Hawkwind Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 5, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a hobgoblin corpse (skeletalised by now) (6, 16, D:2) a +0 club (10, 0, D:2) a bread ration (16, 40, D:2) a scroll of teleportation (29, 26, D:2) 5 gold pieces (42, -12, D:2) a +0 spear (42, 10, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a cursed -2 spear (5, -13, D:3) 15 gold pieces (6, -14, D:3) a +0 ring mail (10, 1, D:3) a +0 club a +0 dagger a +0 whip a quokka corpse an adder corpse an orc corpse (14, 6, D:3) a stone (14, 7, D:3) a stone Level 4 of the Dungeon [Shop] Mesemeiw's Armour Shoppe a +0 robe (9 gold) the +18 shield of the gong {rElec rN+ MR+ EV-5} (1264 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 scale mail of positive energy (234 gold) a +1 hat (143 gold) a +0 chain mail (58 gold) a +0 large shield (58 gold) the +9 chain mail "Wenaof" {rC- rN+++ rCorr Int-3} (907 gold) It affects your intelligence (-3). It makes you vulnerable to cold. It renders you almost immune to negative energy. It protects you from acid and corrosion. a +0 leather armour (26 gold) a +0 pair of gloves of dexterity (149 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 shield (58 gold) a cursed +0 cloak (19 gold) (0, 0, D:4) a +0 flail (8, 2, D:4) 13 gold pieces (9, -15, D:4) a tomahawk (9, -13, D:4) a tomahawk (14, -15, D:4) a tomahawk (14, -14, D:4) a tomahawk (15, 2, D:4) a scroll of immolation (27, 13, D:4) 28 stones (29, -11, D:4) a +0 leather armour (29, 10, D:4) a +0 robe (29, 13, D:4) 7 gold pieces Level 5 of the Dungeon (0, 0, D:5) 16 gold pieces