Helzyh Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (3, -32, D:1) a hobgoblin skeleton (5, -28, D:1) a +0 club 4 stones a kobold skeleton (7, -20, D:1) a +0 club a goblin skeleton (9, 13, D:1) a +2 dagger of freezing (14, -38, D:1) a ball python corpse (skeletalised by now) (16, -10, D:1) a +0 orcbow (21, -9, D:1) a +0 spear (23, -6, D:1) a +0 ring mail (24, -8, D:1) a +0 whip (28, 3, D:1) a +0 short sword 5 stones (33, -27, D:1) a +0 club (37, -14, D:1) a +0 mace (42, -37, D:1) a quokka corpse (skeletalised by now) (50, -5, D:1) a ball python corpse (skeletalised by now) (52, -18, D:1) 4 poisoned darts (54, -10, D:1) a +0 dagger a stone a rat skeleton a kobold skeleton a ball python skeleton (56, 6, D:1) a ball python corpse (skeletalised by now) (65, -23, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 4, D:2) a +0 dagger (10, -48, D:2) a +0 short sword (10, -17, D:2) a hobgoblin corpse (skeletalised by now) (15, 1, D:2) a +0 dagger 4 stones a +0 scale mail a kobold corpse (skeletalised by now) (17, -44, D:2) 7 stones (26, -25, D:2) a +0 sling (31, -23, D:2) the +0 ring mail of Terror {Fly rElec rC-} Fly: It grants you flight. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. (35, -17, D:2) 6 poisoned darts (35, 2, D:2) a hobgoblin skeleton (42, -5, D:2) an adder skeleton (51, -33, D:2) a bat skeleton (51, -28, D:2) a +0 sling (53, -5, D:2) a +2 robe of cold resistance Level 3 of the Dungeon (0, 0, D:3) a bat corpse (4, -19, D:3) a book of Party Tricks (4, -11, D:3) a +0 hand axe (5, -16, D:3) a potion of might (8, -5, D:3) 5 stones