Henri Level 1 of the Dungeon (0, 8, D:1) a +0 ring mail (1, -22, D:1) 5 stones (10, -8, D:1) a +0 leather armour (15, 23, D:1) a +0 short sword (28, 1, D:1) a +0 hand axe (39, 9, D:1) 3 stones (41, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a staff of cold (11, 21, D:2) a +0 mace (22, -3, D:2) a +0 dagger a +0 leather armour (23, -2, D:2) a +0 dagger a +0 sling (25, -12, D:2) a +0 whip (26, -14, D:2) a +0 broad axe (27, -7, D:2) a +2 flail of protection (27, -6, D:2) a +0 flail (33, 9, D:2) a +0 hand axe (33, 15, D:2) a +0 dagger (34, 0, D:2) a +0 dagger (34, 12, D:2) a +0 dagger (49, -10, D:2) a +0 club (49, -2, D:2) a +0 dagger (50, -10, D:2) a +0 club a +0 ring mail a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 sling (6, 26, D:3) a +0 dagger a +0 leather armour (8, 17, D:3) a +0 short sword (12, -16, D:3) a +0 helmet (12, -12, D:3) a +0 ring mail (12, -10, D:3) a +0 leather armour (12, 19, D:3) a +0 short sword (13, -12, D:3) a +0 short sword (15, 17, D:3) a +0 dagger (20, -2, D:3) a +0 dagger (22, 25, D:3) 7 stones (33, 12, D:3) a +0 dagger (36, -11, D:3) a +0 robe (37, 11, D:3) a +0 whip 2 stones (38, -13, D:3) a +0 robe a +0 morningstar (39, -14, D:3) a +0 robe (39, 11, D:3) a +0 short sword (39, 30, D:3) 4 stones (45, -13, D:3) a +0 spear (50, 11, D:3) a +0 club Level 4 of the Dungeon (12, 47, D:4) the +6 mace of Father {vorpal, Stlth+} It inflicts extra damage upon your enemies. Stlth: It makes you more stealthy. (16, 40, D:4) a +0 dagger (16, 51, D:4) a +0 club (23, 14, D:4) a +0 short sword (30, 39, D:4) a +4 battleaxe a +0 robe (34, 33, D:4) a +2 trident (36, 26, D:4) a +0 robe (36, 27, D:4) a +0 club (44, 18, D:4) a +0 robe a +0 scythe Level 5 of the Dungeon [Shop] Guptec Lumuc's Distillery a potion of degeneration (13 gold) a potion of flight (39 gold) 2 potions of heal wounds (130 gold) a potion of lignification (39 gold) a potion of mutation (104 gold) a potion of brilliance (52 gold) a potion of flight (39 gold) a potion of curing (39 gold) [Shop] Yttan's Weapon Emporium a +0 club (15 gold) the +0 executioner's axe of Itwiymosch {freeze, rPois Int-2 Dex+4 SInv} (564 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). rPois: It protects you from poison. SInv: It lets you see invisible. the +8 storm bow {elec, penet} (948 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 short sword (45 gold) a +0 triple sword of protection (210 gold) 3 stones (4 gold) 6 datura-tipped darts (36 gold) a +0 war axe (52 gold) 2 poisoned darts (12 gold) a +0 war axe (52 gold) (0, 0, D:5) a +0 dagger a +0 robe (12, -15, D:5) a +0 club (12, -14, D:5) a +0 short sword (13, -15, D:5) a +0 dagger (16, -13, D:5) a +0 shortbow (20, -10, D:5) 6 stones (20, -1, D:5) a +0 leather armour (23, 1, D:5) a +0 spear (24, -1, D:5) a +0 mace (25, -1, D:5) a +0 leather armour (28, -11, D:5) a +0 scale mail (28, 24, D:5) a +0 dire flail a +0 robe (29, -3, D:5) a +0 war axe (30, -3, D:5) a +0 whip (31, -4, D:5) 6 stones (32, -8, D:5) a +0 spear (33, -31, D:5) a +1 whip of freezing a +0 robe (33, -5, D:5) a +0 whip (46, -5, D:5) a +0 leather armour a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (3, 0, D:6) a +0 falchion a +0 leather armour (7, 8, D:6) a +0 shortbow (19, 6, D:6) a +0 falchion (21, -6, D:6) a +0 club (24, 13, D:6) a +0 flail (26, 12, D:6) a +0 scale mail (28, -24, D:6) a +0 ring mail (38, -31, D:6) a +0 club (39, 1, D:6) a +0 leather armour (40, 1, D:6) a +0 hand axe a +0 club (41, 1, D:6) a +0 dagger (44, -15, D:6) a +0 mace (45, -14, D:6) a +0 mace (45, -13, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (4, -2, D:7) a +0 executioner's axe (4, 10, D:7) a +0 helmet (15, 4, D:7) a water moccasin corpse (skeletalised by now) (15, 25, D:7) a +0 dagger a +0 morningstar a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 26, D:7) a +0 whip an orc corpse (skeletalised by now) (16, 25, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, 26, D:7) a +0 shortbow (23, 13, D:7) 5 stones (25, 12, D:7) a basilisk corpse (skeletalised by now) (25, 13, D:7) 6 large rocks a cyclops corpse (skeletalised by now) (29, -9, D:7) a hound corpse (29, 19, D:7) a +2 war axe of venom (30, 21, D:7) 3 stones (34, 21, D:7) a +0 robe (35, 22, D:7) a +0 great sword (35, 27, D:7) a scroll of identify (37, 27, D:7) a wand of polymorph (4) (38, 15, D:7) a +0 giant club a +0 giant club (39, 14, D:7) a vampire mosquito corpse the Ecumenical Temple