Dungeon Crawl Stone Soup version 0.27-a0-1200-g94dc6ad4cf (console) character file. Game seed: 2743207558138878046 8164 Hector the Thaumaturge (level 11, -13/79 HPs) Began as a Djinni Fire Elementalist on May 31, 2021. Was an Initiate of Ashenzari. Shot with an arrow by a centaur warrior (19 damage) ... on level 11 of the Dungeon. The game lasted 00:42:56 (12007 turns). Hector the Thaumaturge (Djinni Fire Elementalist) Turns: 12007, Time: 00:42:56 Health: -13/79 AC: 7 Str: 7 XL: 11 Next: 50% Gold: 571 EV: 15 Int: 26 God: Ashenzari [......] SH: 0 Dex: 14 rFire + . . SeeInvis . a - +0 rapier (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 steam dragon scales rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves Will +.... (boots unavailable) Stlth ++........ r - amulet of regeneration HPRegen 1.23/turn I - +6 ring of intelligence MPRegen 0.00/turn s - ring of Supernal Gnosis {Ice, Fort, Cun} (curse) @: flying, studying Dodging A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Curse Item, Shatter the Chains You were on level 11 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Sewer. You collected 571 gold pieces. Inventory: Hand Weapons a - a +0 rapier of electrocution (weapon) b - a +2 dagger of venom n - a +3 scimitar v - a +2 vorpal spear L - a +0 dagger of freezing O - a +0 war axe of electrocution Missiles j - 217 stones w - 9 javelins F - 4 curare-tipped darts N - 7 boomerangs R - 138 poisoned darts U - 2 throwing nets Armour d - +0 steam dragon scales (worn) g - a +0 pair of gloves (worn) y - the +1 robe "Muetorey" {Rampage rElec rC- rN++ Int+2} (You found it on level 5 of the Dungeon) It affects your intelligence (+2). It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. It bestows one free step when moving towards enemies. K - a +0 kite shield Jewellery r - an amulet of regeneration (around neck) s - the cursed ring of Supernal Gnosis (right hand) {Ice, Fort, Cun} (You found it on level 4 of the Dungeon) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It has a curse which improves the following skills: Fortitude: Armour and Shields. Cunning: Dodging and Stealth. u - a ring of willpower A - a +4 ring of protection I - a +6 ring of intelligence (left hand) P - a +4 ring of protection Wands e - a wand of mindburst (12) o - a wand of digging (5) x - a wand of iceblast (7) J - a wand of flame (23) Q - a wand of polymorph (13) Scrolls c - a scroll of silence f - a scroll of magic mapping h - a scroll of fear i - 3 scrolls of blinking l - 4 scrolls of enchant weapon D - a scroll of brand weapon E - 3 scrolls of enchant armour G - a scroll of noise S - 9 scrolls of teleportation Potions k - a potion of lignification m - 5 potions of curing p - 3 potions of might q - 2 potions of heal wounds t - 2 potions of invisibility z - 2 potions of mutation B - 4 potions of brilliance C - a potion of berserk rage H - 2 potions of ambrosia M - a potion of cancellation Miscellaneous T - a box of beasts Skills: * Level 7.4 Fighting + Level 1.5 Short Blades * Level 5.0(5.5) Armour + Level 7.7(8.2) Dodging - Level 1.5(2.0) Stealth + Level 10.5 Spellcasting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Fireball Conj/Fire 31% 3d13 1% 5 c - Swiftness Air 62% N/A 1% 3 d - Dazzling Flash Conj/Hex 100% N/A 1% 3 e - Metabolic Englaciati Hex/Ice 40% N/A 1% 5 f - Conjure Flame Conj/Fire 62% 6-21 1% 3 i - Call Imp Summ 62% N/A 1% 2 m - Summon Small Mammal Summ 100% N/A 1% 1 s - Sticky Flame Conj/Fire 62% 2d8 1% 4 P - Inner Flame Hex/Fire 62% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Orc (0/2) D:9 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:3 [ D:7 : Annotations: D:3 3 runed translucent doors, Glokmah's ghost, weakling DsMo; crabbyslav's ghost, amateur OpWn; iamserjio's ghost, weakling OpEE D:5 1 runed translucent door, knorpule3000's ghost, novice HuWn Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History j - 217 stones (gained 18) You reach down and open the door. A hornet and a centaur warrior come into view. Found 16 sling bullets. Unknown command. The hornet buzzes angrily. The centaur warrior shouts! The centaur warrior wields a +0 longbow. The centaur warrior shoots an arrow. The arrow hits you!! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, wielding a +0 longbow and quivering arrows The fireball explodes! The fireball engulfs the centaur warrior! The centaur warrior is moderately wounded. The centaur warrior shoots an arrow. The arrow hits you!! Unknown command. Casting: Fireball (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 longbow and quivering arrows (moderately wounded) The fireball explodes! The fireball engulfs the centaur warrior!! The centaur warrior is severely wounded. * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Fireball (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 longbow and quivering arrows (severely wounded) The fireball explodes! The fireball engulfs the centaur warrior! The centaur warrior is almost dead. * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you!! You die... #..#........<# #..#..#.#....# #..#.........#. #.....#........ #.##.##.######. #.....#.# #+#######.# ....c.###.# ......'.@.# .(....##### ..... .... ### You could see a centaur warrior. Vanquished Creatures Harold (D:10) 3 two-headed ogres An unseen horror (D:10) A gargoyle (D:8) A troll (D:9) A meliai (shapeshifter) (D:9) 3 steam dragons (D:8) 4 vampire mosquitoes (D:10) An acid dragon (D:10) 3 water moccasins 4 orc warriors (D:9) 2 black bears 2 centaurs A phantom (D:5) 3 kobold brigands (D:9) Blork the orc (D:4) 2 gnoll sergeants 2 scorpions A water moccasin zombie (D:6) A water moccasin skeleton (D:7) 3 killer bees (D:5) 3 wights (D:6) A howler monkey (D:8) 4 centaur zombies 3 bullfrog skeletons 3 orc priests (D:9) 4 hounds A jelly (D:5) 2 gnoll shamans (D:6) Ijyb (D:5) 2 iguanas A hound skeleton (D:4) 3 howler monkey zombies 10 gnolls A river rat (D:4) 8 adders 2 white imps An ufetubus (D:7) 2 adder skeletons (D:4) 3 worms 6 dart slugs 28 orcs 6 ball pythons 5 endoplasms 2 giant cockroaches (D:4) 2 goblins 12 hobgoblins 9 jackals 22 kobolds 7 quokkas 7 bats 13 frilled lizards 8 rats 223 creatures vanquished. Vanquished Creatures (collateral kills) 3 foxfires (Sewer) 3 creatures vanquished. Vanquished Creatures (others) 573 foxfires 2 plants (Sewer) 575 creatures vanquished. Grand Total: 801 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hector the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 337 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 592 | D:1 | Found a faded altar of an unknown god. 627 | D:1 | Reached skill level 3 in Spellcasting 627 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 627 | D:1 | Learned a level 1 spell: Summon Small Mammal 759 | D:1 | Reached skill level 1 in Fighting 1704 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 2654 | D:3 | Found a runed translucent gate. 2654 | D:3 | Found a runed translucent gate. 2654 | D:3 | Noticed crabbyslav's ghost (amateur OpWn) 2654 | D:3 | Noticed iamserjio's ghost (weakling OpEE) 2654 | D:3 | Noticed Glokmah's ghost (weakling DsMo) 2655 | D:3 | Found a runed translucent gate. 2798 | D:3 | Found Urecu's Armour Emporium. 2864 | D:3 | Reached XP level 5. HP: 36/37 MP: 0/0 2864 | D:3 | Learned a level 2 spell: Call Imp 3504 | D:4 | Reached skill level 4 in Spellcasting 3513 | D:4 | Reached XP level 6. HP: 27/43 MP: 0/0 3552 | D:4 | Found a staircase to the Ecumenical Temple. 3562 | Temple | Entered the Ecumenical Temple 3651 | D:4 | Found a glowing drain. 3731 | Sewer | Entered a sewer 4378 | D:4 | Noticed Blork the orc 4809 | D:4 | Killed Blork the orc 4810 | D:4 | Reached skill level 5 in Spellcasting 4810 | D:4 | Reached XP level 7. HP: 44/49 MP: 0/0 4810 | D:4 | Learned a level 3 spell: Swiftness 5135 | D:4 | Found a broken altar of Ashenzari. 5140 | D:4 | Became a worshipper of Ashenzari the Shackled 5232 | D:5 | Entered Level 5 of the Dungeon 5232 | D:5 | Noticed Ijyb 5300 | D:5 | Found a runed translucent door. 5300 | D:5 | Noticed knorpule3000's ghost (novice HuWn) 5608 | D:5 | Killed Ijyb 5614 | D:5 | Identified the +1 robe "Muetorey" {Rampage rElec rC- rN++ | Int+2} 5765 | D:5 | Reached XP level 8. HP: 56/56 MP: 0/0 5815 | D:5 | Reached skill level 6 in Spellcasting 7170 | D:6 | Reached skill level 7 in Spellcasting 7409 | D:6 | Reached XP level 9. HP: 60/63 MP: 0/0 7409 | D:6 | Learned a level 3 spell: Dazzling Flash 7780 | D:7 | Identified a scroll of acquirement 7788 | D:7 | Acquired a manual of Dodging 7855 | D:7 | Reached skill level 5 in Dodging 8042 | D:7 | Found Ytwe's Book Emporium. 8642 | D:8 | Noticed a gargoyle 8839 | D:8 | Reached skill level 1 in Armour 8906 | D:8 | Reached skill level 5 in Fighting 9413 | D:8 | Killed a gargoyle 9414 | D:8 | Reached skill level 8 in Spellcasting 9503 | D:9 | Noticed a two-headed ogre 9510 | D:9 | Reached skill level 1 in Short Blades 9511 | D:9 | Noticed a troll 9514 | D:8 | Killed a two-headed ogre 9515 | D:8 | Reached XP level 10. HP: 59/72 MP: 0/0 9629 | D:9 | Reached skill level 9 in Spellcasting 9781 | D:9 | Found a staircase to the Orcish Mines. 9966 | D:9 | Noticed a two-headed ogre 9975 | D:9 | Killed a two-headed ogre 10145 | D:9 | Noticed a two-headed ogre 10176 | D:9 | Killed a two-headed ogre 10177 | D:9 | Reached XP level 11. HP: 48/78 MP: 0/0 10177 | D:9 | Learned a level 5 spell: Metabolic Englaciation 10717 | D:10 | Entered Level 10 of the Dungeon 10792 | D:10 | Reached skill level 10 in Spellcasting 11059 | D:10 | Noticed Harold 11667 | D:10 | Killed Harold 11668 | D:10 | Reached skill level 5 in Armour 12003 | D:11 | Noticed a centaur warrior 12007 | D:11 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, minivault_19, item_on_display_a D:2: minmay_evil_eye, layout_basic, minmay_pentomino_q4 D:3: minmay_chambers_of_twos, layout_basic, gammafunk_ghost_cemetery, serial_shops, shop, minmay_misc_feat_more_columns, kennysheep_nub D:4: layout_rooms, general_overflow_altar, minmay_temple_entry_arrows, portal_sewer_entry_a, uniq_blork_the_orc D:5: layout_basic, gammafunk_ghost_grave, kennysheep_generic_room_16, uniq_ijyb D:6: layout_cave_pods, kennysheep_generic_room_15 D:7: layout_gridville, serial_shops, kennysheep_mini D:8: layout_basic, hangedman_abyss_or_decor_lesser_grid D:9: layout_long_grid, david_orc_5, kennysheep_small_square D:10: layout_loops_corners, uniq_harold D:11: layout_basic, lair_entry_dummy, serial_glass, glass_columns_a, glass_columns_a, enter_trove_3 Temple: kilobyte_greek_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 3 4 5 7 8 9 10 | 10.5 Fighting | 1 2 3 4 5 6 7 | 7.4 Dodging | 3 4 6 7 | 7.7 Armour | 3 4 5 | 5.0 Short Blades | 1 | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 1 | | | || 1 Short sword | | 10 | | || 10 Rapier | | | 1 | 1 || 2 Cast: Foxfire | 62 | 118 | 122 | 68 || 370 Sticky Flame | | | 21 | 20 || 41 Fireball | | | 15 | 29 || 44 Invok: Curse Item | | | 1 | || 1 Use: Scroll | | | 2 | || 2 Armor: Robe | 5 | 18 | 5 | || 28 Steam dragon scal | | | 1 | 12 || 13 Dodge: Dodged | 9 | 35 | 65 | 49 || 158 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12024 | 10958 | 1066 | 539 | 8430 | 13 | 924.9 | Dungeon | 11328 | 10298 | 1030 | 531 | 7974 | 11 | 1029.8 | Temple | 74 | 38 | 36 | 0 | 0 | 1 | 74.0 | Sewer | 620 | 620 | 0 | 8 | 456 | 1 | 620.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1616 daAuts D:5: 1348 daAuts D:3: 1240 daAuts D:10: 1201 daAuts D:8: 1186 daAuts D:9: 1151 daAuts D:6: 994 daAuts D:4: 849 daAuts D:2: 848 daAuts D:7: 833 daAuts Sewer: 620 daAuts Temple: 74 daAuts D:11: 57 daAuts