Henri Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, -21, D:1) a +0 short sword (26, -18, D:1) a +0 sling (30, 18, D:1) 2 stones (34, 14, D:1) a +0 hand axe (41, -6, D:1) a +0 dagger (49, -13, D:1) a +0 dagger a +0 club Level 2 of the Dungeon (3, 49, D:2) 3 stones (7, 49, D:2) a +0 short sword (9, 21, D:2) a +0 club (18, 61, D:2) a +0 club (24, 40, D:2) a +0 mace (25, 20, D:2) a +0 whip (36, 17, D:2) a +0 dagger 4 stones (36, 53, D:2) a +0 dagger (41, 57, D:2) a +0 club (43, 30, D:2) a +0 leather armour (43, 31, D:2) a +0 club (47, 28, D:2) a +0 club (47, 30, D:2) a +0 dagger 4 stones (58, 14, D:2) a +0 ring mail Level 3 of the Dungeon (5, 1, D:3) a staff of death (10, -4, D:3) a +0 scale mail (10, -1, D:3) a +0 club (10, 0, D:3) a +0 dagger 5 poisoned darts (10, 3, D:3) a +0 club (30, -17, D:3) a +0 dagger (30, 14, D:3) a +0 quarterstaff (34, 10, D:3) a +0 robe (35, -4, D:3) a +0 trident (35, -2, D:3) a +0 dagger 2 poisoned darts (37, 11, D:3) a +0 dagger (38, -6, D:3) a +0 whip 4 stones (38, -3, D:3) 3 poisoned darts (40, 4, D:3) a +0 club (41, -11, D:3) a +0 sling (42, -11, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (2, 23, D:4) a +0 giant club (3, 17, D:4) 2 stones (7, 10, D:4) a +0 giant club (8, 5, D:4) a +0 flail (8, 6, D:4) a +0 dagger a +0 robe (9, 6, D:4) a +0 halberd a +0 chain mail (10, 6, D:4) a +0 leather armour a boomerang a +0 club (13, 20, D:4) a +0 robe (17, 32, D:4) a +1 flail of draining (17, 42, D:4) a +0 hand axe (18, 31, D:4) a +0 giant club (27, 13, D:4) a +0 whip (43, 25, D:4) a +0 ring mail (47, 34, D:4) the +12 sling of Change {vorpal, Fragile Int+4 SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. Level 5 of the Dungeon [Shop] Vuostrenn's CLEARANCE SALE! 4 boomerangs (4 gold) a +0 hand axe (6 gold) a book of Dangerous Friends (80 gold) [Shop] Xecohyzo's Elemental Accessories a wand of flame (14) (107 gold) a staff of earth (275 gold) Sif Muna's Writings on the Tempest (506 gold) Spells Type Level a - Corpse Rot Necromancy/Poison/Air 4 b - Summon Lightning Spire Summoning/Air 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 a +0 spear (33 gold) (0, 0, D:5) a +0 long sword (3, -5, D:5) a +0 hand axe (23, 10, D:5) a +0 sling (24, -22, D:5) a +1 long sword of holy wrath (25, -2, D:5) a +0 whip (26, -1, D:5) a +0 robe (34, 19, D:5) a +0 spear (42, -8, D:5) a +0 flail a +0 leather armour of positive energy Level 6 of the Dungeon [Shop] Hecroc's General Store a potion of mutation (80 gold) a +0 shortbow (30 gold) a +0 flail (35 gold) 3 stones (3 gold) a box of beasts (400 gold) 3 poisoned darts (12 gold) a +0 leather armour (20 gold) a +1 chain mail of poison resistance (135 gold) the +1 plate armour of the Arcane {rElec Dex+2} (462 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. (6, -33, D:6) a +0 war axe a +0 robe (10, -3, D:6) a +0 dagger (15, -4, D:6) a +0 dagger (16, -2, D:6) 2 stones (22, 1, D:6) a +0 club (24, 0, D:6) a +0 dagger a +0 short sword of protection a +0 short sword a +0 dagger (24, 1, D:6) 7 poisoned darts a +0 whip 5 stones a +1 short sword of holy wrath (25, -1, D:6) a +0 short sword (25, 3, D:6) 7 poisoned darts a +0 short sword (30, -39, D:6) a +0 spear (30, -38, D:6) a +0 whip (31, -39, D:6) a +0 whip a +0 whip (32, -8, D:6) 8 poisoned darts a +0 club (33, -11, D:6) a +0 whip (33, -10, D:6) a +0 short sword (33, -9, D:6) a +0 whip (34, -14, D:6) a +0 dagger (35, -7, D:6) a +0 dagger (36, -10, D:6) 2 stones a +0 dagger (36, -7, D:6) 3 stones a +0 dagger (38, -13, D:6) a +0 robe (38, -4, D:6) a +0 whip 5 stones a +0 dagger (39, -4, D:6) a +0 dagger (44, -40, D:6) a +2 broad axe of draining (44, -19, D:6) a +1 whip of venom a +0 club (45, -19, D:6) a +0 spear a +0 whip a +0 leather armour a +0 dagger a +0 robe (46, -19, D:6) a +0 club a +0 club (47, -19, D:6) a +0 spear (50, -46, D:6) a +0 flail (54, -40, D:6) a +0 quarterstaff Level 7 of the Dungeon (3, -2, D:7) a +0 club (4, -2, D:7) a +0 whip a +0 dagger of venom a +0 robe (15, 20, D:7) a +0 sling (18, 14, D:7) a +0 robe a +0 sling a +0 short sword a +0 leather armour (23, 24, D:7) a +0 dagger a +2 robe of the Archmagi a +0 dagger (30, 1, D:7) a +0 giant club (30, 30, D:7) a +0 leather armour of fire resistance (31, 33, D:7) 3 stones (45, 26, D:7) a +0 flail (46, 16, D:7) a +3 hammer (48, 38, D:7) a +0 robe (49, 17, D:7) a +2 quarterstaff of chaos (55, 34, D:7) a +0 helmet Level 8 of the Dungeon [Shop] Estrar's Antique Weapon Boutique a +0 quarterstaff (112 gold) the +7 spear "Killer Klown's Doom" {pain, Str+2} (1503 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+2). a +0 long sword (98 gold) a +0 hand axe (84 gold) a +0 whip (70 gold) a +0 falchion (84 gold) a +0 flail (98 gold) a +0 great sword (182 gold) a +0 mace (84 gold) (0, 0, D:8) a +0 dagger a +0 leather armour a wolf corpse (0, 1, D:8) a +0 mace a +0 plate armour (1, -1, D:8) a +0 short sword an orc corpse (9, 0, D:8) 9 stones (12, 10, D:8) a +1 whip of electrocution (unseen) (12, 13, D:8) a wolf corpse (14, 11, D:8) a hound corpse (skeletalised by now) (17, 10, D:8) a +0 chain mail (23, -4, D:8) a +0 hand axe (27, -1, D:8) a +0 dagger a +0 robe (30, -2, D:8) a +0 short sword a +0 ring mail (34, -2, D:8) a +0 dire flail a +0 chain mail (34, -1, D:8) a +0 morningstar a +0 scale mail a +0 club a +0 dagger a +0 leather armour (34, 0, D:8) a +0 dagger a +0 ring mail a +0 club a +0 ring mail (40, -15, D:8) a +0 hand axe a boomerang of dispersal (42, -2, D:8) 8 stones (45, -15, D:8) a +0 whip a +0 leather armour (45, 12, D:8) a +0 chain mail (46, -15, D:8) a +0 dagger the Ecumenical Temple