Helzyh Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, -31, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 5, D:1) 2 stones (4, 14, D:1) 5 stones (11, 23, D:1) a +3 short sword 2 stones a kobold skeleton (17, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -14, D:1) a +0 whip 5 stones (30, -6, D:1) a +0 short sword (32, -10, D:1) a book of Cantrips (35, 16, D:1) a jackal skeleton a jackal skeleton (36, 15, D:1) a +0 hand axe (48, 13, D:1) a +0 mace (51, -3, D:1) a frilled lizard corpse (skeletalised by now) (51, 7, D:1) a +0 club a kobold corpse (skeletalised by now) (51, 9, D:1) a +0 short sword (53, -22, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 29, D:2) a +0 dagger (4, 36, D:2) a +0 ring mail (9, 37, D:2) a book of Maladies (12, 21, D:2) a +0 dagger (12, 35, D:2) a +0 dagger 2 stones a kobold corpse (13, 4, D:2) a +0 club (13, 15, D:2) a +0 leather armour (16, 31, D:2) a +0 short sword a kobold skeleton (16, 32, D:2) a +0 dagger of flaming a +0 club (20, 20, D:2) a +0 chain mail (25, 14, D:2) a +0 long sword (36, 22, D:2) a bat skeleton (47, 23, D:2) a frilled lizard corpse (skeletalised by now) (48, 35, D:2) a scroll of identify