Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 10121161347516509860 258 HehFate the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Jan 29, 2024. Mangled by a sleepcap (8 damage) ... on level 4 of the Dungeon. The game lasted 00:21:32 (2955 turns). HehFate the Conjurer (Deep Elf Conjurer) Turns: 2955, Time: 00:21:32 Health: -6/28 AC: 2 Str: 4 XL: 5 Next: 94% Magic: 4/14 EV: 12 Int: 25 God: Gold: 170 SH: 0 Dex: 13 Spells: 3/14 levels left rFire + . . q - staff of fire rCold . . . (no shield) rNeg . . . a - +0 robe {+2} rPois . (no helmet) rElec . t - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: repel missiles @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Inventory: Missiles f - 12 stones r - 12 poisoned darts Armour a - a +0 robe (worn) {+2} t - a scarf of repulsion (worn) Magical Staves q - a staff of fire (weapon) Scrolls d - 6 scrolls of identify {unknown} h - a scroll of summoning {unknown} k - a scroll of vulnerability {unknown} m - a scroll of brand weapon {unknown} n - 3 scrolls of fear {unknown} s - a scroll of blinking {unknown} u - a scroll of noise {unknown} v - a scroll of poison {unknown} Potions b - a potion of magic c - 3 potions of lignification {unknown} e - a potion of heal wounds {unknown} g - a potion of berserk rage {unknown} i - 2 potions of invisibility {unknown} j - a potion of might {unknown} l - 2 potions of enlightenment {unknown} o - a potion of resistance {unknown} p - a potion of ambrosia {unknown} Skills: + Level 0.1 Fighting * Level 0.9 Staves + Level 3.0 Dodging + Level 2.8 Stealth * Level 5.4 Spellcasting * Level 6.2 Conjurations * Level 0.9 Fire Magic * Level 0.8 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fireball Conj/Fire 18% 3d9 45% 5 Cause Fear Hex 3% N/A 61% 4 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is moderately damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is moderately damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is moderately damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The sleepcap attacks as it pursues you! The sleepcap releases spores at you! You die... ..#........................# ^....>..........#.###......# ....)....#......#####......#. ......####.......##.#........ ...<..####.........[.......# .......#..................# #................###.#.. # ###...............#..# .. #.........@f†......#.# #....................# .........###.........# ##.......## ###..###..# #.....### #...## .# ####..# ##..# ##.. #..... ........ .......... You could see a sleepcap. Vanquished Creatures A black bear (D:4) A bombardier beetle (D:3) An orc priest (D:3) An adder (D:3) 2 dart slugs A ribbon worm (D:3) 6 orcs (D:3) 6 bats 8 endoplasms 5 giant cockroaches 6 goblins 8 hobgoblins 5 quokkas 6 ball pythons 9 frilled lizards 6 kobolds 5 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HehFate the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 356 | D:1 | Learned a level 2 spell: Searing Ray 880 | D:1 | Reached skill level 5 in Conjurations 951 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1438 | D:2 | Found a glowing silver altar of Zin. 1747 | D:2 | Found a faded altar of an unknown god. 1878 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/12 2128 | D:3 | Learned a level 4 spell: Fulminant Prism 2133 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2318 | D:3 | Reached XP level 5. HP: 26/28 MP: 5/14 2917 | D:4 | Noticed a black bear 2927 | D:4 | Killed a black bear 2928 | D:4 | Reached skill level 5 in Spellcasting 2928 | D:4 | Reached skill level 6 in Conjurations 2952 | D:4 | HP: 1/28 [sleepcap (18)] 2955 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_corners, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_corridor_3, aquarium_window_2, aquarium_window_corner, aquarium_window_1, aquarium_view_2c, aquarium_view_4, minmay_indecisive_spiral D:2: layout_rooms, dreamdust_ecumenical_altar_grove, basic_altar D:3: layout_loops_ring, hangedman_decor_growths, minmay_statues_item D:4: kennysheep_the_goblin_king, layout_cave_pools, minmay_temple_entry_proselytizer, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 5 | 5.4 Dodging | 3 | 3.0 Fighting | | 0.1 Staves | | 0.9 Stealth | | 2.8 Fire Magic | | 0.9 Evocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 1 || 2 Staff | | 3 || 3 Cast: Magic Dart | 96 | 66 || 162 Armour: Robe | 10 | 22 || 32 Dodge: Dodged | 9 | 10 || 19