Henri Level 1 of the Dungeon [Shop] Hodoabeq's General Store a potion of haste (120 gold) a potion of attraction (36 gold) a +0 chain mail (54 gold) 4 stones (4 gold) 6 stones (7 gold) a +0 short sword (36 gold) a scroll of immolation (48 gold) a potion of heal wounds (60 gold) a +0 war axe (42 gold) (5, -21, D:1) 13 gold pieces (15, 4, D:1) a +0 whip (16, 7, D:1) 5 stones (17, 3, D:1) a +0 dagger (18, -8, D:1) 2 boomerangs (19, 20, D:1) a stone (22, 14, D:1) a +0 mace (23, -13, D:1) 3 stones (29, 22, D:1) 4 stones (39, -7, D:1) a +0 club (42, -17, D:1) a staff of cold (47, 2, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 sling (2, -18, D:2) a +0 sling (15, 3, D:2) a +0 club (19, -13, D:2) a +0 spear (22, -11, D:2) a +0 dagger 11 stones (22, -8, D:2) a +0 whip (33, -14, D:2) a +0 halberd (33, -4, D:2) a +0 short sword (34, 30, D:2) a +0 dagger (47, 21, D:2) a +0 cloak (49, 29, D:2) a +0 whip a stone (51, -13, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Saskal's Antique Armour Emporium a +3 leather armour (532 gold) a +0 plate armour (644 gold) a +3 ring mail of fire resistance (728 gold) a +0 robe (19 gold) the +2 ring mail of Inference {Str+2 Dex+2 Slay+3} (1176 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +0 robe (19 gold) a +2 robe of the Archmagi (1055 gold) (0, 0, D:3) a +0 robe (9, 4, D:3) a +0 club (10, 14, D:3) a +0 robe (11, 15, D:3) a +0 dagger (19, -16, D:3) 2 boomerangs (22, -34, D:3) a +0 club (22, -31, D:3) a +0 trident (43, -23, D:3) a +0 mace (47, -10, D:3) a +0 leather armour (53, -24, D:3) 4 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 sling (5, -6, D:4) a +0 war axe (8, -8, D:4) a +0 flail a boomerang (9, -40, D:4) a +0 dagger (27, -18, D:4) a +0 short sword of holy wrath (33, -43, D:4) a +0 flail a +0 dagger a +0 robe (34, -44, D:4) a +0 club a +0 leather armour (44, -17, D:4) a +0 quarterstaff Level 5 of the Dungeon (6, 1, D:5) a +0 chain mail (7, -3, D:5) a +0 long sword (12, -12, D:5) a +0 ring mail (13, 1, D:5) a +0 whip (14, 3, D:5) a +0 flail (18, 9, D:5) a +0 robe (18, 22, D:5) a +0 flail (18, 23, D:5) a +0 vampiric short sword (18, 24, D:5) a +0 scale mail (25, 23, D:5) a +0 giant spiked club (28, 29, D:5) a +0 chain mail (29, 10, D:5) 3 stones (30, 30, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 1, D:6) a +0 dagger (2, 2, D:6) a +0 club (3, -5, D:6) a +1 dagger of venom (8, -13, D:6) a +0 chain mail (9, -29, D:6) a +0 robe (12, -37, D:6) a +0 ring mail (14, -30, D:6) a +0 robe a +5 halberd (14, -29, D:6) a +0 robe a +2 hand axe a +0 robe (14, -28, D:6) a +4 dire flail of freezing (15, -28, D:6) a +0 long sword a +0 robe (18, -16, D:6) a +0 rapier (23, 10, D:6) the +6 hand axe of the Mind {flame, rElec rF+ Int-4 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-4). rF: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (37, -27, D:6) a Trismegistus Codex (52, -6, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 whip of draining (2, -13, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (3, -13, D:7) a +0 robe a +0 dagger (4, -39, D:7) a +0 robe a +0 quarterstaff a +0 sling (5, -13, D:7) a +0 leather armour a +0 dagger (5, 8, D:7) a +0 dire flail a +0 dire flail (6, -3, D:7) 6 stones (20, -43, D:7) a +0 quarterstaff (26, -13, D:7) a +0 dagger (32, -17, D:7) a +0 whip (33, -18, D:7) a +0 leather armour a +1 hand axe of venom a +0 club (34, -19, D:7) a +0 falchion a +0 ring mail (42, 6, D:7) a +0 robe (42, 7, D:7) a +3 hand axe a +0 robe a +0 robe a +0 dire flail (43, 8, D:7) a +3 spear (45, -29, D:7) a +0 short sword (47, -28, D:7) a +0 whip (50, -27, D:7) a +1 trident of flaming (52, -23, D:7) a +0 war axe (61, -22, D:7) a +0 halberd (62, -23, D:7) a +0 spear (73, -43, D:7) a +0 short sword a +0 leather armour (74, -33, D:7) 4 stones Level 8 of the Dungeon [Shop] Gouq Uci's Book Emporium a book of Maledictions (286 gold) a Young Poisoner's Handbook (220 gold) a book of Scorching (330 gold) a book of Flames (330 gold) a book of the Moon (440 gold) a book of Unlife (396 gold) a book of Necromancy (264 gold) a book of Hexes (396 gold) a book of Rime (308 gold) (5, -4, D:8) an electric eel corpse (17, -27, D:8) a water moccasin corpse (skeletalised by now) (27, -3, D:8) a +0 whip the Ecumenical Temple