Hector Level 1 of the Dungeon (17, 26, D:1) a +0 leather armour (20, 7, D:1) 25 sling bullets (25, 11, D:1) a +0 mace (35, 4, D:1) a +0 whip (39, 15, D:1) 12 bolts (43, 18, D:1) a +2 dagger of distortion Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -15, D:2) a +1 robe of cold resistance (6, 29, D:2) a +0 falchion (14, -6, D:2) a +0 club (14, 14, D:2) a +0 dagger (16, -2, D:2) 14 arrows (16, 17, D:2) a +0 club (21, 10, D:2) a +0 dagger (32, 4, D:2) a +0 dagger (32, 22, D:2) a +0 club (33, 11, D:2) a +0 club (34, 4, D:2) a +0 dagger (38, -3, D:2) 5 sling bullets (40, -1, D:2) 22 sling bullets (53, -3, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hand axe (18, 4, D:3) a +0 ring mail (19, -11, D:3) a +0 club (35, 3, D:3) a +0 trident a +0 scale mail (39, 7, D:3) 11 poisoned darts (39, 15, D:3) a +0 flail (40, -11, D:3) a ball python corpse (skeletalised by now) (41, 6, D:3) a +0 robe (41, 9, D:3) a wand of paralysis (5) (41, 15, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hat