Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17124242275832508516 56 Havoc14747 the Magician (level 4, -9/31 HPs) Began as a Djinni Fire Elementalist on Oct 10, 2024. Mangled by a gnoll ... wielding a +0 halberd (16 damage) ... on level 2 of the Dungeon. The game lasted 00:08:10 (1313 turns). Havoc14747 the Magician (Djinni Fire Elementalist) Turns: 1313, Time: 00:08:11 Health: -9/31 AC: 2 Str: 9 XL: 4 Next: 17% Gold: 81 EV: 12 Int: 16 God: SH: 0 Dex: 14 rFire + + + (no weapon) rCold x x . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of fire HPRegen 0.25/turn f - ring of see invisible %: infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons e - a +2 dagger of freezing Armour a - a +0 robe (worn) Jewellery b - a ring of fire (left hand) f - a ring of see invisible (right hand) Scrolls d - a scroll of fear {unknown} g - 2 scrolls of teleportation Skills: + Level 3.1 Dodging + Level 2.3 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 84% 2x1d8 4% 1 b - Scorch Fire 42% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 42% 2d13 13% 3 d - Inner Flame Hex/Fire 21% N/A 13% 3 e - Flame Wave Conj/Fire 21% 2d8 38% 4 f - Shock Conj/Air 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading up here. Sorry, you're not good enough to have a special ability. Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a gnoll, wielding a +0 halberd (lightly wounded) You feel a surge of power! Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. You hear a shout! The gnoll barely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll is no longer more vulnerable to fire. The gnoll barely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... ######.......# #.#.# .............##### #.#.# #######.##.......# #.#.# ....# #.##.#####.####.#.# .##.###.##.#........#.#.# ................>##.#.#.### ###.###.##.#.#...§..#.#...# ###.....##.#.#.###..#.###.# .##..##.##.#.#.g@<..#.# #.# .##..##.##.#K#####..#.# #.# .##..##.##.#..........# #.# )##..##.##.##############.# .#..###.##................# .#..###.################### ..............# ..#####.#####.# ........### You could see a gnoll. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:2) 2 ribbon worms (D:2) A ball python (D:1) 3 bats 2 endoplasms A giant cockroach (D:2) 4 goblins 3 hobgoblins 2 frilled lizards (D:1) 5 kobolds 5 rats 32 creatures vanquished. Vanquished Creatures (others) 58 foxfires 58 creatures vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Havoc14747 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Havoc14747 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 284 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 854 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 854 | D:2 | Learned a level 1 spell: Shock 1170 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1313 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_cross D:2: layout_basic, serial_glass, glass_columns_c, glass_columns_c Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.1 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | 6 || 23 Cast: Foxfire | 30 | 5 || 35 Scorch | 3 | 2 || 5 Shock | | 3 || 3 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 12 | 8 || 20 Dodge: Dodged | 31 | 10 || 41