Henri Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (2, 18, D:1) a +0 club (7, 6, D:1) a +0 pair of gloves (7, 30, D:1) 6 stones (8, 7, D:1) a +0 whip (16, 15, D:1) a +0 leather armour (22, -1, D:1) a +0 club (28, 32, D:1) a +0 dagger (34, 11, D:1) a +0 club (49, -4, D:1) a +0 ring mail (49, 1, D:1) a +0 leather armour Level 2 of the Dungeon (3, -27, D:2) a +0 dagger a +0 plate armour (3, -25, D:2) a +0 whip 2 stones (9, -39, D:2) a +0 chain mail (11, -19, D:2) a +0 club (12, -23, D:2) a +2 scythe of venom a +0 robe (17, -31, D:2) 4 stones (30, -41, D:2) a +0 dagger (31, -2, D:2) a +0 leather armour (36, -13, D:2) 2 stones (39, -5, D:2) a +0 short sword (39, 5, D:2) a +0 plate armour (51, -34, D:2) a +0 short sword a +0 chain mail (51, -4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 4 stones (5, 11, D:3) a +0 dagger (6, 27, D:3) a +0 mace (7, 34, D:3) a +0 dagger 3 stones (11, 42, D:3) a +0 leather armour (13, 42, D:3) a staff of air (17, 32, D:3) a +0 dagger (25, 19, D:3) a +0 ring mail (28, 9, D:3) a +0 ring mail (45, 2, D:3) a +0 short sword 4 stones Level 4 of the Dungeon [Shop] Oshretirch's Antique Weapon Boutique a +0 long sword (77 gold) a +0 short sword (66 gold) a +1 flail of draining (292 gold) a +0 dagger (44 gold) a +0 dagger (44 gold) a +2 rapier of freezing (422 gold) (0, 0, D:4) 3 stones (3, -35, D:4) a +0 short sword (7, -25, D:4) a +0 leather armour a +0 dagger (7, -24, D:4) a +0 ring mail (9, -16, D:4) a +0 hand axe (12, -22, D:4) a +0 dagger (13, -29, D:4) a +0 leather armour (16, -12, D:4) a +0 leather armour a +0 flail (30, 15, D:4) 4 javelins (31, -31, D:4) an Inescapable Atlas (31, -18, D:4) a +0 pair of gloves (37, -18, D:4) an orb of wrath (43, -25, D:4) a +0 giant club (43, -20, D:4) a +0 flail (46, -4, D:4) a +0 ring mail (52, -22, D:4) a +0 dagger (57, -38, D:4) a +0 short sword (59, -32, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +1 war axe of venom (2, -12, D:5) a +0 short sword (3, 5, D:5) a +0 short sword (4, -12, D:5) a +0 flail (5, -18, D:5) a +0 club (5, -8, D:5) an orb of wrath (7, -14, D:5) a +0 flail (8, -1, D:5) a +0 leather armour (13, 20, D:5) a +0 whip (14, -24, D:5) a +0 spear (14, -23, D:5) a +0 robe a +0 whip (15, -24, D:5) a +0 spear (16, -7, D:5) a +0 whip 7 stones a +0 ring mail (17, -15, D:5) a +0 club a +0 club (22, -20, D:5) a +4 whip of flaming (22, -8, D:5) a +0 leather armour a +0 club (23, -20, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (5, -10, D:6) a +0 club (11, 3, D:6) the +3 ring mail of the Thistle {Rampage +Inv Fly Str-5} Str: It affects your strength (-5). +Inv: It lets you turn invisible. Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. (15, -8, D:6) a +0 ring mail a +0 club (16, -8, D:6) a +0 mace (17, -22, D:6) a +0 spear a +0 spear (18, -22, D:6) a +0 spear (20, -4, D:6) a +0 ring mail (29, 5, D:6) a +0 spear (35, 7, D:6) a +0 spear a +0 club (37, 8, D:6) a +0 flail a +0 hand axe a +0 chain mail (38, 8, D:6) a +0 spear a +0 scale mail a +0 kite shield a +0 mace (39, 8, D:6) a +0 mace a +0 club (43, 7, D:6) a +2 antimagic whip (45, -18, D:6) a +0 club (46, -22, D:6) a +0 flail (46, -21, D:6) a +0 whip (47, -21, D:6) a +0 whip (47, -15, D:6) a +0 whip a +0 robe (50, 3, D:6) a +2 whip of electrocution (52, -4, D:6) a +0 dagger (52, -3, D:6) a +0 dagger a +0 robe (52, -2, D:6) a +0 short sword (52, -1, D:6) a +0 dagger (55, -1, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 trident (8, -11, D:7) a +0 dagger a +0 ring mail (9, -10, D:7) a +3 trident a +0 plate armour (10, -9, D:7) a +0 dagger a +0 robe (19, -20, D:7) a +4 trident (22, -20, D:7) a +0 hand axe (22, -19, D:7) a +0 dagger 3 boomerangs (23, -21, D:7) a +0 short sword a +0 chain mail (24, -20, D:7) a +0 club (24, 14, D:7) a +0 chain mail (34, 3, D:7) 6 stones (42, -24, D:7) a +0 club (43, -25, D:7) a +0 club 4 stones (46, 18, D:7) a +0 club 5 stones (47, -13, D:7) a +0 club (48, 17, D:7) a +0 short sword (48, 18, D:7) a +0 whip (49, 17, D:7) a +3 dagger (49, 18, D:7) a +0 short sword 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (7, -27, D:8) a +0 spear (7, -15, D:8) a +0 flail (19, -54, D:8) 5 stones (23, -14, D:8) a +0 ring mail (28, -51, D:8) a +0 robe (40, -29, D:8) a +0 whip (40, -26, D:8) a +0 halberd (46, -58, D:8) a +0 whip (48, -58, D:8) a +0 club (54, -53, D:8) a +2 spear of flaming a +0 ring mail (54, -52, D:8) a +4 whip of venom (54, -50, D:8) a +0 halberd of freezing Level 9 of the Dungeon (0, 0, D:9) 6 boomerangs (4, -24, D:9) a +0 giant spiked club a +0 giant club (18, -4, D:9) 8 stones (19, -5, D:9) a +0 trident (22, -8, D:9) 4 stones (22, 17, D:9) the +10 long sword of Zyhiapp {vorpal, rPois rC- Int+6 Dex-2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. (28, -6, D:9) 5 stones (49, -6, D:9) a +0 robe (49, 5, D:9) a +0 quarterstaff (53, 3, D:9) 6 stones (54, 3, D:9) 3 stones Level 10 of the Dungeon (1, -39, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (2, -39, D:10) 8 stones (2, -30, D:10) a +0 leather armour (9, -38, D:10) a +0 halberd (12, -34, D:10) a +0 robe (18, -13, D:10) a +0 dagger (20, -11, D:10) a +0 flail a +0 leather armour (22, -8, D:10) a +0 dagger a +0 robe (33, -10, D:10) 9 stones (37, -3, D:10) a +0 scale mail (37, -1, D:10) 5 boomerangs (42, -11, D:10) a +0 dagger (still there?) a +2 robe of positive energy (still there?) (49, 4, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) 13 gold pieces the Ecumenical Temple