Hatywr Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (12, 2, D:1) a stone (20, 25, D:1) 18 stones (21, 9, D:1) 26 stones (21, 11, D:1) a +0 leather armour (35, 18, D:1) a +0 shield (36, 18, D:1) 21 arrows (37, -21, D:1) 16 poisoned needles (47, -3, D:1) a +0 dagger (52, -20, D:1) a +0 club Level 2 of the Dungeon (4, -11, D:2) 15 bolts (17, 2, D:2) 4 stones (17, 3, D:2) a +0 short sword (18, 3, D:2) a +0 club (21, -13, D:2) a +0 spear (22, -7, D:2) a +0 dagger (24, -9, D:2) a stone (25, -12, D:2) a +0 spear (25, -10, D:2) a stone (26, -11, D:2) a stone (27, -11, D:2) a stone (29, -14, D:2) a cursed -3 spear (30, -1, D:2) 18 stones (34, -17, D:2) 9 arrows (42, -9, D:2) a cursed -3 rapier (43, -13, D:2) a +0 dagger (45, -17, D:2) a +0 leather armour (47, -22, D:2) 17 stones (47, -11, D:2) 13 poisoned needles (54, 8, D:2) a +0 quarterstaff Level 3 of the Dungeon (4, -15, D:3) a +0 dagger (12, -9, D:3) 14 stones (14, -9, D:3) a +0 dagger (20, -2, D:3) 14 sling bullets (33, -7, D:3) 11 stones (34, -18, D:3) a +0 ring mail a +2 mace of protection (35, -18, D:3) a +0 robe a +0 dagger a +0 ring mail 5 tomahawks a +0 club a +0 hand axe (44, 9, D:3) 23 sling bullets (46, 2, D:3) a +0 whip (55, -3, D:3) a +0 flail Level 4 of the Dungeon (1, -1, D:4) a +0 war axe (5, -7, D:4) a +0 club (5, -6, D:4) a +0 war axe (unseen) (8, 8, D:4) the +2 dagger of Mourning {antimagic, *Noise rPois rC+ Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It protects you from cold. It protects you from poison. It may make noises in combat. (11, 7, D:4) 20 stones (35, -7, D:4) 13 poisoned needles Level 5 of the Dungeon (1, -8, D:5) a +0 club (4, 4, D:5) a +0 flail