Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 7534730760568482278 70 Helzyh the Firebug (level 3, 0/26 HPs) Began as a Demigod Fire Elementalist on May 11, 2025. Slain by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:16:07 (1828 turns). Helzyh the Firebug (Demigod Fire Elementalist) Turns: 1828, Time: 00:16:07 Health: 0/26 AC: 4 Str: 9 XL: 3 Next: 77% Magic: 1/9 EV: 11 Int: 21 God: Gold: 65 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . b - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -10) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 sling Armour a - a +0 robe (worn) b - a +1 helmet (worn) Jewellery h - a ring of positive energy (worn) Scrolls f - a scroll of vulnerability {unknown} g - 2 scrolls of enchant armour {unknown} j - a scroll of immolation {unknown} Potions d - a potion of might {unknown} e - a potion of berserk rage {unknown} i - a potion of moonshine {unknown} Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 1.6 Conjurations + Level 3.1 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 30% 2d6 6% 2 c - Inner Flame Hex/Fire 8% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 16% 2d11 22% 3 Flame Wave Conj/Fire 12% 2d6 47% 4 Plasma Beam Fire/Air 4% 2x1d14 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the hobgoblin! You start resting. Magic restored. j - a scroll labelled XIOMPY BAIN A water moccasin comes into view. Found 13 gold pieces. Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a water moccasin (asleep) Flames lash the water moccasin. The water moccasin hisses angrily. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. You hear a shout! You hear an angry hiss. You hear a shout! x2 Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a water moccasin (moderately wounded, more vulnerable to fire) Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is moderately wounded. You hear an angry hiss. The water moccasin bites you. Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a water moccasin (moderately wounded, more vulnerable to fire) Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is almost dead. The water moccasin bites you but does no damage. The water moccasin bites you. The water moccasin bites you. The water moccasin attacks as it pursues you! The water moccasin barely misses you. Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a water moccasin (severely wounded, more vulnerable to fire) Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is almost dead. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! You die... # #...#..#..(........ ###.#.....######.## #.....#.# ###### #......# #....# ##..#..## #....####......###### #.........##........# ......######..#..##.# ......## #..##@# .......## #..##S## ........# #####..# ........### ##....... ............ ..##... ...........# #..$ . ...........# ###. ............ .. .......###.. . You could see a water moccasin (combustible). Vanquished Creatures 5 adders A dart slug (D:1) An orc (D:3) A giant cockroach (D:1) 4 hobgoblins 3 jackals (D:1) A ball python (D:3) 5 bats 3 frilled lizards A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Helzyh the Demigod Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 94 | D:1 | Reached skill level 1 in Conjurations 387 | D:1 | Reached XP level 2. HP: 13/20 MP: 4/7 396 | D:1 | Learned a level 2 spell: Scorch 1335 | D:1 | :::: 1347 | D:2 | Noticed Terence 1360 | D:3 | Reached skill level 3 in Fire Magic 1361 | D:3 | Reached XP level 3. HP: 5/26 MP: 3/8 1641 | D:3 | Learned a level 3 spell: Inner Flame 1821 | D:3 | Noticed a water moccasin 1828 | D:3 | Slain by a water moccasin Illustrated notes #..####.###...## #.# #.##.# #....##.# ##'## #.###.##.# #.##.##.# #.# #........# #.##.##†# #.# #####.#### #.......# ##.## #.# ####.######...###### #.# #.# #...........# #.# #.###.#.....###.# #.# #.....#.#@#.###.####.# #######.###..........# #.# #####.###### #.#######.# #.........# ########### Turn 1335 on D:1: :::: Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_loops_corners D:2: layout_basic, uniq_terence D:3: layout_rooms, overflow_temple_1_default, nicolae_tso_swordbearing_angel, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.6 Stealth | 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | 2 | 2.2 Fire Magic | 3 | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 54 Punch || 1 Cast: Foxfire || 17 Scorch || 38 Use: Potion || 2 Armour: Robe || 80 Dodge: Dodged || 76