Hector Level 1 of the Dungeon (0, 0, D:1) 16 arrows (5, 1, D:1) a +0 pair of gloves (7, -29, D:1) a +0 club (20, -27, D:1) 7 javelins (26, -27, D:1) a +0 mace (42, -27, D:1) a +0 club (47, -10, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 shortbow (6, -19, D:2) 14 gold pieces (13, -15, D:2) a +0 falchion (32, -50, D:2) a +0 hand axe (35, -28, D:2) a +0 short sword (36, -20, D:2) a +0 dagger (39, -46, D:2) a +0 dagger (41, -36, D:2) a +0 long sword (43, -49, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -20, D:3) a +0 short sword (7, -24, D:3) 15 arrows (16, -7, D:3) a +0 dagger (33, -23, D:3) 10 arrows (44, -1, D:3) 2 potions of degeneration (53, 21, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon [Shop] Zocuebec's Distillery a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of berserk rage (65 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) 2 potions of heal wounds (130 gold) a potion of haste (130 gold) a potion of haste (130 gold) 2 potions of curing (78 gold) [Shop] Tostoux's Weapon Boutique a +0 spear (36 gold) a +2 dagger of draining (187 gold) a +0 long sword (42 gold) a +0 trident (42 gold) a +0 trident (42 gold) 6 javelins (57 gold) a +0 whip (30 gold) a +0 dagger (24 gold) a +0 long sword (42 gold) [Shop] Abutah's Antique Weapon Shoppe the +3 trident of the Shimmering Shrike {drain, rF+} (917 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. a +0 morningstar (104 gold) a +0 glaive (169 gold) a +0 trident (91 gold) a +0 mace (78 gold) the +5 flail "Ulohiblonu" {antimagic, rCorr Int+8 Dex-3} (1523 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+8). It affects your dexterity (-3). It protects you from acid and corrosion. the +9 long sword of Descent {antimagic, rCorr Str+6} (2098 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It protects you from acid and corrosion. a +0 quarterstaff (104 gold) the +12 whip of the Battered Artists {antimagic, Int+4} (2155 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). the +11 short sword of the Bespelling Coward {vorpal, Str-5 Int+9 Stlth+} (2020 gold) It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+9). It makes you more stealthy. a +0 whip of draining (169 gold) a +0 whip (65 gold) a +0 club (26 gold) [Shop] Ypiam's Antique Weapon Emporium a +0 war axe (87 gold) a +0 hand axe (75 gold) a +0 long sword (87 gold) a +0 mace (75 gold) a +0 trident (87 gold) a +0 flail (87 gold) a +0 hand axe (75 gold) a +1 arbalest of freezing (377 gold) a +3 whip of holy wrath (537 gold) a +0 flail (87 gold) a +0 trident (87 gold) a +0 hand crossbow (87 gold) a +0 club (25 gold) [Shop] Siq Yzuw's Distillery a potion of berserk rage (70 gold) a potion of brilliance (56 gold) a potion of haste (140 gold) a potion of haste (140 gold) 2 potions of curing (84 gold) a potion of magic (112 gold) a potion of magic (112 gold) a potion of heal wounds (70 gold) a potion of cancellation (112 gold) a potion of ambrosia (112 gold) a potion of ambrosia (112 gold) (0, 0, D:4) a +0 dire flail (20, 27, D:4) a +0 whip (32, 7, D:4) a +0 short sword (32, 9, D:4) a +0 chain mail (38, 27, D:4) a +0 club (47, 33, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (5, -22, D:5) a +0 giant spiked club (10, -2, D:5) a +0 flail (10, 1, D:5) a +0 flail (11, -25, D:5) a +0 club (12, 0, D:5) a +0 halberd (13, -2, D:5) a +0 mace (15, -15, D:5) a +0 club (16, 10, D:5) a +1 vampiric halberd (17, -8, D:5) a +0 giant club (17, 2, D:5) a +0 short sword (19, -21, D:5) a +0 hand axe (21, -22, D:5) a +0 scale mail a +0 dagger (23, -21, D:5) a +0 whip a +0 short sword a +0 leather armour (23, -2, D:5) a +0 spear (29, 12, D:5) a +0 mace (29, 19, D:5) a +0 whip (34, -21, D:5) a +0 hand axe (36, 15, D:5) a +0 spear a +0 dagger (39, -27, D:5) a +0 dagger (40, 2, D:5) a +0 ring mail a +0 club (42, 15, D:5) a +0 dagger (43, -19, D:5) a +0 morningstar a +0 ring mail (43, -7, D:5) a +0 whip (43, 17, D:5) a +0 club (44, -7, D:5) a +0 leather armour a +0 short sword (49, -5, D:5) a +0 whip (50, -5, D:5) a +0 flail (50, 9, D:5) a +0 short sword (52, -13, D:5) a +0 whip Level 6 of the Dungeon [Shop] Adosoyl's Book Emporium a book of Conjurations (420 gold) a book of Transfigurations (770 gold) a book of Transfigurations (770 gold) a manual of Shields (1545 gold) a Young Poisoner's Handbook (560 gold) a book of the Earth (910 gold) a book of Frost (490 gold) a book of Geomancy (490 gold) a book of Alchemy (1050 gold) a book of Clouds (630 gold) the Volume of the Glacial Volcanoes (980 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Inner Flame Hexes/Fire 3 yes c - Freezing Cloud Conjuration/Ice/Air 5 yes d - Polar Vortex Ice 9 no a book of Flames (490 gold) a book of Changes (350 gold) (0, 0, D:6) a +0 whip (0, 1, D:6) a +0 spear (0, 2, D:6) a +0 whip a +0 robe a +0 whip (1, 1, D:6) a +0 halberd (5, 24, D:6) a +0 short sword (7, 29, D:6) a +0 dagger (8, 24, D:6) a +0 club (9, 12, D:6) a +0 whip (12, 6, D:6) a +0 mace (13, 6, D:6) a +2 quarterstaff of chaos a +0 cloak (27, 22, D:6) a +0 robe a +0 short sword (30, 47, D:6) 13 arrows a +0 shortbow (51, 33, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 trident (5, 6, D:7) a +0 robe a +0 dagger (6, 8, D:7) a +0 hand axe (23, 49, D:7) a +0 club a +0 leather armour (29, 49, D:7) a +0 leather armour (33, -1, D:7) a +2 long sword of draining (34, 29, D:7) a +0 robe a +0 halberd (47, 39, D:7) the +8 chain mail "Roguephu" {Rampage Str+6 Int+2} It affects your strength (+6). It affects your intelligence (+2). It bestows one free step when moving towards enemies. (54, 19, D:7) a +0 robe a +0 dagger (55, 20, D:7) a +0 plate armour a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 animal skin a +1 spear (4, 4, D:8) a +0 club a +0 scale mail a +0 hand axe (5, 4, D:8) a +0 robe a +0 spear (6, 4, D:8) a +0 robe a +0 robe a +3 falchion a +0 leather armour a +0 falchion a +0 leather armour a +0 whip (8, 3, D:8) a +0 robe a +3 long sword (19, -10, D:8) a +0 robe (22, 4, D:8) a +0 club (23, -9, D:8) a +0 war axe +0 steam dragon scales (23, 11, D:8) a +0 whip (23, 13, D:8) a +2 dagger of protection (24, 6, D:8) a +0 short sword (24, 7, D:8) a +0 short sword (32, -5, D:8) a +0 ring mail a +0 hand axe (33, 1, D:8) a +0 ring mail a +0 club (34, -18, D:8) a +0 dagger a +0 robe a +0 dagger (35, -18, D:8) a +0 ring mail a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 4, D:9) a +4 dire flail a +0 robe (1, 6, D:9) a +0 war axe a +0 robe (4, -16, D:9) a +0 shortbow 18 arrows (12, 6, D:9) a +0 dagger (13, -24, D:9) a +0 shortbow 23 arrows (13, 6, D:9) a +0 chain mail a +0 hand axe (14, 5, D:9) a +0 robe a +0 dagger (28, -33, D:9) a +0 battleaxe of venom a +0 robe (30, -29, D:9) a +0 trident a +0 robe (31, -29, D:9) a +0 falchion a +0 robe (33, -29, D:9) a +1 long sword a +0 robe (33, 5, D:9) 13 arrows a +0 shortbow (36, -27, D:9) a +0 battleaxe a +0 robe (42, -24, D:9) a +0 dagger (43, -21, D:9) a +0 hand axe (44, -12, D:9) a +0 short sword (46, 5, D:9) a +0 mace (47, -7, D:9) a +0 club (57, -12, D:9) a +0 shortbow 14 arrows (57, -9, D:9) a +0 shortbow 21 arrows Level 10 of the Dungeon [Shop] Tagal's Armour Shop the +2 robe of Distant Shores {rC+ Will- Dex+4} (462 gold) It affects your dexterity (+4). It protects you from cold. It decreases your willpower. a +0 chain mail (72 gold) a +0 leather armour (32 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) the +3 ice dragon scales of Blue Skies {rF- rC++ Str+4} (1446 gold) It affects your strength (+4). It makes you vulnerable to fire. It greatly protects you from cold. a +0 plate armour (368 gold) a +0 scale mail (64 gold) a +0 plate armour (368 gold) a +1 scale mail of cold resistance (256 gold) a +0 scale mail (64 gold) a +2 robe of resistance (603 gold) (0, 0, D:10) a +0 chain mail (3, 26, D:10) a +0 whip (3, 27, D:10) a +0 robe (4, 6, D:10) a +0 hand axe (4, 23, D:10) a +0 war axe a +0 chain mail (5, 20, D:10) a +0 dagger a +0 scale mail (8, 35, D:10) a +0 ring mail (9, 14, D:10) a +0 dagger (10, 2, D:10) a +0 club a +0 leather armour (16, 1, D:10) 17 arrows a +0 shortbow (19, -1, D:10) a +0 flail (22, -4, D:10) a staff of cold a ring of wizardry a staff of earth a staff of death +0 pearl dragon scales a +1 cloak of preservation a +1 trident of venom the +4 triple crossbow of Due Proportion {venom, Fly rN++ Dex-5} It poisons the ammo it fires. It affects your dexterity (-5). It greatly protects you from negative energy. It grants you flight. 2 scrolls of torment a ring of resist corrosion a wand of polymorph (9) 3 atropa-tipped darts 8 curare-tipped darts a +3 scimitar of flaming the +6 falchion of Miun {vorpal, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). a +3 spear a +0 hand crossbow a wand of paralysis (13) 2 boomerangs a wand of digging (2) the ring of Vericaw {Ice Dex+2} [ring of ice] It enhances your ice magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. 3 scrolls of enchant weapon a +4 ring of evasion a scroll of silence an amulet of the acrobat 3 scrolls of noise a +6 war axe a +6 ring of dexterity 4 scrolls of amnesia +0 steam dragon scales a scarf of harm 127 sling bullets a +3 war axe of freezing a +1 dagger of venom 372 stones a +3 short sword of freezing (24, 32, D:10) a scroll of vulnerability (32, 10, D:10) a +0 chain mail a +0 long sword (37, -11, D:10) 19 arrows (38, 35, D:10) a +0 ring mail (50, 13, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 22 arrows (2, 31, D:11) a +0 ring mail (3, 33, D:11) a +0 flail (4, 25, D:11) a +0 halberd (6, 15, D:11) a +0 dagger (7, 15, D:11) a +0 dagger (8, 26, D:11) a +0 flail (9, 10, D:11) a +3 dire flail a +0 plate armour (19, 17, D:11) a +0 robe a +5 morningstar of protection (23, 17, D:11) a +1 scale mail of willpower a +0 long sword (25, 15, D:11) a +0 short sword (25, 18, D:11) a staff of death (27, 12, D:11) a +0 scimitar of flaming (30, 28, D:11) a +0 club (32, 14, D:11) a +0 chain mail a +0 war axe (33, 25, D:11) a +1 arbalest of flaming (34, 25, D:11) a +0 cloak (39, 29, D:11) a +0 giant club a +0 giant club (40, 6, D:11) a +0 scimitar a +0 plate armour (41, 21, D:11) a +0 spear (45, -13, D:11) a +0 leather armour (50, 2, D:11) a +0 whip a +0 chain mail a +0 club a +0 leather armour a +0 hand axe a +0 chain mail (50, 10, D:11) 2 large rocks (51, 3, D:11) a +0 dagger a +0 robe (52, -10, D:11) a +0 chain mail (58, 6, D:11) a +1 scale mail of fire resistance (58, 14, D:11) a +0 shortbow 10 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 mace (4, -31, D:12) a +0 whip (6, 0, D:12) a +0 trident (11, -34, D:12) a +0 giant club a +0 giant spiked club (11, 9, D:12) a +0 halberd (19, 9, D:12) a +0 hand axe (21, 9, D:12) a +0 dagger (25, -11, D:12) a scroll of vulnerability (34, -25, D:12) 12 sling bullets (43, -11, D:12) the +0 chain mail of Summertime {rPois Str+4 Slay-3 Stlth+} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. It makes you more stealthy. (47, -33, D:12) a +0 club (49, -36, D:12) a +0 rapier (49, -33, D:12) a +0 war axe (50, -34, D:12) a +0 dagger a +0 robe (51, -34, D:12) a +0 mace a +0 plate armour (51, -33, D:12) a +0 flail a +0 pair of boots (52, -19, D:12) 20 stones (55, 4, D:12) a +0 club (59, 5, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger of draining a +0 robe a +0 flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) a +0 pair of boots (6, -5, D:14) a manticore corpse Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 scale mail (1, -8, D:15) 20 stones (2, -10, D:15) a potion of degeneration Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (4, 14, Lair:1) a +0 quarterstaff (16, -11, Lair:1) 25 sling bullets (29, 1, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (25, -3, Lair:2) 7 arrows (25, -1, Lair:2) +0 steam dragon scales (25, 22, Lair:2) 8 javelins Level 3 of the Lair of Beasts (2, 9, Lair:3) a potion of degeneration (8, 7, Lair:3) a +0 ring mail (12, -17, Lair:3) a +4 arbalest (14, -21, Lair:3) a +0 hand crossbow (23, 17, Lair:3) a +0 spear (24, 19, Lair:3) a +0 ring mail (27, -6, Lair:3) a +0 scale mail (35, -18, Lair:3) a +0 spear (43, -5, Lair:3) 21 sling bullets (44, 6, Lair:3) a piece from Xom's chessboard (15/15) (45, 1, Lair:3) a +0 flail (59, -4, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hunting sling (9, -8, Lair:4) a +0 chain mail (13, -17, Lair:4) a +0 robe (14, -32, Lair:4) a +0 chain mail (19, -21, Lair:4) a +0 hand axe (22, -21, Lair:4) a +0 ring mail 5 javelins (33, 12, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (17, 17, Lair:5) the +5 ring mail "Gautwibba" {rN++ Will+} It greatly protects you from negative energy. It increases your willpower. (21, 37, Lair:5) +0 steam dragon scales Level 6 of the Lair of Beasts (0, 0, Lair:6) an amulet of regeneration (6, -25, Lair:6) a +0 mace (28, -33, Lair:6) a scroll of vulnerability (31, -15, Lair:6) a +0 quarterstaff (51, -44, Lair:6) a +0 quarterstaff (57, 1, Lair:6) a +0 rapier (61, -46, Lair:6) a +2 leather armour of poison resistance (62, -46, Lair:6) a +2 chain mail of cold resistance (66, -28, Lair:6) a +0 ring mail