Hat Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (3, -24, D:1) 7 stones (3, -19, D:1) a +0 short sword (5, -24, D:1) 15 stones (11, -10, D:1) a +0 short sword (13, -8, D:1) a cursed -2 club (16, -13, D:1) a +0 club (29, -14, D:1) 28 stones (30, 3, D:1) a +0 leather armour (31, -14, D:1) a +0 short sword (32, -21, D:1) a +0 robe (33, 0, D:1) a +0 short sword (36, -4, D:1) a +0 club (39, 2, D:1) 3 stones (39, 3, D:1) a stone Level 2 of the Dungeon (3, 11, D:2) a +0 club (4, -19, D:2) a +0 hand axe (12, 8, D:2) a +0 club (20, -27, D:2) 12 stones (26, -42, D:2) a +0 robe (39, -22, D:2) a +0 dagger (40, -24, D:2) a +0 club (42, -35, D:2) a +1 whip of holy wrath (43, -6, D:2) a +0 animal skin (57, -16, D:2) a +0 scythe a +0 robe (58, -38, D:2) a +0 leather armour Level 4 of the Dungeon [Shop] Diasek's Antique Armour Emporium a +0 ring mail (92 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +3 scale mail of positive energy (529 gold) a +0 ring mail (92 gold) a +2 pair of boots of flying (494 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +2 plate armour of fire resistance (920 gold) a +0 scale mail (92 gold) a +0 chain mail (103 gold) a +0 pair of gloves (103 gold) a +0 pair of boots (103 gold) the +3 pair of gloves of Distant Worlds {rC- rN+ Dex+3} (690 gold) It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from negative energy. (3, 14, D:4) 22 stones (4, 18, D:4) a +0 falchion (12, 23, D:4) a +0 club (13, -25, D:4) a stone (13, -22, D:4) a stone a jackal corpse 3 chunks of flesh (13, 31, D:4) an arrow (14, 17, D:4) a +0 mace (14, 33, D:4) a +0 shortbow 17 arrows (18, 11, D:4) a +0 mace (18, 12, D:4) a cursed -2 club a +0 falchion (20, 15, D:4) 28 stones (39, -17, D:4) 18 bolts (39, -12, D:4) a +0 robe (41, 21, D:4) a +0 ring mail (46, 15, D:4) 15 stones (48, 0, D:4) a +0 spear (53, -7, D:4) 20 bolts