Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 8332646104374711732 94 Henri the Poker (level 4, -11/52 HPs) Began as a Merfolk Gladiator on Jan 20, 2023. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:08:45 (2598 turns). Henri the Poker (Merfolk Gladiator) Turns: 2598, Time: 00:08:45 Health: -11/52 AC: 22 Str: 16 XL: 4 Next: 63% Magic: 4/4 EV: 2 Int: 7 God: Gold: 132 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.09/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, (nimble swimmer 2), (mertail) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) Scrolls g - a scroll of vulnerability {unknown} i - 3 scrolls of identify {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of butterflies {unknown} n - a scroll of silence {unknown} p - a scroll of enchant armour {unknown} Potions f - a potion of lignification h - 2 potions of resistance {unknown} j - 2 potions of curing m - a potion of invisibility {unknown} o - 2 potions of mutation {unknown} Skills: + Level 3.3 Fighting * Level 6.1 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History You kill the orc! You closely miss the orc. The orc hits you but does no damage. You puncture the orc! You kill the orc! You hear an angry hiss. A ball python comes into view. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 mace. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest closely misses you. Unknown command. It was a potion of curing. You feel better. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 helmet melds into your body. Your +0 leather armour melds into your body. Your roots penetrate the ground. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is severely wounded. The orc priest looks encouraged for a moment. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .# . #+## .. >#...## .. ##.)...## .# #. ##.......## .# ...#..#.........# .. .....So♣........+ .# ......#....[....# .# #.### ##.......# . ##.....## # ##...## # ##'## # #.# ##.# ####.#### ...# #.......# You could see an orc priest and a ball python. Vanquished Creatures 2 adders (D:2) 2 worms 2 dart slugs 2 orcs (D:3) 8 bats 6 endoplasms 4 hobgoblins 11 jackals 5 kobolds 2 quokkas (D:1) A ball python (D:1) 2 frilled lizards 6 goblins 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Henri the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 78 | D:1 | Found a faded altar of an unknown god. 99 | D:1 | Reached XP level 2. HP: 12/23 MP: 2/2 675 | D:1 | Reached skill level 5 in Polearms 676 | D:1 | Reached XP level 3. HP: 24/28 MP: 3/3 1421 | D:2 | Reached XP level 4. HP: 25/35 MP: 4/4 2101 | D:3 | Reached skill level 6 in Polearms 2209 | D:3 | Found an opulent altar of Gozag. 2591 | D:3 | HP: 1/35 [orc priest/divine providence (12)] 2598 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, ebering_ecumenical_altar_rust, minmay_distorted D:2: layout_loops_ring D:3: layout_loops_corners, grunt_gozag_breadcrumbs Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 | 6.1 Fighting | 3 | 3.3 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 111 | 55 || 166 Punch | 1 | || 1 Use: Potion | | 2 || 2 Stab: Sleeping | | 2 || 2 Armor: Leather armour | 20 | 8 || 28 Skin | | 3 || 3 Dodge: Dodged | 69 | 10 || 79