Henri Level 1 of the Dungeon (7, 18, D:1) a +2 chain mail of fire resistance (8, 16, D:1) a +0 ring mail (13, 32, D:1) a +0 robe (15, 15, D:1) a +0 short sword (16, 2, D:1) 5 stones (29, 26, D:1) a +0 ring mail (29, 30, D:1) 3 stones (32, -3, D:1) a +0 leather armour (34, 32, D:1) a +0 short sword 5 stones (40, 42, D:1) a +0 spear (44, 6, D:1) 4 boomerangs (44, 7, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (4, 19, D:2) a +0 club (18, 24, D:2) a +0 whip (23, 15, D:2) a +0 spear (25, 16, D:2) a +0 flail a +0 spear (25, 25, D:2) a +0 short sword (39, 7, D:2) a +0 club (40, -10, D:2) a +0 dagger a +0 scale mail Level 3 of the Dungeon [Shop] Gielogu's Distillery 3 potions of curing (117 gold) a potion of heal wounds (65 gold) a potion of attraction (39 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) a potion of mutation (104 gold) a potion of attraction (39 gold) a potion of heal wounds (65 gold) (0, 0, D:3) a +0 hand axe (3, 23, D:3) a +0 whip (7, 40, D:3) 7 stones (10, 17, D:3) a +0 flail (still there?) the +1 robe "Piusaid" {+Blink rN++} (still there?) rN: It greatly protects you from negative energy. +Blink: It lets you blink. a scroll of immolation (still there?) (21, 7, D:3) a +0 great sword a +0 chain mail (26, 8, D:3) a +0 club (27, 8, D:3) a +0 trident (39, 34, D:3) a +0 flail (42, 23, D:3) a +0 short sword a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 sling (4, 13, D:4) a +0 dagger (5, 5, D:4) a +0 leather armour a +0 dagger (7, 7, D:4) a +0 falchion (8, 1, D:4) a scroll of teleportation (8, 3, D:4) a potion of curing (15, 20, D:4) a +0 robe a +0 dagger (16, 5, D:4) a +0 flail (16, 6, D:4) a +0 short sword (30, 14, D:4) a +0 ring mail (32, 2, D:4) a +0 club (32, 19, D:4) 4 stones (34, 12, D:4) a +0 war axe (36, -2, D:4) a +1 ring mail of cold resistance (37, 4, D:4) a +0 ring mail a +0 short sword a +0 robe a +0 dagger of venom a +0 hand axe (45, -8, D:4) a +0 spear (47, -7, D:4) a +0 spear (50, 17, D:4) a +0 leather armour a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 6, D:5) a +0 shortbow (6, 1, D:5) a +0 quarterstaff (7, -4, D:5) a +0 scale mail (9, 3, D:5) a +0 hand axe (10, 0, D:5) the +2 leather armour "Wistohov" {-Tele rF++ Int-5 Dex+2} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. -Tele: It prevents most forms of teleportation. (11, 42, D:5) a +0 scale mail (13, -1, D:5) a +0 club (14, 29, D:5) a +0 short sword a +0 club a +0 flail a +0 hand axe a +0 leather armour a +0 club (15, 3, D:5) a +0 ring mail (23, 3, D:5) a +0 flail (23, 28, D:5) a +0 flail (23, 29, D:5) a +0 robe a +0 dagger (24, 21, D:5) a +0 ring mail a +0 quarterstaff (24, 29, D:5) a +0 dagger (25, -5, D:5) a +0 short sword (30, 20, D:5) 6 stones (41, 4, D:5) a +0 club (42, 22, D:5) 6 stones (48, 22, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) 6 javelins (17, 8, D:6) a +0 war axe (18, 13, D:6) a +0 shortbow (56, -10, D:6) a staff of conjuration (unseen) (58, -30, D:6) 4 stones (58, 17, D:6) a +0 dagger (59, 17, D:6) 3 stones (61, 17, D:6) a +0 club (61, 18, D:6) a +0 short sword (62, 17, D:6) a +0 dagger (67, 19, D:6) 2 stones (67, 20, D:6) a +0 dagger (68, 19, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a book of the Senses (1, 3, D:7) a +0 long sword (6, 0, D:7) the +9 great mace of Vanity {vorpal, rF+ Int+3 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rF: It protects you from fire. Stlth: It makes you more stealthy. (6, 1, D:7) a +0 shortbow (16, 24, D:7) a piece from Xom's chessboard (15/15) (17, 7, D:7) a +0 robe (21, 7, D:7) a +0 short sword (24, 36, D:7) a +0 robe (24, 37, D:7) a +2 whip of flaming (29, 26, D:7) 6 stones (30, 13, D:7) a +0 dagger (33, 25, D:7) 4 stones (43, 28, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) 6 stones (2, 26, D:8) a +0 chain mail (3, 25, D:8) a +0 robe (3, 26, D:8) a +0 short sword (4, 24, D:8) a +0 flail (4, 25, D:8) a +0 dagger (4, 26, D:8) a +0 flail (5, 26, D:8) a +0 ring mail 3 stones (6, 28, D:8) a +0 leather armour a +0 club (7, 15, D:8) a +0 leather armour (11, 6, D:8) 6 stones (12, 47, D:8) a +0 whip (13, 44, D:8) a +0 dagger (14, 45, D:8) a +0 club a stone (14, 46, D:8) 5 stones (15, 45, D:8) a +0 whip (15, 46, D:8) a +0 dagger (16, 46, D:8) a +0 club (23, 54, D:8) a +0 shortbow (25, 17, D:8) a +0 club (27, 52, D:8) a +0 robe (28, 20, D:8) a +0 halberd a +1 plate armour of fire resistance (28, 32, D:8) a +0 hand axe (29, 22, D:8) a +0 club a +0 plate armour (30, 22, D:8) a +4 dagger a +0 robe (30, 23, D:8) a +0 mace (31, 23, D:8) a +0 dagger a +0 robe (31, 26, D:8) a +0 short sword a +0 scale mail (32, 25, D:8) a +0 dagger of speed Level 9 of the Dungeon (6, -4, D:9) a +0 ring mail a +0 spear (6, -2, D:9) 7 stones a +0 scale mail (6, -1, D:9) a +4 whip (6, 0, D:9) a +2 antimagic spear (7, 0, D:9) a +0 spear (8, -1, D:9) a +0 spear (10, -28, D:9) a +0 club a +0 dagger 2 stones (11, -28, D:9) a +0 dagger (11, -27, D:9) a +1 short sword of venom 2 stones (12, -24, D:9) a +0 short sword (16, -12, D:9) a +0 halberd (16, -11, D:9) a +0 long sword (17, -11, D:9) a +0 ring mail (19, -11, D:9) a +0 scimitar of flaming a +0 robe (20, -9, D:9) a +0 arbalest (20, -2, D:9) a +0 war axe (23, -7, D:9) a +0 scimitar (25, 1, D:9) a +0 leather armour (30, 0, D:9) 14 gold pieces (31, 7, D:9) a +0 flail (33, -19, D:9) a +0 long sword (36, 2, D:9) a +2 mace of draining (unseen) (39, 19, D:9) a +0 quarterstaff (39, 21, D:9) a +0 hand axe (39, 23, D:9) the +4 arbalest of Unpleasantness {elec, rPois rF+ Str-2 Dex+4} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (-2). Dex: It affects your dexterity (+4). rF: It protects you from fire. rPois: It protects you from poison. (unseen) (40, -19, D:9) a +0 chain mail (47, -8, D:9) +0 acid dragon scales Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 dagger a +0 robe (1, 0, D:10) a +0 trident 3 boomerangs a +0 plate armour (4, 0, D:10) a +0 flail (12, -10, D:10) a +2 mace of draining (15, -28, D:10) a +0 quarterstaff (15, -20, D:10) a +0 robe (16, -21, D:10) a +0 club (25, -14, D:10) an ogre corpse (skeletalised by now) (27, -16, D:10) a +0 rapier a +0 rapier the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. 2 potions of attraction an amulet of magic regeneration a scroll of enchant armour a potion of ambrosia 3 potions of degeneration 3 potions of lignification 5 scrolls of immolation 2 scrolls of amnesia a scroll of enchant weapon a +0 kite shield a +0 robe a +2 dagger (27, -11, D:10) a +0 club (27, -7, D:10) a +0 trident of venom (27, -6, D:10) a +0 scale mail a +0 chain mail (28, -8, D:10) a +0 whip (29, -11, D:10) a +0 hand axe (31, -28, D:10) a +0 dagger a +0 robe (31, -27, D:10) a +0 hand axe a +0 short sword (31, -26, D:10) a +0 club (31, -13, D:10) a +0 robe (38, -12, D:10) a +0 giant spiked club (44, -31, D:10) a +0 leather armour (52, -23, D:10) a +0 giant spiked club (52, -22, D:10) a +0 giant club (55, -6, D:10) a +0 giant club (57, -46, D:10) an orb of light (57, -10, D:10) 2 stones (57, -3, D:10) the elephant slug corpse of Gastronok (58, -52, D:10) a +0 dire flail a +0 scale mail (65, -1, D:10) a +0 giant club (69, -16, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) 9 gold pieces (4, 2, D:11) a +0 dagger (still there?) 2 stones (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?) (4, 4, D:11) a +0 club (8, 1, D:11) a wand of digging (5) the Ecumenical Temple (11, 9, Temple) a +0 flail (13, 8, Temple) a +0 whip