Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 6098090230419853101 45155 Henri the Unseen (level 14, -2/79 HPs) Began as a Vine Stalker Enchanter on Nov 10, 2022. Was a High Priest of Dithmenos. Slain by a troll (10 damage) ... on level 2 of the Orcish Mines on Nov 11, 2022. The game lasted 02:02:10 (22395 turns). Henri the Unseen (Vine Stalker Enchanter) Turns: 22395, Time: 02:02:12 Health: -2/79 AC: 7 Str: 11 XL: 14 Next: 31% Magic: 0/18 EV: 12 Int: 19 God: Dithmenos [*****.] Gold: 2428 SH: 11 Dex: 19 Spells: 6/17 levels left rFire . . . SeeInvis + g - +3 dagger of Pemir {vorpal, Dex+3} rCold + . . Faith . L - +2 buckler rNeg . . . Spirit + O - +0 steam dragon scales rPois + Reflect + d - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... j - +0 pair of boots Stlth *+++++++++ T - amulet of reflection HPRegen 1.03/turn b - ring of the Middle {rF+ rC+} MPRegen 0.16/turn U - ring of Vipo {rElec rPois rF- SInv} @: wreathed by umbra A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Shadow Step, Shadow Form You were on level 2 of the Orcish Mines. You worshipped Dithmenos. Dithmenos was extremely pleased with you. You visited 4 branches of the dungeon, and saw 21 of its levels. You also visited: Ossuary and Gauntlet. You collected 2896 gold pieces. You spent 468 gold pieces at shops. Inventory: Hand Weapons g - the +3 dagger of Pemir (weapon) {vorpal, Dex+3} (You found it on level 8 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). Missiles t - 83 poisoned darts (quivered) H - 2 throwing nets I - 9 datura-tipped darts N - a curare-tipped dart Armour d - a +0 helmet (worn) j - a +0 pair of boots (worn) z - a scarf of shadows L - a +2 buckler (worn) O - +0 steam dragon scales (worn) Jewellery b - the ring of the Middle (left hand) {rF+ rC+} (You bought it in a shop on level 4 of the Dungeon) [ring of protection from cold] rF: It protects you from fire. rC: It protects you from cold. u - a ring of flight x - a ring of willpower D - a ring of positive energy F - a ring of fire T - an amulet of reflection (around neck) U - the ring of Vipo (right hand) {rElec rPois rF- SInv} (You found it on level 10 of the Dungeon) [ring of see invisible] rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. V - a ring of protection from fire Wands a - a wand of digging (3) o - a wand of mindburst (11) p - a wand of flame (67) r - a wand of iceblast (11) J - a wand of polymorph (21) K - a wand of paralysis (26) Scrolls l - a scroll of identify n - 3 scrolls of magic mapping q - a scroll of blinking w - 2 scrolls of amnesia A - a scroll of summoning B - 2 scrolls of fog C - 7 scrolls of teleportation Potions c - 2 potions of invisibility f - 2 potions of berserk rage h - a potion of resistance i - 12 potions of curing k - 3 potions of flight m - 5 potions of brilliance s - 2 potions of haste v - 3 potions of ambrosia E - 5 potions of might M - 5 potions of cancellation Skills: + Level 11.2 Fighting + Level 11.3 Short Blades - Level 1.5 Dodging - Level 17.1 Stealth + Level 2.4 Spellcasting - Level 12.5 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 49% N/A 1% 3 b - Ensorcelled Hibernat Hex/Ice 52% N/A 2% 2 c - Tukima's Dance Hex 49% N/A 1% 3 d - Dazzling Flash Conj/Hex 52% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 52% N/A 4% 3 Anguish Hex/Necr 13% N/A 17% 4 Leda's Liquefaction Hex/Erth 13% N/A 17% 4 Scorch Fire 4% 2d5 32% 2 Static Discharge Conj/Air 2% 3-4/arc 32% 2 Sublimation of Blood Necr 2% N/A 32% 2 Silence Hex/Air 13% N/A 43% 5 Yara's Violent Unravell Hex/Tmut 13% 3d7 43% 5 Call Canine Familiar Summ 2% N/A 54% 3 Conjure Flame Conj/Fire 2% 6-21 54% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 54% 3 Animate Armour Summ/Erth 4% N/A 91% 4 Dispel Undead Necr 2% 3d7 91% 4 Flame Wave Conj/Fire 2% 2d4 91% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 91% 4 Petrify Tmut/Erth 2% N/A 91% 4 Sticky Flame Conj/Fire 2% 2d3 91% 4 Agony Necr 2% N/A 99% 5 Blade Hands Tmut 1% N/A 99% 5 Irradiate Conj/Tmut 1% 3d12 99% 5 Iron Shot Conj/Erth 1% 9d1 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Enfeeble Hex 24% N/A 73% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:5 Lair (5/5) D:10 Swamp (0/4) Lair:2 Spider (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:12 Vaults (0/5) D:13 Ossuary (visited) Gauntlet (visited) Elf: Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 = D:13 [ Orc:2 (: Portals: Trove: D:10 (give 5 scrolls of fog) Annotations: D:10 return with dig Lair:4 3 runed translucent doors, Tali's ghost, journeyman DsBe Lair:5 Kirke Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The orc knight hits you! Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wearing a +0 chain mail (ally target, umbra, chance to affect: 39%) The orc knight resists with some effort. The orc knight barely misses you. You hit the orc knight but do no damage. Your bite misses the orc knight. You block the orc knight's attack. Your +0 dire flail misses the orc knight. You hit the orc knight but do no damage. Your bite misses the orc knight. You hit the orc knight but do no damage. Your bite misses the orc knight. A troll comes into view. The orc knight hits you!! Your +0 dire flail hits the orc knight! You hit the orc knight. You bite the orc knight. You drain its power. You feel invigorated. The orc knight is moderately wounded. You hit the orc knight but do no damage. Your bite misses the orc knight. The orc knight is moderately wounded. The orc knight hits you! The orc knight attacks as you move away! The orc knight barely misses you. Your +0 dire flail barely misses the orc knight. Things that are here: a +0 chain mail; an orc corpse The orc knight attacks as you move away! You block the orc knight's attack. Things that are here: a +0 giant club; a warg corpse Aiming: Shadow Step Press: ? - help, Dir - move target, f - troll, p - orc knight Aim: a troll (wandering, hasn't noticed you, umbra) You step into the troll's shadow. The troll bites you! * * * LOW HITPOINT WARNING * * * The troll barely misses you. The troll claws you! You die... ≈≈≈.≈≈≈.## #≈≈≈.≈≈≈..# #...∩.....# #≈≈≈.≈≈≈..# #≈≈≈.≈≈≈.### ## ##≈≈.≈≈....##.# ##.............## ##..........