Hawkwind Level 1 of the Dungeon (0, 0, D:1) 17 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, 11, D:2) 8 gold pieces Level 3 of the Dungeon (3, 11, D:3) a stone a cursed +0 scale mail a cursed -1 club (7, 15, D:3) a +0 robe (8, 11, D:3) a +0 dagger (8, 21, D:3) a potion of invisibility (13, -9, D:3) a +0 ring mail (14, 5, D:3) 13 stones (16, -2, D:3) a stone (17, -4, D:3) a +0 dagger of draining (17, -2, D:3) a stone (18, -2, D:3) a stone (22, 15, D:3) a +0 club (22, 16, D:3) a +4 dagger of protection (25, 4, D:3) a scroll of remove curse (27, 19, D:3) a +0 whip (31, -15, D:3) 16 stones (34, 13, D:3) a +0 dagger (40, -9, D:3) 16 stones (42, 12, D:3) 26 bolts (45, 15, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a javelin (0, 13, D:4) 23 arrows (4, -1, D:4) a javelin (6, 9, D:4) a scroll of identify (10, 29, D:4) 16 stones (21, 0, D:4) a +0 flail (31, 45, D:4) a +0 pair of gloves (46, -14, D:4) a +0 club a +0 club Level 5 of the Dungeon (0, 0, D:5) a potion of might (2, 6, D:5) a tomahawk (2, 15, D:5) a tomahawk (4, 15, D:5) a tomahawk (5, 5, D:5) a tomahawk (5, 13, D:5) a +0 long sword (7, 0, D:5) a scroll of teleportation (13, 33, D:5) a +0 dagger a +0 mace a +0 scale mail (14, 31, D:5) 13 gold pieces (15, 29, D:5) a +0 scale mail (23, 13, D:5) a scroll of magic mapping Level 6 of the Dungeon (0, 0, D:6) 7 needles of confusion (6, -1, D:6) the +8 hunting sling of Huull {velocity, Dex+5} Any stone fired from it inflicts extra damage. It affects your dexterity (+5). (8, 18, D:6) a +0 robe the Ecumenical Temple