Henri Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -35, D:1) a +0 club (5, -35, D:1) a +0 club (5, -9, D:1) a +0 leather armour (19, -6, D:1) a +0 short sword 4 stones (28, -19, D:1) a +0 robe Level 2 of the Dungeon [Shop] Gymotaphi's Assorted Antiques a ring of flight (455 gold) a +0 spear (78 gold) a +0 falchion (78 gold) a potion of resistance (260 gold) a potion of ambrosia (208 gold) a scroll of enchant weapon (195 gold) a +0 falchion (78 gold) (8, -3, D:2) 5 boomerangs (9, 43, D:2) a +0 short sword (13, -1, D:2) a +0 dagger (23, -1, D:2) a +0 ring mail (24, 47, D:2) a +1 ring mail of cold resistance (27, 12, D:2) a +0 club (28, 14, D:2) the +8 spear of Sequestration {distort, rF+ Str+4 Int-3} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+4). Int: It affects your intelligence (-3). rF: It protects you from fire. (32, 46, D:2) a +0 club (42, 24, D:2) 6 stones (43, 16, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail (8, -10, D:3) a book of Changes (23, -6, D:3) 7 stones (23, 3, D:3) a +0 spear (25, -15, D:3) a +0 club (43, -15, D:3) a +0 short sword (48, -1, D:3) a +0 dagger (56, -28, D:3) a +0 dagger Level 4 of the Dungeon (2, 7, D:4) a +0 whip (10, 14, D:4) a +0 long sword (11, 6, D:4) a +0 scale mail (13, 38, D:4) a +0 club (25, 14, D:4) a +0 dagger 5 stones (36, 30, D:4) a +0 leather armour (42, 25, D:4) a +0 chain mail a +0 flail (49, 21, D:4) a +0 leather armour (53, -8, D:4) a +5 flail of holy wrath (still there?) a +0 scale mail (still there?) a wand of flame (12) (still there?) 2 potions of curing (still there?) (56, 12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, -9, D:5) a +0 giant spiked club (6, -12, D:5) a wand of polymorph (5) (11, -2, D:5) 7 stones (23, 10, D:5) a +0 ring mail (32, -24, D:5) a +0 whip (32, -7, D:5) a +0 club (33, 4, D:5) a +0 scimitar (33, 5, D:5) a +0 leather armour (41, -13, D:5) a +0 whip (43, -12, D:5) a +0 whip (45, -19, D:5) a +0 flail a +0 leather armour a +0 leather armour a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 3 stones (3, -5, D:6) a +0 club (5, -4, D:6) a +0 short sword (10, -4, D:6) a +0 spear (19, -21, D:6) a +0 flail (20, -17, D:6) a +0 spear (20, 25, D:6) a +0 leather armour (21, -23, D:6) a +0 mace (21, -22, D:6) a +0 whip (21, -16, D:6) a +0 spear a +0 spear (22, -23, D:6) a +0 robe (23, -20, D:6) 6 stones (25, 25, D:6) a +0 leather armour (26, 17, D:6) a +0 flail a +0 mace (28, 21, D:6) 5 stones (33, 11, D:6) a +0 giant club (35, 10, D:6) a +1 vorpal mace (36, 9, D:6) a +0 mace (37, 8, D:6) a +0 short sword a +0 ring mail (37, 10, D:6) 2 boomerangs (41, -23, D:6) a +0 leather armour (45, 2, D:6) a +0 club (50, -15, D:6) 9 stones (50, -14, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Ifacwom's Assorted Antiques a scroll of teleportation (81 gold) a potion of heal wounds (135 gold) a scroll of poison (108 gold) a scroll of enchant weapon (202 gold) a scroll of summoning (256 gold) a wand of roots (4) (259 gold) a +0 spear (81 gold) a +0 falchion (81 gold) a +0 dire flail (108 gold) a +0 leather armour (54 gold) a scroll of identify (54 gold) (0, 0, D:7) a +2 whip of freezing (0, 1, D:7) a +0 dagger a +0 robe (1, 1, D:7) 7 stones (1, 2, D:7) a +0 hand axe a +0 leather armour (2, -2, D:7) a +0 hand axe a +0 leather armour (2, 4, D:7) a +0 ring mail (4, 3, D:7) a +0 hand axe (5, -2, D:7) a +0 scale mail (5, 5, D:7) a +0 scale mail (13, 17, D:7) a +0 spear (17, 12, D:7) a +0 cloak (40, 30, D:7) a +0 dagger (41, 27, D:7) a +0 ring mail (41, 28, D:7) 3 boomerangs a +0 mace (42, 26, D:7) a +0 war axe a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (6, 0, D:8) the +8 spear "Otwimei" {pain, *Noise rF+++ MP+9 Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. (6, 16, D:8) a +0 dagger (13, 1, D:8) 4 stones (16, 29, D:8) 7 stones (24, 22, D:8) a +0 spear (25, 18, D:8) a +0 trident (26, 18, D:8) a +0 dire flail (28, 20, D:8) a +0 short sword of protection (29, 19, D:8) a +0 hand axe (29, 20, D:8) a stone (29, 21, D:8) a +0 flail a +0 short sword (30, 17, D:8) a +0 robe a +0 dagger a +0 plate armour (30, 20, D:8) a +0 club 2 boomerangs a +0 flail a +0 leather armour (31, 20, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (3, 0, D:9) a +0 robe a +0 giant club (9, -12, D:9) a +2 vorpal mace (13, -10, D:9) a +0 spear (14, -11, D:9) a +0 spear (14, -9, D:9) a +0 spear (15, -10, D:9) a +0 spear (19, 24, D:9) a +0 dagger (20, 24, D:9) a +0 club (20, 25, D:9) a +0 ring mail (21, 24, D:9) 5 stones (23, 24, D:9) a +0 short sword a +0 club (23, 26, D:9) 2 stones a +0 dagger (24, 24, D:9) a +0 dagger of venom (24, 25, D:9) a +5 flail (29, 19, D:9) a +0 robe a +0 dagger (29, 37, D:9) a +0 flail (32, 1, D:9) a scroll of noise (32, 8, D:9) a +0 long sword (32, 29, D:9) 2 scrolls of enchant weapon a +2 dagger of holy wrath a ring of wizardry the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] AC: It affects your AC (+8). rF: It makes you very vulnerable to fire. rC: It makes you very vulnerable to cold. rPois: It protects you from poison. a +6 ring of strength 2 scrolls of torment 2 potions of heal wounds a potion of lignification a scroll of vulnerability 2 scrolls of noise the +2 leather armour of Kuaqediu {+Blink rPois Int-3} Int: It affects your intelligence (-3). rPois: It protects you from poison. +Blink: It lets you blink. a +1 dagger of freezing +0 acid dragon scales a +1 dagger (43, 15, D:9) a +0 ring mail (44, 14, D:9) 2 stones (46, 6, D:9) a +0 short sword (46, 8, D:9) a +0 short sword (48, 8, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 whip (1, -3, D:10) a +0 short sword a +0 dagger (1, -1, D:10) 4 stones (1, 0, D:10) a +0 club a +0 dagger a +0 dagger 4 stones (3, -3, D:10) 2 stones (4, -8, D:10) a +0 short sword (5, -7, D:10) a +0 short sword a +0 short sword (5, -6, D:10) 2 stones a +0 short sword a +0 dagger (6, -7, D:10) a +0 short sword (6, -3, D:10) a +0 short sword (7, -9, D:10) a +0 short sword (9, -47, D:10) a +0 chain mail (13, -34, D:10) a potion of lignification (16, -12, D:10) a +0 chain mail (19, -6, D:10) a +0 hand axe (20, -35, D:10) a +0 giant spiked club (21, -36, D:10) a +0 giant club (28, -24, D:10) a +0 leather armour (30, -26, D:10) 6 boomerangs (34, -22, D:10) a +0 dagger a +0 robe (35, -34, D:10) a +0 robe (35, -18, D:10) a +0 flail a +0 leather armour a +0 leather armour a +0 robe (35, -16, D:10) a +1 whip of pain (36, -33, D:10) a +0 dagger (36, -3, D:10) 9 stones (40, -14, D:10) a +0 scimitar (41, -20, D:10) a +0 chain mail a +0 war axe (42, -38, D:10) a +0 robe (42, -14, D:10) a +0 plate armour (45, -21, D:10) a +0 leather armour (50, -36, D:10) a +0 dagger a +0 robe (50, -35, D:10) a +0 robe a +0 dagger (63, -1, D:10) a scroll of vulnerability (65, 6, D:10) a +2 short sword of venom Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (0, 2, D:11) a +0 dagger a +0 robe (1, 3, D:11) a +0 dagger a +0 robe (4, -23, D:11) a +0 leather armour of poison resistance (4, 3, D:11) a +0 whip a +0 leather armour (7, -45, D:11) a +0 whip a +0 club (10, -48, D:11) a +0 short sword (11, -15, D:11) a +0 leather armour (16, -36, D:11) a staff of poison (17, -46, D:11) a +0 whip (18, -47, D:11) a +0 leather armour (24, -18, D:11) a +0 leather armour (26, -15, D:11) a +0 scimitar a +0 arbalest a +0 chain mail (31, -47, D:11) a +0 war axe (33, -37, D:11) a +0 robe (47, -34, D:11) a +0 giant spiked club (48, -33, D:11) a +0 giant spiked club (52, -17, D:11) a stone Level 12 of the Dungeon [Shop] Beixt's Jewellery Emporium a ring of see invisible (225 gold) a ring of willpower (375 gold) a ring of willpower (375 gold) an amulet of the acrobat (450 gold) a ring of flight (262 gold) a ring of magical power (300 gold) the ring "Asoy" {rC+ rN+} (510 gold) [ring of positive energy] rC: It protects you from cold. rN: It protects you from negative energy. a +6 ring of strength (540 gold) the ring "Uruf" {rPois EV+4 Int-3 Dex-4 SInv} (550 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (-3). Dex: It affects your dexterity (-4). rPois: It protects you from poison. SInv: It lets you see invisible. (0, 0, D:12) a +0 giant club (2, 28, D:12) a +0 mace (3, -2, D:12) a +0 dire flail (4, -7, D:12) a +0 trident (4, 22, D:12) a +0 arbalest (5, 21, D:12) a +0 arbalest (6, 20, D:12) a +0 arbalest (6, 22, D:12) a +0 arbalest (7, -16, D:12) a +0 mace (7, 19, D:12) a +3 arbalest (10, 6, D:12) a +0 troll leather armour (14, 27, D:12) a potion of heal wounds (17, -23, D:12) a +0 chain mail (18, -10, D:12) a +0 robe (20, 14, D:12) a +0 ring mail (28, -21, D:12) a +2 scimitar of flaming (43, 14, D:12) a +2 long sword of draining (44, 17, D:12) a +0 short sword (47, 16, D:12) a +0 whip (49, 17, D:12) a +0 leather armour (54, 20, D:12) a +0 troll leather armour (55, 7, D:12) a +0 troll leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (29, 2, D:13) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 broad axe (17, -25, Lair:1) a +0 hat (19, -3, Lair:1) a +0 war axe (24, 7, Lair:1) 4 stones (25, 9, Lair:1) 4 stones (38, -2, Lair:1) a +0 shortbow (53, 19, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) an amulet of guardian spirit (8, -24, Lair:2) a potion of lignification (25, -29, Lair:2) a +0 battleaxe Level 3 of the Lair of Beasts (0, 0, Lair:3) a scarf of repulsion (unseen) (3, -6, Lair:3) a +0 chain mail (18, -36, Lair:3) a piece from Xom's chessboard (15/15) (21, -32, Lair:3) a swamp worm corpse (22, -39, Lair:3) an electric eel corpse (24, -33, Lair:3) a swamp worm corpse (27, -49, Lair:3) a +0 robe (44, -19, Lair:3) a +0 dire flail (49, -39, Lair:3) a +0 plate armour (50, -39, Lair:3) 5 javelins (60, -23, Lair:3) a +0 club (66, -17, Lair:3) a water moccasin corpse (skeletalised by now)