Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 14252733138262665435 23 Helzyh the Grave Robber (level 3, 0/24 HPs) Began as a Human Necromancer on May 12, 2025. Slain by Terence ... wielding a +0 morningstar (10 damage) ... on level 2 of the Dungeon. The game lasted 00:08:55 (1238 turns). Helzyh the Grave Robber (Human Necromancer) Turns: 1238, Time: 00:08:55 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 3/6 EV: 11 Int: 17 God: Gold: 77 SH: 5 Dex: 13 Spells: 3/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery f - an amulet of reflection (worn) Scrolls g - a scroll of identify {unknown} j - a scroll of teleportation {unknown} Potions c - a potion of magic d - 3 potions of curing {unknown} e - a potion of enlightenment {unknown} h - a potion of invisibility {unknown} i - a potion of brilliance {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 2.3 Spellcasting + Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Grave Claw Necr 32% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Curse of Agony Necr 16% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Okay, then. You hit Terence. Terence is heavily wounded. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence closely misses you. Your soul wisp touches Terence. Okay, then. You have nothing you can fire or use right now. Okay, then. Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (heavily wounded, weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer Terence! Terence is almost dead. Terence is pinned in place! The last of your harvested death is exhausted. Terence misses you. The frilled lizard barely misses your soul wisp. Your soul wisp touches Terence but does no damage. You closely miss Terence. Terence is almost dead. Your soul wisp returns to where it belongs. Terence is no longer weakened. You block Terence's attack. You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 morningstar! Ouch! That really hurt! You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 morningstar! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #### #########...#### #...l@@.#.#....# #.#####.#.####.# #.### #.#......# #####...###.#####..# l.#.l#.##.<.......# #.#....##.#####...# #l##.####. ..#...## # #....# ####.#.### #...#### #....#.# You could see Terence and a frilled lizard. Vanquished Creatures 4 endoplasms 4 hobgoblins (D:1) A ball python (D:1) 5 bats A frilled lizard (D:1) A goblin (D:1) A kobold (D:2) A rat (D:2) 18 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) A ball python (D:1) A bat (D:1) A goblin (D:2) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Helzyh the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Noticed an electric eel 179 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 182 | D:1 | Learned a level 2 spell: Grave Claw 651 | D:1 | Found a faded altar of an unknown god. 1207 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1213 | D:2 | Noticed Terence 1238 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_ring, dreamdust_ecumenical_altar_grove D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 77 Cast: Soul Splinter || 39 Grave Claw || 4 Use: Potion || 1 Stab: Sleeping || 4 Armour: Robe || 48 Dodge: Dodged || 83 Block: Other || 2