Henri Level 1 of the Dungeon (1, 16, D:1) a +0 club (1, 30, D:1) a +0 short sword (2, 15, D:1) a +0 dagger (8, 2, D:1) a +0 dagger (13, 21, D:1) a +0 robe (18, 24, D:1) a +0 whip (21, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 helmet a +0 club a +0 animal skin (3, -30, D:2) a +0 war axe (6, 0, D:2) a +0 dagger (11, -43, D:2) a +0 scale mail (16, -7, D:2) a +0 dagger (18, -7, D:2) a +0 dagger (19, -9, D:2) a +0 club (20, -7, D:2) a +0 club (37, -33, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (12, -15, D:3) a +0 dagger (18, 23, D:3) a +0 club (19, 9, D:3) 4 stones (24, 25, D:3) 3 stones (25, 8, D:3) a +0 scale mail (43, 0, D:3) a +0 dagger (50, 45, D:3) a +0 robe (51, 38, D:3) a +0 short sword (53, 26, D:3) a +0 ring mail (58, 45, D:3) a +0 short sword of speed (61, 16, D:3) 5 large rocks (63, 43, D:3) a +0 mace (63, 45, D:3) a +0 club (64, 43, D:3) a +0 trident (65, 41, D:3) a +0 leather armour a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, -32, D:4) a +0 club (6, -24, D:4) a +0 leather armour (7, -12, D:4) a +0 leather armour (14, -18, D:4) 2 stones (14, 13, D:4) a +0 sling (19, 11, D:4) 5 stones (19, 13, D:4) a +0 dagger (21, -19, D:4) a +0 club (22, -2, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Hedempona's Assorted Antiques a +6 ring of strength (756 gold) a potion of degeneration (21 gold) a phial of floods (840 gold) a +1 scale mail of fire resistance (336 gold) the +0 sling of the Invisible Wars {freeze, Contam Will++ Str+9 Int-4} (600 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+9). Int: It affects your intelligence (-4). Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. the +9 hand axe of the New World {speed, rPois rCorr Int-3 Dex+8} (1707 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+8). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a scroll of fear (84 gold) a +1 helmet (241 gold) a +0 rapier (84 gold) 2 potions of curing (126 gold) (0, 0, D:5) a +0 dagger (2, 1, D:5) a +0 robe a +0 dagger a +0 hand axe a +0 war axe (3, 2, D:5) a +0 leather armour a +0 dagger (3, 3, D:5) a +0 robe (8, 20, D:5) a +4 halberd of freezing a +0 robe (10, -18, D:5) a +0 robe (12, 10, D:5) a +0 dagger a +0 robe (12, 11, D:5) a +4 flail of freezing a +0 robe (16, -2, D:5) a +2 vorpal war axe (18, -1, D:5) a +0 robe (24, 7, D:5) a +0 leather armour (26, 15, D:5) a +0 war axe (27, 10, D:5) a +0 falchion (27, 15, D:5) a +0 dagger a +0 dagger (28, 16, D:5) a +0 short sword (33, -22, D:5) a +0 flail (35, -21, D:5) a +0 whip (36, -7, D:5) 3 stones (38, -18, D:5) a +0 hand axe a +0 hand axe (38, -17, D:5) 3 stones a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 scale mail (38, -16, D:5) a +4 dagger a +0 robe (39, -20, D:5) a +0 dagger (47, 22, D:5) a +0 short sword (49, 12, D:5) a +0 falchion (52, 11, D:5) a +0 ring mail Level 6 of the Dungeon (3, 0, D:6) a +0 robe (19, 28, D:6) a +0 hand axe (20, 29, D:6) a +0 ring mail a +0 hand axe (21, 28, D:6) a +1 vorpal trident (23, 5, D:6) a +0 chain mail (27, 31, D:6) a +1 whip of flaming (48, 18, D:6) a +0 hand axe (51, -2, D:6) a +0 plate armour (60, -6, D:6) a +0 glaive (61, 45, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, -2, D:7) a +0 dagger (2, -9, D:7) a +0 barding (2, -1, D:7) a +0 chain mail (3, -25, D:7) a +0 battleaxe a +0 robe a +0 robe (3, -3, D:7) a +0 ring mail (4, -26, D:7) a +0 scimitar (4, -23, D:7) a +0 whip (4, -6, D:7) a +0 dagger a +0 robe (5, -23, D:7) a +0 falchion a boomerang a +0 robe (5, -15, D:7) a +0 dagger (5, -11, D:7) a +3 war axe (6, -26, D:7) a +0 war axe a +0 plate armour 4 boomerangs (6, -18, D:7) a +0 club (6, -12, D:7) a +0 whip (7, -21, D:7) a +0 robe a +0 morningstar (7, -20, D:7) a +0 short sword (8, -19, D:7) a +0 hand axe (9, -20, D:7) a +0 hand axe (10, -32, D:7) a +0 shortbow (10, -19, D:7) a +0 short sword (13, -18, D:7) a +0 dagger (14, -19, D:7) a +0 dagger (14, -18, D:7) a +0 short sword (15, -19, D:7) a +0 short sword a +0 dagger 8 stones (16, -25, D:7) a +0 broad axe (22, -10, D:7) a +2 chain mail of willpower (25, -19, D:7) a +0 hand axe (29, 3, D:7) a +0 helmet (31, 0, D:7) a +0 short sword (32, 0, D:7) a +0 short sword (33, 0, D:7) a +0 club (36, 11, D:7) the +2 cloak of the Stone Wall {rN++} rN: It greatly protects you from negative energy. (39, 8, D:7) 5 boomerangs (42, -15, D:7) a +0 chain mail a +0 mace (45, -22, D:7) a +0 robe (45, -16, D:7) 4 stones (48, -21, D:7) a +0 quarterstaff (59, -26, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 leather armour (0, 1, D:8) a +0 dagger a +0 robe (0, 2, D:8) a +2 whip of flaming a +0 ring mail (0, 3, D:8) a +0 dagger a +0 robe (0, 4, D:8) a +0 ring mail (1, 2, D:8) a +0 falchion (11, -36, D:8) a +1 vorpal flail (15, -41, D:8) a +0 halberd a +0 whip (16, -20, D:8) a +0 club (17, -41, D:8) a +0 halberd (18, -41, D:8) a +0 flail a +0 ring mail a +0 trident (36, -8, D:8) 4 stones (41, -26, D:8) a +0 war axe (43, 15, D:8) a +0 hand axe 3 boomerangs a +0 club a +0 scale mail (44, 15, D:8) a +0 flail a +0 ring mail (45, -2, D:8) a stone (45, 15, D:8) a +0 dagger a +0 robe (47, 15, D:8) a +0 flail (55, -27, D:8) a +0 chain mail (57, -27, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (1, -31, D:9) a +0 pair of gloves (6, 3, D:9) a +0 giant spiked club a +0 giant club (14, 1, D:9) a +0 dagger (19, -21, D:9) a +0 shortbow (20, -35, D:9) the +8 hand axe "Leavvoun" {vorpal, rPois Int+4 Dex+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rPois: It protects you from poison. (37, -27, D:9) 10 gold pieces (39, -26, D:9) 14 gold pieces (41, -31, D:9) a +0 hand axe (45, -19, D:9) a +0 club (46, -20, D:9) a +0 dagger a +0 robe (46, -18, D:9) a +0 dagger a +0 leather armour (46, -14, D:9) a +0 robe (47, -19, D:9) a +0 dagger a +0 robe (47, -18, D:9) a +0 club (48, -30, D:9) 11 gold pieces Level 10 of the Dungeon (5, 10, D:10) a +0 shortbow (24, -6, D:10) a +0 flail (28, -7, D:10) a +0 war axe (32, -11, D:10) a +0 giant club a +0 giant club (38, -15, D:10) a +0 hand axe (43, -10, D:10) a +0 dagger (47, -12, D:10) a +0 dagger (48, -13, D:10) a +0 robe (48, -12, D:10) a +0 mace (49, -15, D:10) a +0 dagger (52, -15, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (0, 30, D:11) a +0 shortbow (1, 21, D:11) a +0 scale mail (1, 22, D:11) a +0 robe a +0 dagger (2, 22, D:11) a boomerang (3, 22, D:11) a +0 whip (8, 16, D:11) a +0 falchion (10, 46, D:11) 6 stones (19, 21, D:11) a +0 hand axe (19, 44, D:11) a +0 robe a +0 dagger (20, 43, D:11) a +0 ring mail (21, 42, D:11) a +0 leather armour a +0 club (21, 43, D:11) a +0 hand axe (21, 44, D:11) a +0 short sword (25, 39, D:11) a +0 short sword (37, 31, D:11) a scroll of enchant weapon a scroll of noise a scroll of silence a scroll of enchant armour a ring of wizardry 5 potions of heal wounds a scroll of vulnerability 3 potions of degeneration 3 potions of attraction a +1 rapier of venom a +0 robe an amulet of the acrobat an amulet of magic regeneration a +1 dagger (38, 10, D:11) 9 stones (47, 33, D:11) 5 stones (47, 38, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a +3 shortbow (3, -13, D:12) a potion of heal wounds (4, 33, D:12) a +0 mace (6, -17, D:12) 5 large rocks (9, -8, D:12) a +0 hand axe (12, 17, D:12) a +0 lajatang (17, -12, D:12) a +0 dagger a +0 robe a potion of attraction (18, -12, D:12) a +0 dagger (21, 26, D:12) a +0 scale mail (23, 23, D:12) a potion of heal wounds (26, 9, D:12) a +0 long sword (29, -8, D:12) a +0 ring mail (33, -5, D:12) 5 large rocks (35, 25, D:12) a +0 scale mail (55, 9, D:12) a +0 giant spiked club a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (11, -19, Lair:1) 3 stones (18, 9, Lair:1) a +0 long sword (21, 13, Lair:1) a potion of heal wounds (26, 1, Lair:1) a +0 quarterstaff (30, -33, Lair:1) a +0 whip (32, -24, Lair:1) a +0 falchion (39, -28, Lair:1) 2 stones (41, -12, Lair:1) a +0 rapier (42, -32, Lair:1) 5 boomerangs (50, -28, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 boomerangs (8, 22, Lair:2) a cane toad corpse (skeletalised by now) (27, -26, Lair:2) 4 poisoned darts (31, -20, Lair:2) a potion of mutation (31, 9, Lair:2) a +0 quick blade (33, -21, Lair:2) 2 potions of lignification (38, -13, Lair:2) a bullfrog corpse (47, -23, Lair:2) a potion of heal wounds