Henri Level 1 of the Dungeon (18, 19, D:1) a +0 mace (24, 6, D:1) a +0 dagger (32, 33, D:1) 3 stones (33, 43, D:1) a +0 dagger 4 stones (35, 45, D:1) a +0 dagger (52, 40, D:1) a +0 short sword 4 stones (60, 25, D:1) 4 stones (62, 29, D:1) a +0 club (63, 22, D:1) a +0 spear (64, 37, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -9, D:2) 3 javelins (33, 0, D:2) a +0 dagger (48, -3, D:2) a +0 leather armour (48, -1, D:2) a +0 club (53, -31, D:2) a +0 club Level 3 of the Dungeon (4, 32, D:3) a +0 dagger (14, 39, D:3) a +0 mace an orc corpse (17, 56, D:3) a +0 club (18, 58, D:3) a +0 scale mail a +0 club an orc corpse (skeletalised by now) (36, 38, D:3) a +0 rapier (36, 47, D:3) a +0 whip (37, 38, D:3) a +0 scale mail an orc corpse (skeletalised by now) (46, 59, D:3) a +0 short sword a +0 club (49, 39, D:3) a +0 dagger (50, 46, D:3) a +0 dagger (51, -4, D:3) 4 stones (55, 31, D:3) a +0 short sword a +0 flail (57, 27, D:3) a +0 short sword (58, 38, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Jeupsol's Weapon Emporium a +0 dagger (20 gold) a +0 flail (35 gold) 3 curare-tipped darts (18 gold) a +1 short sword of venom (106 gold) the +10 glaive "Yruuj" {freeze, Str+2 Int+2 SInv} (813 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Int: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 flail (35 gold) a +0 war axe (35 gold) (0, 0, D:4) a +0 club a +0 leather armour (0, 1, D:4) 10 gold pieces (1, -2, D:4) the +11 long sword "Egimet" {protect, rCorr Str+3 Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (unseen) (39, 12, D:4) a +0 hand axe a +0 ring mail (57, 7, D:4) a +0 dagger a stone