Henri Level 1 of the Dungeon (0, 0, D:1) 3 boomerangs (2, -27, D:1) a +0 spear (12, -28, D:1) a +0 club (17, 0, D:1) a +0 whip (18, -10, D:1) a +0 dagger (26, 5, D:1) a +0 sling (32, -35, D:1) 4 stones (37, -19, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (6, 17, D:2) a +0 dagger (8, -7, D:2) a +0 club (18, 10, D:2) a +0 dagger (20, 22, D:2) a +0 club (21, -12, D:2) a +0 pair of gloves (22, 17, D:2) a +0 ring mail (30, -8, D:2) a +0 club (34, 7, D:2) a +0 club (43, 32, D:2) a +0 robe (45, 22, D:2) a +0 robe Level 3 of the Dungeon [Shop] Iller's Antique Armour Emporium a +2 pair of gloves of stealth (709 gold) a +0 chain mail (148 gold) a +2 robe of fire resistance (584 gold) a +0 leather armour of willpower (297 gold) a +2 pair of gloves of hurling (709 gold) a +0 leather armour (66 gold) a +0 helmet (148 gold) (0, 0, D:3) a +0 dagger (4, 1, D:3) a +0 short sword (19, -17, D:3) a +0 club (22, -23, D:3) a +0 club (22, -5, D:3) a +0 leather armour (32, -9, D:3) a +0 leather armour a +0 falchion a +0 hand axe (39, -16, D:3) a +0 robe a +0 dagger (39, -12, D:3) a +0 leather armour a +0 club (39, -11, D:3) a +0 mace (39, -10, D:3) a +0 club (40, -3, D:3) 2 stones (42, -9, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -12, D:4) 4 stones (4, 4, D:4) 4 stones (6, 9, D:4) a +0 hand axe (8, 20, D:4) a +0 spear (9, 20, D:4) a +0 flail (12, -19, D:4) a +0 club (12, 14, D:4) a +0 whip (14, -8, D:4) a +0 club (18, 26, D:4) a +0 spear (19, 27, D:4) a +0 ring mail a +0 spear a +0 halberd (24, 12, D:4) 3 stones (27, 21, D:4) a book of Burglary (28, -19, D:4) 4 stones a +0 dagger (28, 16, D:4) a stone a +0 dagger a +0 club (34, -6, D:4) a +6 club (37, -4, D:4) a +0 dagger (52, -4, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Lyitzeur's Neck Hole a +0 cloak (58 gold) a +0 cloak (58 gold) a scarf of harm (117 gold) a scarf of shadows (156 gold) an amulet of guardian spirit (390 gold) an amulet of magic regeneration (390 gold) an amulet of regeneration (390 gold) (0, 0, D:5) a staff of conjuration (14, -14, D:5) a +0 ring mail (14, -4, D:5) a +0 vorpal shortbow (14, -3, D:5) a +0 short sword (17, -18, D:5) a +0 leather armour (22, 24, D:5) a +0 ring mail (28, -8, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a book of Burglary (3, 12, D:6) a +0 war axe (4, 10, D:6) a +0 hand axe (4, 11, D:6) a +1 hand axe of venom a +0 ring mail (4, 12, D:6) a +0 hand axe (15, -5, D:6) a +0 shortbow (15, 5, D:6) a +0 dagger (16, 24, D:6) a +0 trident (31, 9, D:6) 6 boomerangs (32, -20, D:6) a +0 whip a +0 flail a +0 leather armour (33, -20, D:6) a +3 dagger a +0 robe (33, -19, D:6) a +0 whip a +0 leather armour (33, -18, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (4, -19, D:7) 5 stones (11, -24, D:7) a +0 shortbow (12, -3, D:7) a +0 ring mail a +0 short sword 2 stones (13, 17, D:7) 9 stones (22, -1, D:7) a +0 hand axe (22, 1, D:7) 5 stones (23, -17, D:7) a +0 pair of gloves a +0 robe (24, 3, D:7) 3 stones (27, -5, D:7) a +0 ring mail (30, -1, D:7) a +0 spear (30, 0, D:7) a +0 spear (34, -2, D:7) a +0 spear (35, -3, D:7) a +0 spear (36, -3, D:7) a +0 spear (43, -6, D:7) a +0 scimitar (46, -8, D:7) a +0 club (47, -8, D:7) 6 stones a curare-tipped dart (48, -9, D:7) a +0 club (48, -8, D:7) a +0 short sword a +0 short sword 5 stones a +0 club (50, -9, D:7) a +0 leather armour Level 8 of the Dungeon (0, 4, D:8) a +0 short sword (1, 3, D:8) a +0 plate armour (4, 5, D:8) a +0 dagger (4, 6, D:8) a +2 hand axe of draining (6, -15, D:8) a +0 shortbow (8, 8, D:8) a +0 leather armour a +0 dagger a +0 robe a +0 animal skin (8, 9, D:8) a +1 spear of flaming (30, 3, D:8) a +0 war axe (42, -19, D:8) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (43, -24, D:8) a +0 dagger a +0 robe (48, -19, D:8) a +0 war axe a +0 robe (50, -21, D:8) a +0 short sword a +0 robe (55, -13, D:8) a +0 robe (56, -13, D:8) a +0 morningstar a +0 short sword a +0 robe (56, -11, D:8) a +0 trident Level 9 of the Dungeon (14, 17, D:9) a +0 plate armour (16, 20, D:9) a +2 halberd of protection (17, 8, D:9) a +0 trident (17, 20, D:9) a +0 scale mail (18, 8, D:9) a +0 flail (18, 9, D:9) 3 stones a +0 club (19, 7, D:9) a +0 flail (19, 8, D:9) a +0 shortbow (19, 9, D:9) a +0 whip a +0 whip (20, 10, D:9) a +0 scale mail a +0 halberd (34, 28, D:9) a staff of fire (47, 26, D:9) 6 stones (47, 27, D:9) 3 stones (47, 28, D:9) 7 stones (50, 35, D:9) a +1 pair of gloves Level 10 of the Dungeon [Shop] Qilocwam's Book Boutique a book of Spectacle (320 gold) Great Wizards, Vol. VII (300 gold) the Octavo of Morbid Graupel (360 gold) Spells Type Level a - Necrotise Necromancy 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Ice Beast Ice/Summoning 4 d - Ozocubu's Refrigeration Ice 7 a book of Frost (220 gold) a book of Spatial Translocations (260 gold) a book of Scorching (300 gold) a Young Poisoner's Handbook (200 gold) a book of Death (440 gold) (0, 0, D:10) a ring of ice a +0 quarterstaff of freezing a +2 robe of cold resistance (0, 2, D:10) a +0 chain mail (18, -15, D:10) a +0 robe (28, 10, D:10) 2 potions of mutation 3 scrolls of enchant weapon the ring of Brilliance {Ice *Corrode Str+5} [ring of ice] It enhances your ice magic. Str: It affects your strength (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. *Corrode: It may corrode you when you take damage. a +4 short sword of holy wrath a ring of wizardry a +4 ring of evasion a scroll of noise 3 potions of degeneration a +1 dagger a potion of lignification 3 potions of heal wounds a +4 ring of protection a scroll of immolation a scroll of enchant armour (31, 4, D:10) a +0 club (31, 18, D:10) a +1 pair of gloves (33, -14, D:10) a +0 ring mail (33, 4, D:10) a +0 dagger a +0 dagger a +0 robe a +0 club (34, 4, D:10) a +0 club (34, 7, D:10) a +1 dagger of draining (35, 4, D:10) a +1 short sword of venom (36, -12, D:10) a +0 dagger (38, 16, D:10) a +0 dagger (39, 16, D:10) a +0 dagger a +0 robe (40, -9, D:10) 3 stones (40, 16, D:10) a +0 short sword 4 stones a +0 club a curare-tipped dart a +0 dagger a +0 robe (41, 16, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +2 dagger of speed (1, -1, D:11) a +0 club a +0 scale mail (1, 0, D:11) a +0 chain mail a +0 whip a +0 robe (1, 2, D:11) a +0 short sword (2, 1, D:11) a +0 leather armour (23, 25, D:11) 5 stones (25, 26, D:11) a potion of heal wounds (32, 37, D:11) a +0 plate armour (37, 22, D:11) a +0 quarterstaff (44, 37, D:11) 6 stones (50, 23, D:11) a +0 hand axe (52, 25, D:11) a +0 hand axe (53, 24, D:11) a +0 club a +0 scale mail a +0 morningstar (53, 25, D:11) a +0 ring mail a +0 hand axe a +0 club (57, 22, D:11) a +0 flail a +0 leather armour a +0 leather armour (57, 23, D:11) a +0 mace (57, 41, D:11) a +0 robe Level 12 of the Dungeon (17, -7, D:12) a +0 robe (18, -27, D:12) a +0 longbow (19, -33, D:12) a +0 dagger (19, -27, D:12) a +2 long sword of electrocution (23, -26, D:12) a +0 ring mail a tengu corpse (skeletalised by now) (25, -26, D:12) a +0 scale mail (27, -26, D:12) a +0 war axe (28, 0, D:12) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (33, -15, D:12) a +0 war axe (34, -37, D:12) 5 stones (36, -30, D:12) a potion of heal wounds (37, -34, D:12) a +0 long sword Level 13 of the Dungeon (2, -9, D:13) a +0 helmet (3, -6, D:13) a +0 shortbow a centaur corpse (9, -9, D:13) 4 stones the Ecumenical Temple