Helzyh Level 1 of the Dungeon [Shop] Hurylesy's Magic Scroll Shoppe a scroll of fear (unknown) (52 gold) a scroll of immolation (unknown) (52 gold) a scroll of teleportation (39 gold) a scroll of immolation (unknown) (52 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a frilled lizard corpse (skeletalised by now) (3, 0, D:1) a rat corpse (skeletalised by now) (11, 2, D:1) a +0 helmet (14, 26, D:1) a +0 club (16, 4, D:1) a frilled lizard corpse (skeletalised by now) (18, -22, D:1) a rat corpse (skeletalised by now) (18, -21, D:1) a +0 club (19, -13, D:1) a +0 short sword (20, -21, D:1) a hobgoblin corpse (skeletalised by now) (20, 4, D:1) a +0 sling (20, 18, D:1) a book of Callings (20, 22, D:1) a +0 sling (23, 7, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (24, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -21, D:1) a +0 dagger (26, -5, D:1) a bat corpse (skeletalised by now) (37, -11, D:1) a ball python corpse (skeletalised by now) (44, 25, D:1) a +0 great sword (53, 10, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (3, 7, D:2) a +0 robe (10, 3, D:2) a quill talisman (16, -19, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 22, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (17, -3, D:2) a book of Frost (28, -21, D:2) a +0 leather armour (29, -26, D:2) a +0 leather armour (30, -22, D:2) the +0 chain mail of Nupeloumm {Int+7} Int+7: It affects your intelligence (+7). (34, 19, D:2) a +0 mace (37, 27, D:2) a +0 ring mail (38, 9, D:2) a +0 whip (53, 11, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (6, 31, D:3) 3 stones (8, -15, D:3) a +0 hand axe (13, 21, D:3) a hobgoblin skeleton (24, -5, D:3) a +0 hand axe a +0 scale mail the human skeleton of Terence (26, -16, D:3) a hobgoblin corpse (skeletalised by now) (31, -6, D:3) 4 poisoned darts (37, 25, D:3) a +0 robe (38, -8, D:3) a +2 antimagic dagger (42, 10, D:3) a +0 robe (44, 14, D:3) a +0 quarterstaff (46, 22, D:3) 6 poisoned darts (54, -9, D:3) a +0 whip (56, 6, D:3) a +0 club an orc skeleton Level 4 of the Dungeon (2, -11, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (3, -10, D:4) a +0 short sword a kobold corpse (skeletalised by now) (11, -15, D:4) a +0 leather armour (32, -9, D:4) a +0 club (32, 21, D:4) a staff of conjuration (35, 13, D:4) a +0 helmet (39, -11, D:4) a +0 leather armour (40, -9, D:4) a +0 club (43, -23, D:4) a +0 scale mail (43, 16, D:4) an adder skeleton (44, -30, D:4) the orb "Kentefegi" {guile, Harm rC+} Harm: It increases damage dealt and taken. rC+: It protects you from cold. (44, -1, D:4) an amulet of guardian spirit (48, -32, D:4) a +0 club (51, -39, D:4) a +0 dagger a +0 animal skin (52, -30, D:4) a +0 hand axe a +0 chain mail (52, -29, D:4) a +0 hand axe the +1 leather armour of Dithmenos, Threshing {rPois Int-2 Dex+6} rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). an orc skeleton (52, -28, D:4) a +0 falchion 5 stones a +0 leather armour (55, -25, D:4) a +0 club 2 boomerangs a +0 leather armour (55, -24, D:4) a +0 club a +0 falchion an orc skeleton (55, 8, D:4) a +0 mace (56, -25, D:4) a +0 club (61, -36, D:4) a +0 short sword 6 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a yak corpse (2, -5, D:5) a potion of enlightenment (6, 2, D:5) a +0 spear (7, 2, D:5) a +0 club a +0 club a gnoll corpse (7, 17, D:5) a +0 giant club