Henri Level 1 of the Dungeon (0, 0, D:1) 3 stones (6, -26, D:1) a +0 club a +0 dagger (8, -17, D:1) a +0 whip a +0 dagger (12, -32, D:1) a +0 leather armour (13, -14, D:1) a +0 dagger (15, -23, D:1) a +0 hand axe (27, -39, D:1) a +0 club (28, -39, D:1) a +0 club (40, -7, D:1) a +0 club a stone a +0 short sword (46, -44, D:1) 2 stones (52, -38, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Qulatad's Distillery a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) (0, 0, D:2) a +0 short sword (8, 0, D:2) a +0 short sword (8, 10, D:2) a +0 dagger (9, -38, D:2) a +0 dagger 2 stones (11, -25, D:2) a +0 club a +0 sling (15, -10, D:2) a +0 hand axe (15, 8, D:2) a +0 sling (21, -7, D:2) a +0 dagger a +0 sling (23, -6, D:2) 5 stones (29, -6, D:2) 7 stones (32, -27, D:2) a +0 dagger (34, -30, D:2) a +0 dagger (35, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 2, D:3) a +0 long sword (12, 8, D:3) a +0 scale mail (14, 6, D:3) 3 stones (15, -18, D:3) 8 stones a +0 dagger a +0 short sword (18, -39, D:3) a +0 club (22, -32, D:3) a +0 robe (29, -10, D:3) a +0 club (29, -9, D:3) a +0 flail (30, -13, D:3) a +1 whip of draining (33, -5, D:3) a +0 flail (56, -24, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, 13, D:4) a +0 dagger a +0 sling (3, 14, D:4) a +0 plate armour (3, 36, D:4) a +2 whip of draining (3, 40, D:4) a +0 leather armour a +0 club (4, 37, D:4) a +1 whip of flaming (4, 40, D:4) a +0 hand axe (5, 42, D:4) a +0 spear (6, 8, D:4) a +0 club (10, 4, D:4) a +0 club (24, 50, D:4) a +0 robe (29, 18, D:4) a +0 club a stone (44, 3, D:4) a +0 robe (44, 5, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Carr's Antique Weapon Emporium a +0 quarterstaff (124 gold) a +0 war axe (108 gold) a +4 vorpal hand axe (821 gold) a +1 falchion of flaming (384 gold) a +0 great mace (201 gold) the +6 short sword of the Sharing Genius {freeze, Stlth+} (1401 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Stlth: It makes you more stealthy. a +0 mace (93 gold) the +9 falchion "Murosm" {vorpal, rF+} (1968 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. a +0 mace (93 gold) (0, 0, D:5) a +0 mace (0, 20, D:5) a +0 sling (5, 3, D:5) a +0 robe (8, 16, D:5) a +0 robe 4 stones (28, -15, D:5) a +0 hand axe a +0 dagger (36, 6, D:5) 3 javelins (37, -6, D:5) a +0 quarterstaff (40, -21, D:5) a +0 whip (41, -10, D:5) a +0 dagger (41, -8, D:5) a +0 flail 2 boomerangs (41, -2, D:5) a +0 dagger a +0 robe (41, -1, D:5) a +0 flail a +0 leather armour a +0 club (41, 0, D:5) a +0 club 5 boomerangs (42, -3, D:5) a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) a +0 sling (7, 17, D:6) 2 atropa-tipped darts (14, -26, D:6) a scroll of silence (17, 7, D:6) 5 stones (23, 1, D:6) a +0 hand axe (24, 9, D:6) a +0 ring mail (30, 5, D:6) a +0 hand axe (32, -6, D:6) a +0 hand axe (32, 5, D:6) a hound corpse (33, -5, D:6) a +0 falchion a +0 ring mail a +0 leather armour an orc skeleton (34, -32, D:6) a hound corpse (skeletalised by now) (34, -5, D:6) a +0 whip (35, -5, D:6) a +0 hand axe (36, -6, D:6) 6 stones (36, -5, D:6) a +0 war axe (37, -22, D:6) a bullfrog skeleton (37, 7, D:6) a scorpion corpse (48, -17, D:6) a +0 scythe a +0 robe