Henri Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, -14, D:1) a +0 club (8, -9, D:1) a +0 club (23, 11, D:1) a +0 dagger (26, -7, D:1) a +0 dagger (29, -3, D:1) a +0 short sword 3 stones a +0 robe (30, 2, D:1) a +0 club (31, -17, D:1) a +0 whip (31, 0, D:1) a +0 ring mail (42, -24, D:1) 3 stones (47, -17, D:1) a +0 dagger a stone (48, -24, D:1) a +0 robe (48, -19, D:1) 5 stones Level 2 of the Dungeon [Shop] Noydghel's Jewellery Shoppe a ring of flight (245 gold) a ring of see invisible (210 gold) an amulet of guardian spirit (420 gold) an amulet of reflection (420 gold) the ring of Vozxeuluz {Dex+6 Slay+3} (778 gold) [ring of dexterity] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). a +6 ring of dexterity (504 gold) an amulet of the acrobat (420 gold) an amulet of regeneration (420 gold) a +6 ring of dexterity (504 gold) (10, 14, D:2) a +3 hand axe (13, 6, D:2) a +0 rapier (17, 2, D:2) a +0 dagger (20, 9, D:2) a +0 dagger (21, 20, D:2) a +0 dagger (24, -7, D:2) a +0 leather armour (25, -4, D:2) a +0 chain mail (34, -10, D:2) a +0 club a +0 sling (47, 25, D:2) a +0 chain mail (52, 27, D:2) a +0 mace of venom Level 3 of the Dungeon (11, 18, D:3) a +0 ring mail (17, -11, D:3) a +0 whip (18, 1, D:3) a +0 flail (19, -25, D:3) a +0 buckler (19, 10, D:3) a +0 spear (21, -12, D:3) a +0 whip a +0 flail (44, -18, D:3) 4 stones Level 4 of the Dungeon [Shop] Hujaidd's Tremendous Tomes the Folio of the Nexus (1222 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Ice Beast Ice/Summoning 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Metabolic Englaciation Hexes/Ice 5 f - Simulacrum Ice/Necromancy 6 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 the Disquisition on Supportive Rime (1066 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Call Canine Familiar Summoning 3 d - Ice Form Ice/Transmutation 4 e - Animate Armour Summoning/Earth 4 f - Summon Mana Viper Hexes/Summoning 5 g - Simulacrum Ice/Necromancy 6 h - Spellforged Servitor Conjuration/Summoning 7 the Vellum of Damage Dealing (962 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Conjure Flame Conjuration/Fire 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Iskenderun's Mystic Blast Conjuration/Translocation 4 f - Flame Wave Conjuration/Fire 4 g - Iskenderun's Battlesphere Conjuration 5 h - Orb of Destruction Conjuration 7 Egiheili's Lessons on the Traveller and Transmogrification (1118 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Passage of Golubria Translocation 4 e - Petrify Transmutation/Earth 4 f - Irradiate Conjuration/Transmutation 5 g - Statue Form Transmutation/Earth 6 h - Storm Form Transmutation/Air 7 Sif Muna's Compilation of the Helpful Arsonist (1300 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Inner Flame Hexes/Fire 3 c - Flame Wave Conjuration/Fire 4 d - Sticky Flame Conjuration/Fire 4 e - Summon Cactus Giant Summoning 6 f - Spellforged Servitor Conjuration/Summoning 7 g - Malign Gateway Summoning/Translocation 7 h - Summon Horrible Things Summoning 8 Vefrujij's Collected Works on the Non-Euclidean Caves (1196 gold) Spells Type Level a - Sandblast Earth 1 b - Teleport Other Translocation 3 c - Passage of Golubria Translocation 4 d - Petrify Transmutation/Earth 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Iron Shot Conjuration/Earth 6 g - Dispersal Translocation 6 h - Shatter Earth 9 the Volume of the Rocks and the Squall (1222 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Passwall Transmutation/Earth 2 c - Leda's Liquefaction Hexes/Earth 4 d - Lightning Bolt Conjuration/Air 5 e - Lee's Rapid Deconstruction Earth 5 f - Conjure Ball Lightning Conjuration/Air 6 g - Storm Form Transmutation/Air 7 h - Maxwell's Capacitive Coupling Air 8 the Almanac of Dynamic Reformation (1372 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Lightning Bolt Conjuration/Air 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Starburst Conjuration/Fire 6 f - Statue Form Transmutation/Earth 6 g - Necromutation Transmutation/Necromancy 8 h - Fire Storm Conjuration/Fire 9 (7, 10, D:4) a +0 club (18, 19, D:4) a +0 whip (19, 19, D:4) 5 stones (27, -5, D:4) a +0 robe (30, 36, D:4) a +0 ring mail (31, 32, D:4) a +0 dagger (38, 2, D:4) a +0 dagger (40, -9, D:4) a +0 dagger (51, 16, D:4) a +0 ring mail (60, -12, D:4) a +0 ring mail Level 5 of the Dungeon (3, -42, D:5) a +0 scale mail (6, -20, D:5) 5 javelins (8, -19, D:5) 3 stones (15, -32, D:5) 5 stones (16, -32, D:5) a +0 dagger (19, -32, D:5) a +0 shortbow (23, -44, D:5) a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (23, -43, D:5) a +0 short sword a +0 robe a +0 dagger (29, -43, D:5) a +0 shortbow (31, -29, D:5) a +0 dagger (39, -32, D:5) a +0 robe (42, -26, D:5) a +0 hand axe (42, -25, D:5) a +0 short sword (43, -24, D:5) a +0 ring mail a +0 flail (45, -30, D:5) a potion of heal wounds (45, -28, D:5) a scroll of identify (51, -17, D:5) 3 stones (61, 2, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (1, -11, D:6) 4 stones (16, -13, D:6) a +0 short sword of holy wrath a +0 leather armour (16, -10, D:6) a +0 dagger a +0 dagger a +0 robe (18, -4, D:6) a +0 ring mail (22, 8, D:6) 2 stones (23, -12, D:6) a +0 short sword (25, -11, D:6) a +0 club (27, -14, D:6) a +0 whip a +0 robe (32, 30, D:6) a +0 war axe (35, -3, D:6) a +0 giant spiked club Level 7 of the Dungeon (8, -8, D:7) 2 stones (9, -6, D:7) a +0 club (12, 5, D:7) a +0 trident (13, -2, D:7) a +0 chain mail (14, 11, D:7) a +0 falchion (18, 9, D:7) a +0 dire flail (26, 8, D:7) a +0 dagger (29, -18, D:7) a +0 leather armour a +0 whip (30, -19, D:7) a +0 short sword a +0 hand axe (30, -18, D:7) a +0 trident (35, -25, D:7) a +0 robe a +0 dagger (38, -20, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (5, -7, D:8) the +10 dagger of Chagrin {freeze, Will+ Str+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Will: It increases your willpower. (7, -29, D:8) a +0 shortbow a centaur corpse (17, -5, D:8) a +1 battleaxe (17, -2, D:8) a +0 robe (21, 4, D:8) a +0 ring mail (28, -33, D:8) 6 large rocks (41, 5, D:8) a +0 leather armour (46, 4, D:8) a +0 robe a +3 dire flail (47, 5, D:8) a +0 short sword (51, -14, D:8) a +2 battleaxe (51, -13, D:8) a +0 robe of willpower (51, -12, D:8) a +0 battleaxe a +0 robe a +0 robe a +2 short sword (51, -8, D:8) a +0 short sword (53, -25, D:8) a +3 short sword (53, -24, D:8) a +0 robe (53, -23, D:8) a +0 robe a +0 dagger (60, 4, D:8) a +0 whip (60, 19, D:8) 4 stones (61, 3, D:8) a curare-tipped dart a +0 whip (61, 5, D:8) 3 stones a +0 dagger (64, -1, D:8) a +0 robe a +0 falchion the Ecumenical Temple