Henri Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -2, D:1) a +0 leather armour (4, -6, D:1) a +0 short sword 4 stones a +1 ring mail of willpower (5, -35, D:1) a +0 robe (6, -19, D:1) a +0 dagger a +0 dagger (14, 1, D:1) a +0 leather armour (15, -7, D:1) a +0 leather armour (18, -23, D:1) a +0 chain mail (18, -7, D:1) 3 stones (20, -34, D:1) a +0 dagger (22, 2, D:1) a +0 dagger a stone (24, -1, D:1) a +0 hat (24, 2, D:1) a +0 dagger (35, -7, D:1) a +0 plate armour (39, -30, D:1) 7 stones Level 2 of the Dungeon [Shop] Tusin's Weapon Emporium a +1 vorpal falchion (161 gold) a +0 sling (21 gold) a +1 shortbow of freezing (173 gold) a +0 dagger (28 gold) 5 stones (7 gold) 5 stones (7 gold) a +2 vampiric war axe (315 gold) a +0 dagger (28 gold) (0, 0, D:2) 6 stones (7, 0, D:2) a +0 whip (9, -43, D:2) 5 stones (12, -11, D:2) a +0 leather armour (26, -12, D:2) a +0 club (44, -18, D:2) a +0 scale mail (47, -36, D:2) 7 stones (47, -29, D:2) a +0 short sword (50, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (10, 25, D:3) 2 stones (11, 23, D:3) a +0 ring mail (13, 22, D:3) 3 stones (19, 13, D:3) a +0 short sword (21, 9, D:3) a +0 short sword a stone (22, 4, D:3) a +0 dagger (23, 0, D:3) a +0 whip a +0 ring mail (28, 4, D:3) a +0 ring mail (30, 0, D:3) a +0 scale mail (33, 11, D:3) a +0 pair of gloves (33, 15, D:3) a +0 longbow (34, -5, D:3) a +0 dagger 5 stones (34, -4, D:3) a +0 club (36, -21, D:3) a +0 club (36, -17, D:3) a staff of earth (38, 31, D:3) a +0 whip a +0 flail a +0 flail (40, 4, D:3) a +0 dagger (41, 5, D:3) a +0 dagger (43, 0, D:3) a +0 robe (43, 2, D:3) 3 boomerangs (43, 5, D:3) 3 stones (43, 8, D:3) 3 stones (44, -10, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 club (0, 2, D:4) a boomerang of dispersal a +0 chain mail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -3, D:4) a +0 dagger (9, -12, D:4) 6 stones (11, 4, D:4) a +0 giant club (17, -6, D:4) 5 stones (20, -20, D:4) 2 stones (26, -14, D:4) a +0 dagger (32, 1, D:4) 2 stones (33, 38, D:4) a +0 leather armour a +0 dagger (34, 5, D:4) a +0 chain mail (35, 38, D:4) a +0 club (36, 38, D:4) a +0 whip (40, 40, D:4) a +0 scale mail (41, 25, D:4) a +0 club (42, 22, D:4) 5 stones (58, 5, D:4) a +0 scimitar (58, 10, D:4) 6 stones Level 5 of the Dungeon (4, 11, D:5) a +0 dagger (7, -29, D:5) a +0 leather armour (14, -21, D:5) a +0 leather armour a +0 club (14, -20, D:5) a +2 whip of electrocution a +0 spear (15, -23, D:5) a +0 whip (16, -20, D:5) a +0 whip (17, -4, D:5) a +0 short sword (17, -2, D:5) a +0 short sword (22, 13, D:5) a +0 hand axe 2 boomerangs a +0 ring mail (23, -14, D:5) a +0 leather armour (29, -24, D:5) a +0 giant club (30, -25, D:5) the +8 mace "Giantslayer" {freeze, Fragile rElec Str+3 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (35, 1, D:5) a +0 short sword a +0 short sword a +0 club a +0 hand axe a +0 short sword (39, -6, D:5) 3 stones (44, 16, D:5) 5 stones (45, 14, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 1, D:6) a +0 halberd (9, -6, D:6) 3 stones a +0 dagger of venom (12, 31, D:6) a +0 ring mail a boomerang a +0 whip (13, 26, D:6) a +0 falchion (13, 31, D:6) a +0 dagger (13, 32, D:6) a +0 scale mail a +0 dagger of protection (15, 21, D:6) a +0 flail (19, 22, D:6) a +0 scale mail (20, 21, D:6) a +2 spear of venom (20, 22, D:6) a +0 flail (20, 26, D:6) 3 stones (21, 3, D:6) a +0 whip (21, 6, D:6) a +0 robe (21, 24, D:6) a +0 halberd (21, 26, D:6) a +0 dagger (22, 7, D:6) a +0 long sword a +0 robe (22, 25, D:6) a +0 club (23, 3, D:6) a stone (24, -2, D:6) a +0 dagger (25, 24, D:6) a +0 flail (26, -2, D:6) a +0 short sword (27, 19, D:6) a +0 club (30, 15, D:6) a +0 whip (30, 16, D:6) a +0 flail (31, -1, D:6) a +0 dagger (31, 15, D:6) a +0 chain mail (33, -2, D:6) a +3 hand axe of freezing (35, -2, D:6) a +0 robe (35, -1, D:6) a +0 robe (38, -3, D:6) a +0 giant spiked club (39, 14, D:6) a +0 shortbow (44, 11, D:6) a +0 vorpal long sword (unseen) (44, 28, D:6) a +0 quarterstaff (45, 11, D:6) 13 gold pieces (45, 31, D:6) a +0 dagger (46, 11, D:6) 14 gold pieces (47, 32, D:6) a +0 club (48, 32, D:6) a +0 club (59, 2, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Nunlick's Distillery 2 potions of brilliance (112 gold) a potion of haste (140 gold) a potion of resistance (140 gold) a potion of invisibility (112 gold) a potion of invisibility (112 gold) a potion of attraction (42 gold) a potion of heal wounds (70 gold) a potion of cancellation (112 gold) a potion of lignification (42 gold) a potion of might (56 gold) [Shop] Paemmil's Book Emporium a book of Scorching (300 gold) a book of the Warp (320 gold) the Writings on Discontinuous Congelation (240 gold) Spells Type Level a - Blink Translocation 2 b - Ozocubu's Armour Ice 3 c - Hailstorm Conjuration/Ice 4 a book of Blood (280 gold) a book of Storms (320 gold) a book of Necromancy (240 gold) a There-And-Back Book (300 gold) a book of Debilitation (200 gold) a Young Poisoner's Handbook (200 gold) a book of Blasting (320 gold) a book of Geomancy (180 gold) [Shop] Plog's Antique Weapon Emporium a +0 club (20 gold) a +0 trident (70 gold) a +3 great sword of holy wrath (574 gold) a +0 giant spiked club (38 gold) a +0 shortbow (60 gold) a +1 dagger of electrocution (240 gold) a +0 dagger (40 gold) a +0 morningstar (80 gold) [Shop] Qisikh's Antique Weapon Shoppe a +0 falchion (60 gold) a +1 dagger of draining (212 gold) a +1 vampiric hand axe (320 gold) a +2 trident of distortion (414 gold) a +0 shortbow (60 gold) a +0 shortbow of flaming (148 gold) a +2 dagger of speed (360 gold) the +5 arbalest "Zuigum" {venom, rF- rN+ rCorr} (804 gold) Any ammunition fired from it poisons the flesh of those it strikes. rF: It makes you vulnerable to fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +5 vorpal triple crossbow (840 gold) a +0 trident (70 gold) the +3 greatsling "Punk" {acid, rCorr} (626 gold) Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. (0, 0, D:7) a +0 long sword (0, 5, D:7) a +0 long sword (3, -33, D:7) a +0 robe (5, -11, D:7) 5 stones (7, -43, D:7) a +0 whip of freezing (7, -2, D:7) a +0 whip (8, -44, D:7) a +0 robe (9, -42, D:7) a +0 robe a +0 dagger (10, -42, D:7) a +0 mace (10, -40, D:7) a +0 whip (10, -33, D:7) a +0 leather armour (10, -25, D:7) a +0 dagger of speed (11, -40, D:7) a +0 leather armour (11, -25, D:7) a +0 flail a boomerang of dispersal (12, -42, D:7) 7 stones (12, -26, D:7) a +0 robe (12, -25, D:7) a +0 robe (12, -24, D:7) a +0 dagger (13, -28, D:7) a +0 robe (18, -21, D:7) 5 stones (18, -14, D:7) a +0 chain mail (19, -11, D:7) a +0 robe a +0 trident (19, -10, D:7) a +1 dagger of venom a +0 leather armour a +0 club (25, -24, D:7) 2 stones (26, -35, D:7) an orb of wrath (30, -36, D:7) 2 stones (37, -37, D:7) a +0 ring mail (37, -12, D:7) a staff of conjuration (39, -23, D:7) a +0 cloak (39, -14, D:7) 9 stones (40, -24, D:7) a +4 quarterstaff of chaos (40, -22, D:7) a +0 hammer of protection Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (1, -1, D:8) a +0 whip (2, 0, D:8) a +0 dagger a +0 robe (11, 1, D:8) a +0 dagger (12, 2, D:8) a +0 dagger (12, 16, D:8) a +0 leather armour (16, 2, D:8) a staff of fire (21, 1, D:8) a +0 dagger (22, 2, D:8) a +0 whip (23, 0, D:8) a +0 club (26, 34, D:8) a +0 pair of gloves (26, 35, D:8) a +0 shortbow (27, 4, D:8) a +0 leather armour a +0 war axe (28, 5, D:8) a +0 hand axe (28, 7, D:8) a +0 robe (28, 16, D:8) +0 steam dragon scales (28, 27, D:8) a +0 quarterstaff (29, -11, D:8) a +0 pair of gloves (29, 5, D:8) a +0 robe a +0 hand axe (29, 37, D:8) a stone (30, 15, D:8) a +0 flail (31, 16, D:8) a +0 cloak (41, 34, D:8) a +0 hand axe (42, 33, D:8) a +0 hand axe (42, 34, D:8) a +4 dagger of freezing a +2 short sword of protection a +1 dagger a +0 hand axe (42, 35, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, 23, D:9) a +3 spear a +0 robe (1, 24, D:9) a +5 spear a +0 robe (1, 25, D:9) a +0 battleaxe a +0 robe (4, -6, D:9) a +0 rapier (17, -17, D:9) 7 stones (21, -13, D:9) a +0 dagger a +0 robe a +0 shortbow (36, 33, D:9) a +0 pair of gloves Level 10 of the Dungeon [Shop] Roasap's Jewellery Shop a ring of see invisible (180 gold) a ring of positive energy (240 gold) a +6 ring of dexterity (432 gold) a +6 ring of dexterity (432 gold) a ring of protection from cold (300 gold) an amulet of faith (480 gold) an amulet of reflection (360 gold) (17, -19, D:10) a +0 hand axe a +0 ring mail a +0 club a +0 ring mail (18, -24, D:10) a +0 hand axe (18, -22, D:10) a +0 short sword a +0 flail a +0 dagger a +0 chain mail a +0 short sword a +0 ring mail a +0 hand axe a +0 leather armour a +0 plate armour (18, -21, D:10) a +0 dagger a +0 club a +0 leather armour a +2 mace of protection a +0 flail a +0 hand axe (18, -20, D:10) a +0 mace a +0 ring mail a +1 dagger of speed a +0 scale mail a +0 dagger a +0 morningstar (18, -19, D:10) a +0 short sword 2 boomerangs a +0 trident a +0 leather armour a +0 dagger a +0 leather armour (23, -25, D:10) a tin of tremorstones (2/2) (32, -28, D:10) a +0 short sword (34, -23, D:10) a +0 quarterstaff (35, -11, D:10) a +0 whip (36, -11, D:10) a +0 halberd a +0 leather armour (37, -11, D:10) a +0 whip (39, -11, D:10) a +0 vampiric whip a gnoll skeleton a gnoll skeleton (40, -11, D:10) a +0 flail a +0 club (41, 0, D:10) a +0 scale mail 2 potions of mutation (41, 2, D:10) a +0 trident (42, -8, D:10) a gnoll corpse (skeletalised by now) (42, -7, D:10) a +0 flail (42, -5, D:10) a gnoll corpse (skeletalised by now) (42, -4, D:10) a +0 club (48, -14, D:10) a +0 shortbow of freezing +0 steam dragon scales (56, -11, D:10) a +0 flail (57, 14, D:10) a +2 chain mail of cold resistance the Ecumenical Temple