Hector Level 1 of the Dungeon [Shop] Toxetyd's Weapon Emporium 17 arrows (40 gold) a +5 shortbow (360 gold) a +0 hunting sling (18 gold) a +0 hand axe (36 gold) a +1 falchion of freezing (148 gold) a +0 quarterstaff (48 gold) 13 stones (15 gold) a +0 hand axe (36 gold) a +0 hunting sling (18 gold) the +3 long sword of Ethereal Action {venom, SInv} (364 gold) It poisons the flesh of those it strikes. It lets you see invisible. the +6 flail of Agaoxasm {freeze, rPois Dex+3} (645 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from poison. (14, 12, D:1) a +0 dagger (16, 39, D:1) a +0 dagger (21, 36, D:1) a +0 dagger (24, 9, D:1) a +0 dagger (27, -2, D:1) a +0 dagger (34, 31, D:1) a +0 dagger a +0 dagger (45, -1, D:1) a +0 short sword (57, 5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (19, -25, D:2) a +0 ring mail (19, 11, D:2) a +0 club (39, -3, D:2) a +0 short sword (56, 18, D:2) a +0 club (56, 24, D:2) a +0 club Level 3 of the Dungeon [Shop] Siklomig's Magic Scroll Emporium a scroll of noise (10 gold) a scroll of identify (20 gold) a scroll of amnesia (35 gold) a scroll of amnesia (35 gold) [Shop] Iruch's Distillery a potion of haste (130 gold) a potion of mutation (104 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of haste (130 gold) 2 potions of ambrosia (208 gold) a potion of lignification (39 gold) [Shop] Ziqotry's Antique Weapon Boutique a +0 spear (90 gold) a +0 hand crossbow (105 gold) a +0 short sword (90 gold) a +0 war axe (105 gold) a +0 mace (90 gold) a +3 halberd of flaming (726 gold) the +7 hunting sling "Qodet" {flame, Dex+5} (1656 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). the +4 dagger of the Everdark {holy, rElec rF+ Will+} (1506 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It insulates you from electricity. It increases your willpower. a +1 long sword of pain (471 gold) (0, 0, D:3) a +0 mace (1, -32, D:3) a +0 ring mail (21, -28, D:3) a +0 club (30, -16, D:3) a +0 flail (31, -15, D:3) 16 arrows (35, -29, D:3) a +0 hand axe (41, 4, D:3) a +0 hand axe (43, 5, D:3) 18 sling bullets (46, 6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -6, D:4) a scroll of holy word (6, -1, D:4) a dart slug corpse (8, 5, D:4) a quokka corpse (23, -26, D:4) 12 gold pieces (25, -7, D:4) 20 gold pieces (29, -7, D:4) a +0 leather armour (30, -9, D:4) a +0 dagger (30, -7, D:4) 17 gold pieces (31, -13, D:4) 23 stones