Hawk2021 Level 1 of the Dungeon (1, 2, D:1) a +0 club (6, -10, D:1) 25 arrows (10, -12, D:1) a +0 dagger (10, 17, D:1) a +0 club (22, -10, D:1) a +0 ring mail (44, 17, D:1) a +0 hand axe (49, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -35, D:2) a +0 club (5, -26, D:2) a +0 dagger (6, -26, D:2) a +0 halberd (11, -26, D:2) a +0 whip a +0 flail (13, -14, D:2) a +0 club (17, -42, D:2) a +0 club (24, -15, D:2) a cursed -3 club (35, -32, D:2) a +0 ring mail (41, -17, D:2) a +0 short sword (44, -25, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun 15 poisoned needles (10, -1, D:3) a +1 dagger of electrocution (12, -1, D:3) a +4 flail a +0 chain mail (14, -1, D:3) a +0 mace (15, 0, D:3) a +0 hand axe (26, -6, D:3) a +0 trident a +0 ring mail (27, -7, D:3) a +0 flail a +0 leather armour (27, -6, D:3) a +0 leather armour a +0 dagger (36, -39, D:3) a cursed -1 club (36, -38, D:3) a +0 club (37, -38, D:3) a +0 flail a +0 club (38, -31, D:3) a +0 hunting sling (52, -37, D:3) a +0 dagger (53, -20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 arrows (2, 29, D:4) a +0 giant club (6, 19, D:4) a +0 dagger (8, 46, D:4) a +0 flail (15, 12, D:4) a +0 flail (15, 13, D:4) a +0 dagger a +0 robe (15, 14, D:4) a +0 dagger (17, 0, D:4) a +0 rapier a +0 leather armour (19, 36, D:4) 12 poisoned needles (21, 46, D:4) 18 bolts (28, 32, D:4) a +3 falchion (34, 32, D:4) a +0 robe (40, 11, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour (1, 0, D:5) a +0 dagger of venom a +0 robe (4, 5, D:5) a +0 long sword of slicing (19, -6, D:5) a cursed +0 mace (21, 4, D:5) a +2 quarterstaff of chaos (22, -4, D:5) a +0 mace (22, 6, D:5) a +0 mace (25, -18, D:5) a +0 trident (25, 16, D:5) an uncursed ring of teleportation (28, -11, D:5) a +0 trident (40, 20, D:5) 10 poisoned needles (45, 9, D:5) 24 arrows (48, -10, D:5) 11 arrows Level 6 of the Dungeon [Shop] Othrusit's Antique Armour Emporium (Shop contents are unknown) (4, 12, D:6) a +0 hand axe (16, 32, D:6) 15 poisoned needles (35, 37, D:6) a +0 great sword a +0 robe (36, 30, D:6) a +0 flail a cursed +0 robe a +3 falchion a +0 robe (37, 29, D:6) a cursed +3 scimitar a +0 robe (37, 30, D:6) a +0 robe (41, 51, D:6) a +0 falchion (46, -6, D:6) a cursed ring of teleportation (56, 1, D:6) 23 poisoned needles Level 7 of the Dungeon [Shop] Dupsaus's Antique Weapon Emporium a +0 great sword (136 gold) a +0 battleaxe (136 gold) a +1 scythe of protection (222 gold) a +0 dagger (42 gold) a +3 war axe of flaming (489 gold) a +2 war axe of chopping (361 gold) a +2 quarterstaff of protection (352 gold) a +0 hand axe (63 gold) the +7 captain's cutlass {speed, disarm} (1134 gold) Attacks with this weapon are significantly faster. a cursed -3 spear (2 gold) a +0 short sword (63 gold) the +1 great sword of Cruel Justice {flame, *Contam rElec rF+ rC+} (821 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. a +0 great sword (136 gold) (0, 0, D:7) a +0 robe (11, 2, D:7) a +0 war axe (20, -4, D:7) a +0 shortbow 10 arrows (22, -4, D:7) an arrow (22, 7, D:7) a cursed -3 mace a +0 leather armour (23, 7, D:7) a +0 leather armour (24, -4, D:7) 2 arrows (26, -6, D:7) an arrow (31, 24, D:7) a +0 short sword (32, -19, D:7) a +0 long sword (37, 18, D:7) a +0 leather armour (40, -13, D:7) a +0 ring mail (42, -13, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a jackal corpse (0, 1, D:8) a jackal corpse (23, 5, D:8) a +0 triple crossbow (25, 7, D:8) a cursed +0 ring mail (27, -5, D:8) a potion of lignification (29, 29, D:8) a tomahawk (29, 36, D:8) a +0 robe (31, 26, D:8) a tomahawk (31, 27, D:8) a tomahawk (44, 21, D:8) a +0 giant spiked club (50, 13, D:8) a +0 robe the Ecumenical Temple