Henri Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 33, D:1) 5 stones (6, 24, D:1) a +0 dagger (8, 30, D:1) a +0 whip (19, 0, D:1) a +0 whip (34, 10, D:1) a +0 club (37, -7, D:1) a +0 dagger (38, 9, D:1) 3 boomerangs (42, 35, D:1) 6 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -8, D:2) a +0 ring mail (12, -35, D:2) a +0 dagger (17, -26, D:2) 3 large rocks (29, -44, D:2) the +2 robe "Talo" {Harm Drain rCorr} rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (30, -35, D:2) a stone a +0 whip (33, -37, D:2) a +0 dagger (36, -33, D:2) 3 stones (47, -38, D:2) a +0 ring mail (54, -38, D:2) 5 stones Level 3 of the Dungeon (2, -15, D:3) a +0 hand axe (14, -36, D:3) a +0 sling (15, -4, D:3) a +0 quarterstaff (16, -4, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 2 stones (34, -59, D:4) a +0 hand axe a +0 war axe a +0 leather armour (36, -57, D:4) a +4 hand axe (37, -56, D:4) a +0 dagger (40, -17, D:4) a +0 spear (43, -21, D:4) a +0 mace (44, -23, D:4) a +0 whip (57, -4, D:4) a +0 dagger (61, -1, D:4) a +0 dagger (62, -4, D:4) a +0 club Level 5 of the Dungeon (7, 5, D:5) a +0 scale mail (8, 4, D:5) a staff of poison (10, -16, D:5) a +0 leather armour (10, -13, D:5) a +0 club (11, -27, D:5) a +0 dagger a +0 robe a +0 mace a +0 ring mail a +0 leather armour (11, -26, D:5) a +0 dagger a +0 robe (11, -25, D:5) a +0 dagger (11, -24, D:5) a +0 short sword (12, -26, D:5) a +0 mace a +0 leather armour a +0 robe a +0 robe (14, -26, D:5) a +0 giant club a +0 dagger Level 6 of the Dungeon [Shop] Gerhoer's Jewellery Shoppe a +6 ring of dexterity (504 gold) a +6 ring of dexterity (504 gold) an amulet of reflection (420 gold) a +6 ring of strength (504 gold) a ring of flight (245 gold) the ring of Ihuphod {rPois rF+ Str+6} (683 gold) [ring of protection from fire] Str: It affects your strength (+6). rF: It protects you from fire. rPois: It protects you from poison. a ring of see invisible (210 gold) an amulet of magic regeneration (420 gold) the amulet of Relativism {Will+ Regen+} (596 gold) [amulet of regeneration] Regen: It increases your rate of health regeneration. Will: It increases your willpower. a ring of wizardry (420 gold) (0, 0, D:6) a +0 hand axe (4, 7, D:6) a +4 sling (7, 13, D:6) a +0 club (10, -31, D:6) 5 stones (10, -2, D:6) a +0 sling (19, -33, D:6) a +0 falchion (21, -35, D:6) a book of Changes (31, 1, D:6) a +0 long sword (39, -1, D:6) a +0 trident (45, 7, D:6) a +0 mace (50, -7, D:6) a +0 leather armour (51, 4, D:6) a +0 giant club (54, 6, D:6) 4 stones (59, 6, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 5 stones (28, -16, D:7) a +0 flail (32, -12, D:7) a +0 leather armour (32, 21, D:7) a +0 plate armour (44, 11, D:7) 3 stones (44, 12, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 6 stones (9, -16, D:8) a +0 plate armour (17, 22, D:8) a +0 ring mail (18, -7, D:8) a +0 plate armour (19, -7, D:8) a +0 halberd (25, -8, D:8) a +0 giant spiked club (30, -8, D:8) a +0 rapier (31, -8, D:8) a +0 leather armour (32, -8, D:8) 17 gold pieces (43, 17, D:8) an orb of light (45, -15, D:8) 13 gold pieces (49, 19, D:8) a +0 flail a +0 whip (50, 19, D:8) a +0 ring mail a +0 ring mail a +0 plate armour (51, 19, D:8) a +0 mace (52, 18, D:8) a +0 short sword of venom (53, 8, D:8) a +0 short sword (53, 9, D:8) a +0 short sword (53, 17, D:8) a +0 short sword (53, 18, D:8) a +0 hand axe 2 boomerangs a +0 ring mail (53, 20, D:8) a +0 leather armour (54, 20, D:8) a +0 dagger a +0 ring mail (56, 9, D:8) a +0 hand axe (56, 23, D:8) a +0 club (56, 24, D:8) a +0 club (57, 19, D:8) a +0 short sword a +0 chain mail (57, 23, D:8) a +0 trident a +0 long sword (58, 21, D:8) a +0 mace a +1 vorpal trident a +0 short sword a +0 leather armour (58, 22, D:8) a +0 club a +0 scale mail a +0 plate armour a boomerang a +0 ring mail a +0 dire flail a +0 arbalest a +0 dagger a +0 whip a +0 ring mail (58, 23, D:8) a +0 morningstar Level 9 of the Dungeon (9, -14, D:9) a +0 dagger a +0 dire flail (9, -13, D:9) a +0 giant club (10, -14, D:9) a +0 robe an orc corpse (skeletalised by now) (10, -13, D:9) a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, -12, D:9) a +0 robe a +0 chain mail an orc corpse (skeletalised by now) (12, -16, D:9) a +0 dagger (12, -12, D:9) a +0 dire flail (13, -16, D:9) a +0 hand axe (13, -7, D:9) a +0 shortbow (14, -10, D:9) a +0 robe (20, -23, D:9) a +0 trident (22, -27, D:9) a +0 flail (22, -25, D:9) a +0 chain mail a +0 club (24, -26, D:9) a +0 dagger a +0 robe 3 boomerangs (25, -26, D:9) a +0 mace (30, -8, D:9) a +1 arbalest of flaming (42, 8, D:9) 2 stones (46, 22, D:9) 5 stones (49, 13, D:9) a killer bee corpse (53, 20, D:9) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (unseen) the Ecumenical Temple