Henri Level 1 of the Dungeon [Shop] Gexzanebb's Distillery a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of attraction (42 gold) a potion of might (56 gold) a potion of invisibility (112 gold) a potion of curing (42 gold) [Shop] Catysad's One-of-a-Kind Rings a +3 ring of intelligence (100 gold) a +7 ring of evasion (1035 gold) a +2 ring of slaying (210 gold) a +4 ring of dexterity (150 gold) the ring "Vacoeg" {rN+ EV+4} (472 gold) [ring of evasion] EV: It affects your evasion (+4). rN: It protects you from negative energy. the ring "Xeddigao" {Will+ rCorr} (376 gold) [ring of willpower] rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (13, -31, D:1) a +0 short sword (44, -32, D:1) a +0 chain mail (47, -14, D:1) 5 stones (48, 12, D:1) a +0 short sword (49, -15, D:1) a +0 mace (50, 8, D:1) a +0 short sword a stone (51, -35, D:1) a +0 mace (64, -25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Iganasog's Weapon Shoppe a +0 short sword (42 gold) a +0 hand axe (42 gold) a +2 demon whip of freezing (546 gold) 3 stones (4 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (1156 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. the +2 dagger of the Grave {venom, *Slow rElec MP+9} (555 gold) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. the +8 great sword of Lulattyo {vorpal, rElec rCorr Dex-3} (882 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. [Shop] Walioc's Jewellery Emporium an amulet of reflection (390 gold) a ring of resist corrosion (260 gold) a +6 ring of strength (468 gold) a ring of willpower (325 gold) the ring "Asaocs" {MP+9 Str+4 Int+4 Stlth+} (605 gold) [ring of magical power] Str: It affects your strength (+4). Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a ring of protection from fire (325 gold) an amulet of guardian spirit (390 gold) a ring of poison resistance (260 gold) an amulet of the acrobat (390 gold) [Shop] Nonemed's Distillery 2 potions of magic (208 gold) 2 potions of mutation (208 gold) a potion of resistance (130 gold) a potion of haste (130 gold) a potion of ambrosia (104 gold) a potion of heal wounds (65 gold) [Shop] Udyesuhuy's Antique Weapon Shoppe a +0 dagger (52 gold) the +9 sling "Zoefoh" {vorpal, rElec rC+ Int+6} (2100 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 flail (91 gold) a +0 dagger (52 gold) a +0 falchion (78 gold) a +0 spear (78 gold) a +0 falchion (78 gold) the +5 shortbow "Beast's Demise" {venom, Dex+4} (1144 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). a +1 mace of draining (322 gold) [Shop] Jiallaweum's Jewellery Boutique a +4 ring of protection (432 gold) an amulet of magic regeneration (360 gold) a +4 ring of slaying (936 gold) a +6 ring of dexterity (432 gold) the ring of the Disturbing Bones {Fly rC++ Dex-3} (428 gold) [ring of flight] Dex: It affects your dexterity (-3). rC: It greatly protects you from cold. Fly: It grants you flight. a +4 ring of protection (432 gold) an amulet of the acrobat (360 gold) (0, 0, D:2) a +0 spear (11, 30, D:2) a +0 club (15, 38, D:2) a +0 club a +0 sling (16, 31, D:2) a +0 plate armour (19, 30, D:2) a +0 club (21, 9, D:2) a +0 dagger (36, 7, D:2) the +3 quarterstaff of Bread {antimagic, Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). Level 3 of the Dungeon (5, 0, D:3) a +0 robe (12, -5, D:3) a +0 robe (17, 7, D:3) a +0 club (20, 7, D:3) 3 stones (40, -15, D:3) a +0 club a +0 sling a +0 ring mail (42, -5, D:3) a stone (50, 31, D:3) a +0 scale mail (51, 21, D:3) 8 stones (54, 27, D:3) a +0 spear (57, 27, D:3) a staff of death Level 4 of the Dungeon (6, 9, D:4) a +0 robe (14, -24, D:4) a +0 dagger a +0 club a +0 hand axe a +0 leather armour a +0 hand axe (14, 22, D:4) a +0 chain mail (27, 2, D:4) a +0 club (28, -6, D:4) a +0 scale mail (29, -20, D:4) a +0 scale mail (31, 13, D:4) a +3 spear (34, -20, D:4) 2 stones a +0 club (49, 29, D:4) a +0 buckler Level 5 of the Dungeon [Shop] Vyecisig's Jewellery Emporium a ring of protection from fire (300 gold) a ring of wizardry (360 gold) a ring of ice (300 gold) an amulet of guardian spirit (360 gold) a ring of willpower (300 gold) an amulet of regeneration (360 gold) an amulet of reflection (360 gold) a ring of wizardry (360 gold) a ring of magical power (240 gold) a ring of see invisible (180 gold) (0, 0, D:5) a +2 war axe of freezing (1, 0, D:5) a +0 robe a +0 robe a +0 flail a stone (13, -24, D:5) a +0 flail (13, -22, D:5) a +0 dagger a boomerang a +0 leather armour a +0 dagger (14, -32, D:5) a +0 short sword (18, -10, D:5) a +0 leather armour (18, 4, D:5) a +0 hand axe (25, -28, D:5) 5 stones (44, -32, D:5) a +1 whip of flaming (56, 17, D:5) a +0 scale mail the Ecumenical Temple