 Stlth+} (382 gold) [ring of stealth] It affects your strength (-2). It greatly protects you from negative energy. It lets you fly. It prevents most forms of teleportation. It makes you more stealthy. an uncursed ring of protection from fire (350 gold) an uncursed ring of positive energy (280 gold) an uncursed amulet of faith (560 gold) a +2 ring of dexterity (105 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of stealth (245 gold) a cursed ring of loudness (63 gold) an uncursed amulet of harm (420 gold) (0, 0, D:6) 4 large rocks (12, 17, D:6) 22 bolts (16, 43, D:6) 18 stones (23, 34, D:6) a +0 leather armour (25, 21, D:6) a +0 robe (26, 29, D:6) a +0 leather armour (40, -12, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 15, D:7) a +0 chain mail (9, 21, D:7) a +0 club a +0 dagger a +0 robe a +0 falchion a cursed -2 ring mail (10, 20, D:7) a +0 trident a cursed +0 ring mail (15, 22, D:7) a +0 cloak (16, -5, D:7) 27 stones (22, -4, D:7) a +0 ring mail (25, 14, D:7) a +0 hunting sling (28, -10, D:7) a +0 flail (43, 19, D:7) a +0 hand axe a +0 ring mail (43, 20, D:7) a +2 battleaxe a +0 scale mail a +0 hand axe a +0 leather armour a +0 falchion a +0 hand axe a +0 leather armour a +0 robe a +0 great sword a +0 robe a cursed +1 dagger of freezing a +0 robe a +0 robe a +4 short sword a +0 robe (44, 19, D:7) a +0 trident a +0 leather armour (45, -17, D:7) a +0 club Level 8 of the Dungeon [Shop] Uvael's Distillery a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of resistance (130 gold) a potion of mutation (104 gold) a potion of brilliance (52 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) a potion of brilliance (52 gold) a potion of magic (104 gold) a potion of curing (39 gold) a potion of mutation (104 gold) [Shop] Umpeidit's Armour Emporium a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) the +2 chain mail of Brilliance {rElec rPois rF+++ Int+2} (934 gold) It affects your intelligence (+2). It renders you almost immune to fire. It insulates you from electricity. It protects you from poison. (0, 0, D:8) 22 bolts (1, 14, D:8) a +0 mace a +0 ring mail (1, 15, D:8) a +0 leather armour (7, -1, D:8) a +0 dagger a +0 robe (7, 0, D:8) a +0 chain mail (8, 34, D:8) a +1 shortbow of flaming 6 arrows (11, 29, D:8) a +0 leather armour (11, 35, D:8) 22 stones (12, 5, D:8) a +0 trident (12, 34, D:8) an arrow (12, 35, D:8) 3 arrows (12, 36, D:8) an arrow (13, -10, D:8) a +0 ring mail (19, 20, D:8) a +0 club a +0 blowgun 11 poisoned needles (19, 21, D:8) a +0 whip of flaming a +0 short sword a poisoned needle a stone (19, 22, D:8) a stone (20, 20, D:8) a +0 dagger 10 stones (22, -7, D:8) a +0 ring mail (23, 28, D:8) a +0 battleaxe (40, 18, D:8) a +0 hand crossbow (44, 31, D:8) a +0 leather armour (47, 12, D:8) 24 stones Level 9 of the Dungeon (0, 0, D:9) a ration (5, 5, D:9) a ration (7, -24, D:9) a stone (8, -25, D:9) a stone (11, -28, D:9) a stone (11, 18, D:9) a bullfrog corpse (14, -29, D:9) 2 stones (14, 12, D:9) 2 potions of might (14, 14, D:9) 10 gold pieces (16, -29, D:9) a stone (19, -22, D:9) the +0 chain mail of Fupnurgh {*Corrode rElec Regen+ Int+3} It affects your intelligence (+3). It insulates you from electricity. It increases your rate of regeneration. It may corrode you when you take damage. (23, -25, D:9) 10 gold pieces (27, -19, D:9) 13 gold pieces (27, -9, D:9) a potion of curing (29, -28, D:9) a killer bee corpse (30, -10, D:9) a potion of invisibility (37, -20, D:9) a stone the Ecumenical Temple